I dont know about the nerfs and difficulty but this is a step in the right direction.No longer players that dont know how to use intrerrupt or cc , generally , will be given gear they dont deserve.There are still changes to be made but in my opinion this is a step in the right direction.Personally , I am sick and tired to see people doing 10s and see cast after cast going off.I rarely see anyone use their cc in 10s.Hey , why should they care , they get gear better than heroic raids even if the time is expired.
Removed
Legion's m+ design was horrible lol. First keys actually got destroyed if you failed the timer, then people very quickly reached the point where unavoidable abilities would just become oneshots and it devolved into stacking DR and shields just to survive. Basically there was no design in Legion, it was a tacked on system thrown onto dungeons after they were already designed as normal. The only reason people have positive memories of m+ in Legion is the same reason as when people had positive memories of Legendaries and AP, they only remember the joke it became when it got completely outscaled.The fact you are honestly suggesting the season where every single group will have 4 unlimited range shrouds will be awful shows you have nothing to contribute but a bias.
Why isn't there anything about Mechagon? There hasn't been a single post about how Mechagon M+ will work. There was a post about tuning damage for various mobs in Mechagon, but that doesn't have any ideas about the experience overall or how the dungeon is even split up (I can assume it's 4/4 because layout-wise that makes sense), but why hasn't there been a single article about it?
Huge mistake taking out Bwon's bargain again. It's unfortunate Bliz thinks that missing timer is not punishment enough and now we will run into insta-quits more often in PuG groups with zero incentive to finish keys if anything at all goes wrong.
Given the abnormally large scaling increase, the new "minimum" key level being +15 and removal of the expired dungeon buff I am not looking forward to this M+ season. Looks like it's going to suck even more when tanking.I mean they can at least keep the expired buff, but naw can't have good things, it's gonna be people quitting when timer is up.I'll just figure out what a decent key level would be for my weekly and hope there's enough "not in time no leavers" runs to do 1 per week then put the rest of the effort into raiding and visions.
Whoah , so many censored posts.What did I miss?I dont understand people that play RPGs and complain about difficulty.People that dont know mechanics and dont know their class should not have top notch gear.They should work for it.That is how you develop yourself to be a better player.That's how RPGs work.WoW has a long way to re-establish the essence of RPGs in their game but atleast it is a step in the right direction.If you want everything fast and easy RPGs are not for you.