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10.2.7
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END GAME SPEC THOUGHTS
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silverslaying
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Thinking it over and looking at all the Builds online I Think this will be the best come end game for me
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Build Four- The Grand Finale
Rogue Talents
Minimum Required Level: 70
Required Talent Points: 61
Assassination Talents - 30 point(s)
# Malice - rank 5/5
# Ruthlessness - rank 3/3
# Murder - rank 2/2
# Relentless Strikes - rank 1/1
# Improved Expose Armor - rank 2/2
# Lethality - rank 5/5
# Vile Poisons - rank 2/5
# Cold Blood - rank 1/1
# Improved Kidney Shot - rank 3/3
# Quick Recovery - rank 1/2
# Seal Fate - rank 5/5
Combat Talents - 31 point(s)
# Improved Sinister Strike - rank 2/2
# Lightning Reflexes - rank 3/5
# Improved Slice and Dice - rank 3/3
# Precision - rank 5/5
# Endurance - rank 1/2
# Improved Sprint - rank 1/2
# Improved Kick - rank 1/2
# Dual Wield Specialization - rank 5/5
# Blade Flurry - rank 1/1
# Sword Specialization - rank 5/5
# Aggression - rank 3/3
# Adrenaline Rush - rank 1/1
*** this Build will be my all around PVE Boss and PVP build, it focuses on energy management and combo point centric fulled SnD's also takes into consideration such enchantments on both MH and OH Swords <Mongoose> and <Executioner> respectfully!! =-) ***
Let Me Know if this is a workable Lvl 70 Build? trinkets will be Darkmoon Faire's Deck O' Storms for Critical Pushes as well as Hourglass of the Unraveler for Haste Pushes...
General Idea is to Hit Hard as Often as Possible and Fast as One Can with High DPS Swords with Low Speeds.
Thanks For your time again and any and all POSITIVE FEEDBACK on this END GAME BUILD!
SILVERSLAYING =-)
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