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10.2.7
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Cat Druid Skill Rotation
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Post by
122372
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Post by
mojojojo101
Do you mean
http://www.wowhead.com/?spell=9830
and not
http://www.wowhead.com/?spell=27003?
If u mean shred i am slightly confused.
Anyways standard rotation for lvling is pounce>shred>shred(if u can)>rip>claw/mangle till dead. some ppl squeze a mangle in between pounce and shred for the added damage(obviously not possible before lvl 50.)
Oh and btw you shouldn''t use FB while lvling because u will have to regenerate ur energy from 0 for the nxt mob where as u should have about 40-60 using the above rotation therfore decreasing downtime
Post by
131936
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Post by
122372
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Post by
109094
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Post by
167758
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Post by
Nazgren
I sometimes like to use ravage on caster mobs if I think it will crit. Other than that I most always open with pounce to avoid damage, and if I get lucky crits I can Rip before they are even out of the stun.
There is a mod for rogues called Rogue Focus that monitors energy, combo points, and energy ticks.
It's lightweight and can be placed on the screen, and set up to display only if you are in stealth or combat.
It's great for timing out your pounce > shred x2 rotation without wasting any time or letting your energy tick at 100.
http://www.curse.com/downloads/details/10122/
Post by
109094
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Post by
151997
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Post by
167758
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Post by
144872
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Post by
Lightrain
In my opinion, it's not wise to FFF during Pounce. Even with Brutal Impact, you want to make the most of the stun time, hoping for an OoC proc or any other ability/item procs you might get. Invoking the GCD for an ability that does no damage and might prevent you for being able to Shred again is wasteful. In fact, 90% of the time I don't even bother with FFF, unless for some reason I want to use it to pull.
Not really.... I just went and tested it out...
You have more then enought time to use pounce + FF mangle + shred before the stun wears off.
(assuming you have brutal impact)
And yes, if OOC procs, you even have time for a 2nd shred.
Also.. your views on FF are flawed. Yes it doesnt do any damage, but it allows all your other attacks to hit harder, therefore adding to you dps.
Thats like saying Mark of the wild doesnt do any damage, so im not going to use it.
Sounds dumb doesnt it?
Agree. I ALWAYS pounce>FFF>Mangle>Shred. The energy use only allows you to do 2 attacks. I've tried to Powershift a 3rd attack in, and the time just doesn't allow it. If pounce lasted half a second longer, we could use a Pounce>Mangle>Shred>Power Shift>Shred for soloing. Unfortunately, no such luck. If timed EXACTLY right(which is hard to hit the energy tick so close), the mob turns around right before you get the energy for the next shred. I've tested it, you can test it too. If you just pounce>shred>shred, you do less damage, and you are sit there auto attacking while the mob is still stunned, and you can't do anything about it.
FFF costs no energy, and fits into the energy limitation of a pounce, and increases your damage on that mob. Granted, if you miss, you don't have a chance to put another shred in, but that rarely happens.
Personally I think
Pounce --> FFF --> Mangle ---> Shred is more effective than
Pounce --> shred x2 --> mangle spam
technically yes, but not by as much as you may think.
Say your average non-crit white damage does 250 damage.
Mangle does ~797
Shred does ~968
Shred with Mangle debuff does ~1257
So 2 shreds = 1936
1 shred 1 mangle = 2054.
So while technically it does more damage its a marginal increase for
just
those 2 attacks. Keeping it simple (few newbies) 2 shreds is easier.
This works very well. However, if you crit that shred with the mangle debuff, it does even more damage.
One rotation that I like to do while solo, if the mob is relatively weak for my stats, normal rotation, get the mob to about 20-30%, maim on a 4 or 5 cp, regen some energy, shred it(with a mangle debuff up! Woot!), and maybe 1-3 auto attacks or a mangle will kill it. IMO, I put talent points into that debuff. Why am I only gonna use it for party/raid fights?
I like using maim cause it does about as much damage as a mangle on a 5cp, and you can get a shred in, and you take less damage, meaning you can stay in cat longer, and use less mana. =) IMO a win win situation over using rip or FB if you kill the mobs quickly(i.e.- if you pounce shred and mangle to a 5cp, and FB will pretty much kill it, you do more damage this way without resetting to 0 energy for the cost of a few seconds, and less shifting to heal). IMO, in solo, the less I have to heal myself, the better. To me, healing myself is kinda like casting my mount. I just don't want to do it when I'm on a killing spree. =)
Post by
109094
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Post by
Lightrain
This works very well. However, if you crit that shred with the mangle debuff, it does even more damage.
Your dead right, problem is that you cant predict exactly when that crit happens. Its a statistical guarantee that a certain % of your atacks will crit, there is just no guarantee which one. At best pounce lasts 4 seconds. in that time you have 4-auto attacks & 3-4 specials (including pounce and a possible ooc proc) thats 8 attacks. With a 20-30% crit chance (not un reasonable while leveling and in scrub 70 gear) that means 1-2 attacks will crit. As only 1 attack is shred, that 1 shred statistically has a ~17% chance to crit.
I would consider it a nice bonus rather than a reliable damage source, in this particualr case
Hehe, I didn't say it's reliable. I said if you do more damage with the mangle debuff, if you crit it with the mangle debuff, you are talking 2.1-2.4k, compared to a 1.7-1.8k crit shred without the debuff. That's getting close to the same damage as your next mangle. 30% crit gives you a 30% chance to crit reguardless of your rotation. Why do you guys always try to reduce it for statistics purposes?
percent chance=percent chance
! End of story.
You could crit all 3-4 of those attacks on a lucky crit spree. You could also get 2 OoC procs inside of a pounce duration. What's the percent chance of an OoC proc again? I'm sure it's not 30%, and you can easily put that toward a mangle without gimping your dps.
If you are all about the most bang for your buck, squeezing all the damage out of your energy(Why is this all the sudden
not
what everyone wants? Make up your minds already!). Pounce>FFF>Mangle>shred is shown to do more damage. Not much, but more. Crit chance makes it even more appealing. That's all I'm saying.
If you want to pray for an OoC proc inside your pounce. Go for it. You can do less damage than us consistantly. =)
Post by
151997
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Post by
Lightrain
4-auto attacks & 3-4 specials (including pounce and a possible ooc proc) thats 8 attacks. With a 20-30% crit chance (not un reasonable while leveling and in scrub 70 gear) that means 1-2 attacks will crit. As only 1 attack is shred, that 1 shred statistically has a ~17% chance to crit.
Your thinking is flawed here. Statistically you have a 30% chance to crit if you have 30% chance to crit. If you attack 3 times, you have a 90% chance that one attack will crit. The number of attacks you use has no influence on your % chance to crit. 4 attacks give you a 120% chance one will crit.(Yes, there is a statistics formula for adding % chance, I'm too lazy to go try to find it, and it does diminish with every % chance you add. 120% chance is actually wrong, this is just for arguements sake.)
Now, how many fights have you been frustrated that you can't get a crit out of even 6 attacks?
Statistics are not accurate when you add % chance together. Individually, it is still the same % chance as it always has been, and it will always be, individually, the same % chance. Chance resets with every roll of the dice. Stop subtracting stuff out of my % chance to crit. If you want to do that, go look up the resil rating on the mob and subtract that out of it.
Post by
144872
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Post by
Lightrain
I guess I'll add my 2 cents in yet again....
but it's certainly not a necessary part of a rotation for farming/questing.
Agreed if you kill the mob
during
the pounce rotation without it. Or basically 1 shot everything. If you have to do some "work" on the mob to kill it, it will benefit you. I'm guessing if you are pouncing instead of ravaging, you aren't killing it that fast.
What I was trying to say was that it's not necessary, and I was also guessing (incorrectly, I see) that it might be unwise to use -during Pounce-.
Pounce is not the only part of cat dps that has voids. You can sit for 4 seconds auto attacking a mob waiting for energy. Why can't you do it then? You need your GCD for something else? Maybe it interupts the alt/tab'ing you are doing and doesn't fit into the rotation there? I add it to the pounce duration for the simple fact that it is then debuffing
all
my attacks and the energy allows it.
Max DpE is what you guys preach about kitty dps. Try to follow it. I've learned that if I play lazily, I end up getting lazy when it counts. Max tactics that are second nature tend to make it so you don't think about it. In this way, you are improving your game, and benefiting your playstyle.
That's like the peeps in BG's that die and cry "OMG! TURTLE! LET THEM WIN!" and it's 1 minute into the battle... I need a /punch button, force every person to have a little spring loaded boxing glove attatched to their screen that only I control. Muahaha!
If you are epic'd out fighting normal mobs, sure, you will slay it quickly, and adding FFF will maybe take off a second or 2 from the fight. W/E floats your boat. =) Just remember to add it back into your rotation when you need it.
Post by
180012
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Post by
109094
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