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10.2.7
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Why no taunt?
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Post by
16409
This post was from a user who has deleted their account.
Post by
Sakkura
I was never serious.
I was never good at catching sarcasm. ;(
Post by
106896
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4643
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65116
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Post by
Thxlalala
Why no taunt?
Why are there different classes and mechanics?
Post by
Frederic
Again, paladins are great trash tanks but don't stand up to other tanks for bosses. Their taunt very much reflects their role.
I hear Lurker is serious business.
So is Sunwell.
Funny you should mention that. If only Paladins had an emergency way to force the boss to stop targeting the other tank and retarget them during Brutallus if they experience a taunt resist. And if only they had a way to cause massive amounts of threat to a demon boss in order to ensure the boss would stick to them after their emergency maneuver.
Oh well, I guess paladins are just not meant to tank.
Post by
LightningBlade
Funny you should mention that. If only Paladins had an emergency way to force the boss to stop targeting the other tank and retarget them during Brutallus if they experience a taunt resist. And if only they had a way to cause massive amounts of threat to a demon boss in order to ensure the boss would stick to them after their emergency maneuver.
Oh well, I guess paladins are just not meant to tank.Darn, I guess I'll just not train Avenging Wrah and save my gold up for soemthing else.
Post by
Maradin
The point was that the paladin taunt isn't set up as well for taunting bosses, and is better for trash (where the hit rating isn't going to matter) due to the multiple nature.
I still think that paladins have an advantage tanking multiple mobs, but are at a disadvantage when tanking only one mob (i.e. a boss fight). As I'm sure we discussed in another thread, almost all boss fights are technically possible with a paladin but this doesn't make them better. Most fights are possible with a rogue, after all.
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