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List 3 things that will help out someone new to WoW
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Post by
MrFredII
Despite comments to the contrary you really want to do your first 5 man instance at low level. VC (deadmines) is in the alliance territory but it available to both factions. Do not get a run through from higher levels. This is the only way to get exposure to how your class functions in an instance. You may find that you really hate or love tanking or healing. If you plan to raid when you hit level cap (70 ATM) you'll need to do more than power level - you'll need to learn to play. Learning to play in PvE is what the instances between 10 and 70 are for.
Make time to go to WSG sometime before you hit 20 (generally waiting until level 18-19 works out ok). While there are twinks there experiencing PvP before you leave the protected areas where you can't be attacked by the other faction is valuable experience.
If you play on a PvP server accept that you will be ganked and probably camped. Learn to take it in stride. There are strategies that you can use to minimize the enjoyment of the higher levels that indulge in these behaviors If you read the forums you'll find discussions of most of them.
Lastly understand that this game is not intended to be played solo (you against the computer). It is a social game that ultimately requires cooperation. Some players can and do play 100 hours a week, others can only play 10. Indulging your play in a fashion that wastes other peoples time is rude. While it is a game and we all play to have fun, respect the time that others invest.
Post by
Zanarkand
Try to minimize the time you have to spend recovering health and/or mana after battles.
This means you'll want to pull only a few mobs at a time. Don't go in over your head if your opposition is equal or stronger than you - it'll only hinder your progress. Get some food and drinks off innkeepers - it'll cost a penny, but ultimately time is what you're bargaining for.
Ignore the auction house altogether until you hit 70. It's both a time and a gold sink, neither of which you want to waste.
Take your time thinking about your talent build. Try to consider how often you use the abilities that a talent improves: is it your core damage ability or something you'd use only once in a minute? Ten minutes? Only if you fight one mob or several? Consider how much the talent will change the way you use that ability.
Try to minimize your travelling. That's the second worst timesink in the game, right after the Auction House. Use WoWHead (duh) to plan ahead how you're going to move across a zone, in which sequence you do your quests.
Only return to major cities if you just hit a proffession level cap
(75, 150, 225, 300 or 375 skill)
or have a valuable new ability to learn that level - you shouldn't go there if you get a rank in some spell you only use once a day.
Post by
fantom106
this is mainly pointed to those who have gotten to 70 already
1. Don't buy the greens in the AH. If you run a dungeon in Outland you're more than likely to find something way better.
2. Make sure you know what you want to do at 70 and spec and prepare properly. Say you want to be a healer or a tank, still level as a dps spec just for the sake of faster killing, but pick up random heal or tank gear that you find just so you can get a head start on respeccing when the time is right.
3. Get the right stats! Especially if you plan on getting more into the game. Look at the tootips for your stats and see what they translate into. It varies for each class but ill give a general list here for those who are too lazy to read all the numbers:
Agility: melee critical strike rating, armor, attack power* (rogues, hunters only)
Stamina: health
Stregnth: block rating, attack power* (warriors, paladins, shamans get 2x rogues and hunters get 1x)
Spirit: increases health regen while out of combat, mana regen while not casting
Intellect: increases maximum mana and mana regen while not casting
hopefully using this you can take your first step from newb to "hardcore" player
Post by
122372
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Post by
134386
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Post by
Cernunous
Learn the jargon. Visit the
WoW Glossary
and become familiar with the terms there. It will cut down on the confusion.
You will often see players referring to instances (dungeons) by their initials. The first one you're likely to see is RFC (Rage Fire Chasm). Most are pretty easy to figure out, but don't be afraid to ask someone what they mean.
Get an addon that adds coordinates to your UI. You will find that much of the information on quest specifics you find here at Wowhead and in other forums will include coordinates in their directions.
Be careful when downloading addons. Be sure that each one is compatible with the current patch. Addons that are outdated can cause you problems.
Most addons are installed in the folder: World of Warcraft > Interface > AddOns.
Post by
181645
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Post by
Shaldana
Some rather silly, but VERY easy ways to make money at levels 1-10:
1) If someone is trying to start a guild up, they usually pay for signatures. Sign the charter, collect your fee (I've collected up to 10g for a signature but the usual is 1g or less), and once the guild is formed, quit the guild and do it again.
These days, I have a lot of level 70 toons and wouldn't use this, but when I first started out and when I roll on a server where I have zero support, this is a very fast way to make some quick coin, though it doesn't work for long.
2) The second you hit level 5, get your professions! If this is your first toon, do NOT take enchanting. It's useless for making money on for a long time, even if you take tailoring as a 2nd profession.
You're better off doing double gathering (skinning/mining, skinning/herbalism, etc -- keep in mind, both herbalism and mining will put locator dots on your mini-map, so it's kinda useless to pick both because you can only see one type at a time) and selling all your mats on the AH for the first bit until you're more financially stable.
Also, pick up fishing. Now, fishing is boring as all hell to level. Ask anyone. But the thing with fishing is: You can sell the fish. Just vender them to a vender, don't waste your time & copper/silver on the AH until much later. Even better, pick up cooking and cook them before you vender -- they're worth more.
3) Above all: Don't go begging for coin in general or trade chat. People remember names, and you'll just end up annoying people and wind up on a lot of ignore lists, or worse: reported for spamming. It's supremely easy to make money in WoW, even at 'baby' levels. It means you will have to farm & take time away from levelling sometimes, but you won't be broke. Just stay away from the AH to buy gear. The prices are rediculously inflated, especially for eagle & tiger gear.
Have fun, earn money and don't be lazy about it! :-)
Post by
Shaldana
3 Big Beginner Mistakes:
1) Arrogance. Assuming that, just because you've ran something a few times, or had a toon up to level 20 and you're starting again, or you watched over your big brother's shoulder that you know everything: You don't. Be courteous and respectful -- always. That level 17 you're with in Deadmines, even though he/she is being quiet, might have a level 70 and you're going to utterly embarrass yourself to death if you open your mouth and act like a big shot.
That being said, don't be afraid to express an opinion. When done respectfully and truthfully, you learn more and your peers will respect you for it.
2) Run-throughs. Ok. Your best buddy gave you 15g to get started and there's a level 70 here offering Deadmines run-throughs for only 3g! OMG! DON'T do it. Even veterans need to learn to play a new class and the earlier you start, the better.
The danger with getting someone to run you through all the instances and quests is: Sure. You level faster, but you run out of quests. Then you get stuck with a big big problem: Being too high for the area you're in and too low to move on. Not only that, but you won't have a single clue on how to play your toon, you'll get sick of playing it (because once you're in a normal 5-man, you *are* going to suck), and all that work & gold was for nothing.
Learn to play on your own. It will pay off huge later on.
3) Buying gear off the AH to start. The levels from 1 to 60 happen really fast. If you take your gold and blow it on the AH, you're going to regret it later. You have a mount to by at level 30, 60, and 70. You change gear so fast that if you AH it, you're probably going to replace it within 1 to 3 levels. It's a complete and utter waste.
Post by
188262
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Post by
vexis58
Strength: block rating, attack power* (warriors, paladins, shamans get 2x rogues and hunters get 1x)
It gives 2 AP for druids as well. And not just rogues and hunters, but ALL other classes get 1 AP per strength. Mages, warlocks and priests have no use for attack power whatsoever, and hunters don't want strength either because remember, it's melee attack power only. Hunters are designed for ranged damage with a bow or gun, and you'll probably get laughed at if you wear strength gear and use your melee weapon a lot.
I would disagree with people who say you should avoid the AH entirely between 1-70.
Invest in some big bags (16 slot Netherweave Bags, preferably) as soon as you can afford them. Get a mod that combines all of your bags into one big bag frame (OneBag or Bagnon to name two), or alternately re-bind your B key to "Open All Bags" instead of just your backpack.
Pick up EVERYTHING the mobs drop. Never leave any items on a corpse unless your bags are completely full. If your bags ARE completely full, it's time to go back to town and vendor the gray stuff, and mail everything else to your banker character. Having a mod that tells you the vendor prices for items helps you know which items you should drop and which you should keep when you need bag space.
I would recommend getting a mod that automatically repairs your gear and vendors gray items. It really helps to prevent you from forgetting to do these things.
DON'T spend money on the auction house unless it's a huge upgrade that you're going to be using for 10 or more levels. DO sell every item you find that you don't have an immediate use for. If you ever need one in the future, you can always buy another one then.
And my last tip for beginners: I don't know why, but "
Chunk of Boar Meat
" sells for crazy prices on any server I've been to. They have an almost 100% droprate from low-level boars in Durotar, Dun Morogh, and Elwynn Forest. I'm able to sell them for 5g per stack almost every time I put them up. So if you need money to buy those starter bags, go kill boars until you've got a few stacks of meat. Works every time.
Post by
Shaldana
I would disagree with people who say you should avoid the AH entirely between 1-70.
What myself and most others mean on that is for purchases. Anyone who starts buying gear off the AH with their first silvers is in for a world of hurt when level 10 training rolls around... or level 20, for that matter.
And I have to disagree with something you said: I would recommend getting a mod that automatically repairs your gear and vendors gray items
I actually recommend they DON'T repair gear, not for quite some time. Keep in mind, we're talking about very low level people, and first time players here.
If you start blowing those precious coppers at level 2, 3, etc. on gear repairs, when you're replacing gear nearly every quest and complete gear changes nearly every level or two, those coppers are utterly wasted.
Unless you're yellow and about to break (or going in to an instance -- ALWAYS repair before going in to an instance, even if it's just a tiny repair!), don't bother wasting you copper pieces. You'll need everyone one of them until you figure out how the AH & other things work.
Post by
192304
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Post by
fenom
don't know if anyone is reading this far into the thread but here goes. Most advice has been given, buy bags first and take some gathering skills.
1. use the bloodelf and draeini starting areas, if you are a diff race I recomend you do some leveling there after LvL 12 the quests offer better rewards and some of are my favorite quests.
2. Use all the action bars in the interface option turn on action bars and don't forget that you can key bind them all having a skill you rarely use but need quick (potion, vanish, retribution) set to shift-1 can help a lot.
3. Along with the above make sure you are using your cool downs when they are availble. Just because you can only get an attack speed or cast speed buff every 2,5,10 mins doesn't mean it should never be used. The only time you shouldn't be burning cooldowns is when you know you will soon be facing a tough boss or there are a lot of potential gankers around.
Post by
193545
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Post by
Artikona
Don't spend time in the Auction House buying gear or falling for trendy enchants, such as beastslaying (save early for that L40 mount!).
Be nice to everyone & remember they are trying to have fun as well.
Don't be afraid to ask questions at Wowhead -- we won't criticize you for being new (if someone does, I'll wack them upside the head!).
Edit: Mounts are now available at Level 30
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193870
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202672
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193873
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180253
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