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10.2.7
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10.2.6
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Expansion fail
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Post by
1107309
This post was from a user who has deleted their account.
Post by
1297919
This post was from a user who has deleted their account.
Post by
GravenTerenas
Fanboy much? Why can't someone post about being disappointed without people quoting everything he said line by line and telling him he's wrong.
"That thing you said you don't like? You're wrong, I like it just fine.
That other thing you also said you don't like? Wrong again, I love that thing!"
Look, I play too, and I doubt I am going to quit any time soon, but I really think that if you aren't at least a little disappointed with the design of this expansion and the execution of its release, you may have considerably lower expectations than some.
Post by
Adamsm
Look, I play too, and I doubt I am going to quit any time soon, but I really think that if you aren't at least a little disappointed with the design of this expansion and the execution of its release, you may have considerably lower expectations than some.
Design of the Expansion? With one of the strongest story lines that have been out in Warcraft history for a long while, with allowing people the choice of how they want to level, and to give at least some reference to actually being able to build your own base....Yeah no, they've improved on pretty much everything from the previous game.
As for the execution of the release: Don't blame Blizzard for the DDOS idiots. They had no control over those morons who felt the need to ruin the experience for Warcraft players. Was I upset that I couldn't play release day? A little bit yes...but just like if some moron who calls in a bomb threat to a theater get's it closed down on opening night of the biggest movie of the year, you blame the idiot not the company.
Also, since the Sub base shot back up to 10 million within a week of release, they must be doing something well.
Post by
335450
This post was from a user who has deleted their account.
Post by
1297919
This post was from a user who has deleted their account.
Post by
Adamsm
Two years is not a long while.Honestly? I prefer the story lines in Warlords over anything that has come out before; the previous expansions had good story lines, but not everything was great. I have yet to go through a quest line that I do not enjoy in Draenor.
You mean the part where questing is now mandatory instead of optional for anyone who wants to be able to use garrisons or professions? Yeah. A lot of choice there.Hate to tell you this, but if you want access to 'everything', from BC and on, questing has been required; Vanilla had some mandatory quest lines, but a lot of it was grinding. It's not like it's hard to figure out what chains to do now a days to get the 'maximum' of what you want; look at Nagrand, the only 'required' quest is the very first when you show up to add the outpost; from then on, you don't have to touch another one and could do what you want. My current Alt has done a minimum of questing and has mainly been dungeon grinding....and since it's set up so that you can purchase the level two blue prints based on either quest or level, you are free to do what you want.
Post by
lankybrit
with allowing people the choice of how they want to level
You mean the part where questing is now mandatory instead of optional for anyone who wants to be able to use garrisons or professions? Yeah. A lot of choice there.
Come on, it's not that many quests to get a Garrison up and running. Then, you can PvP, do dungeons, just do Bonus Objectives, or collect Treasure and Kill Rares. You don't have to quest.
Post by
Rankkor
rather than limit yourself to "that's not what I said", why don't you actually explain what you said?
What I actually wrote: "The questing experience itself is a huge step back to the BC/wrath days when quests were randomly scattered all over the place."
What you read: "BC/Wrath days had quests randomly scattered all over the place, WoD does not"
That is a totally unforgivable failure of reading comprehension. Sadly, it's not the only one you committed.
But that doesn't make any sense. You say the quests were a huge step back from the BC/Wrath days, and then immediately give an example of what those days were by saying "Quests were scattered there". I point out that quests are
still
scattered now. And then you just respond that "I don't get it".
The reason I just don't get your point that the questing took a step backwards is because your only example provided is
still
ongoing these days.
Your other example provided of why you hate the questing in WoD (AKA: You HAVE to do garrison management to do it) I already debunked as false.
Fanboy much? Why can't someone post about being disappointed without people quoting everything he said line by line and telling him he's wrong.
"That thing you said you don't like? You're wrong, I like it just fine.
That other thing you also said you don't like? Wrong again, I love that thing!"
I'm gonna give you, the exact same response I'm gonna give SupermanBladesEd who made a post similar to yours:
This is a
public
forum where people express their opinion. Everyone is free to say what they like and dislike about anything, but they need to be prepared to have their opinions debunked and/or defended, that's how debate works.
He is stating his opinion and I'm countering his points with the reasons why I think he's wrong. Notice how at 3 different points I took the time to highlight that I wasn't bashing him or criticizing him for his opinion, I simply stated my disagreement, and proceeded to explain in depth why.
His response basically boiled down to "you just don't get it" as opposed to refuting my counter-points.
Those who want to express their opinion without anyone talking back should probably resort to blogging with comments disabled. But if you post your opinions on a forum you gotta be prepared to defend them from those who disagree with them. Debate can be fun and interesting, provided the aura of respect is maintained and neither part engages in Ad Hominem, and Strawman Arguments.
Look, I play too, and I doubt I am going to quit any time soon, but I really think that
if you aren't at least a little disappointed with the design
of this expansion and the execution of its release, you may have considerably lower expectations than some.
As a matter of fact,
I am
disappointed with some elements of the expansion. Not a lot of them but they're still there. The expansion is still fun for me hence why I defend it despite its flaws
They APPEAR to have been so concerned with professions being "mandatory" that they have nerfed them into the ground, for instance.
This is one of the few issues I have with the expansion for example. Any profession that doesn't produce crafted items is (at least to me) basically useless. I just leveled my alchemy alt, only to find out that alchemists no longer make healing pots, no longer make transmutations, and no longer do almost anything. Just flasks really. =/
Even professions who can make crafted items are still greatly lessened because you can only equip 3 items at a time. And its not even 3 items per profession, its 3 crafted items total. So, on my Hunter who is an engineer, if I craft the goggles, and the gun, and then try to have a leatherworker craft me a suit of mail armor, turns out I can only equip one of those pieces.
You mean the part where questing is now mandatory instead of optional for anyone who wants to be able to use garrisons or professions? Yeah. A lot of choice there.
This again? I already explain why this is false. If you want to level your professions, you can do it 100% without a garrison, all recipes can be bought in ashran, and all daily CDs can be crafted on your own.
There were problems with the launch that had nothing to do with DDoS attacks
And yet, blizzard not only apologized for the poor launch, they went ahead and gave everyone
five days of free sub.
On an age where 9 out of 10 gaming companies can and often do just say "Pfft, so what? you're still gonna play our game and you know it, so suck it up buttercup."
Some of the problems happened due to the DDoS attacks, others, due to poor management on their part, and they did something about it. Not only all the problems were fixed in record time, they also compensated for the time lost. Meanwhile, I can think of 2 different MMOs that launched with a myriad of bugs that even today, 3 years later are
still ongoing.
Post by
Eccentrica
with allowing people the choice of how they want to level
You mean the part where questing is now mandatory instead of optional for anyone who wants to be able to use garrisons or professions? Yeah. A lot of choice there.
Come on, it's not that many quests to get a Garrison up and running. Then, you can PvP, do dungeons, just do Bonus Objectives, or collect Treasure and Kill Rares. You don't have to quest.
I don't know why people who dislike questing insist on trying to play RPGs and then whine on forums about the quests.
Post by
Umbriere
quests have been mandantory since vanilla. this is nothing new. plus questing hubs are always scattered. and actually, once you clear the quests for your garrison and the quests for your upgraded buildings, you can choose to level up solely from your garrison.and actually, professions that don't provide crafted epics aren't entirely useless. though the value of most of the materials is lower, you can still sell sumptuous fur for quite a profit to tailors or truesteel ore to miners or heck, draenic dust to enchanters.
Post by
1107309
This post was from a user who has deleted their account.
Post by
Rankkor
I should not be a topic of discussion in this thread
You aren't. I simply wanted to respond to two posts with the same answer.
Post by
1107309
This post was from a user who has deleted their account.
Post by
lankybrit
I should not be a topic of discussion in this thread
You aren't. I simply wanted to respond to two posts with the same answer.
I think it was a bit off that you called him out, instead of just saying 'another poster'.
Post by
Dilbo
i thought this exp was going to be cool..instead its just frustrating...i one reason i liked wow was the story line this expansion has me going from plac to place with very little storyline after you get thru the portsl the garrisons are a nightmare.the ques for the dungeons are also a nightmare..i have no idea how people are lvling...im at 94..everything is centered around that damn garrison and they completly lied theherb garden and the fishing shack was already suppose to be there..but there not..and spending time lvl your followers takes away trying to lvl yourself up...i quit....
The questing and story flows pretty well up to introducing your garrison and then a few more quests in Draenor, to about 91. After that, the immersive story line evaporates and the game reverts back to the standard boring "kill x of this / collect x of that" questing paradigm.
I think their goal was to give you a "guided" intro to Draenor with the immersive and fun quests coming through the dark portal, and then encourage 'free' exploration once you finished most of the draenor intro quests, at which point you're around 91 or 92.
I hit 100 in Nagrand after completely clearing Spires of Arak. Nagrand had no sense of direction with the quests. They're just randomly strewn about all over the area and there is no story continuation at the outpost that you are "commander" of.
Post by
Dilbo
But that doesn't make any sense. You say the quests were a huge step back from the BC/Wrath days, and then immediately give an example of what those days were by saying "Quests were scattered there". I point out that quests are
still
scattered now. And then you just respond that "I don't get it".
The questing from 1-60 no longer has that scattered feeling once you are in a particular zone. They flow pretty well. Yes, in vanilla and TBC they lacked the flow that they gained in WotLK and Cata. In WoD the quests start you off with strong guidance and ease you into a more exploratory mode once you finish the initial batch of quests. I liked the guided quests because it felt more like I was part of what's going on. I like quests that pit you in the middle of the game's current events, i.e. the iron horde incursion.
Your other example provided of why you hate the questing in WoD (AKA: You HAVE to do garrison management to do it) I already debunked as false.
True; the garrison can help you and should not be ignored, but you don't need to tend to it if you just want to blaze to level 100 without worrying about it. Personally, I think it's faster and more pleasant to do the garrison stuff as you're leveling. Some quests need to be turned in at the garrison to continue with the main story.
Post by
1107309
This post was from a user who has deleted their account.
Post by
1297919
This post was from a user who has deleted their account.
Post by
ChaosDecides
They just need to add more and more content with upcoming patches or its going to be a short-lived xpac.
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