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What do you think the main problem with MoP is?
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Post by
Sweetscot
@Rankorr. hate to break it to you but you are wrong. If I could revert the cata changes to lower level wow I would. I don't hate wow, I like it very much, but I don't love the changes the cataclysm made AT ALL. There are places, quests, and creatures that I loved that are GONE. It was actually pretty upsetting to me to see the land of wow torn apart, and we got left with monstronsities like new org....
Low level itemization got worked on in wotlk, getting a toon to 60 in reasonable gear wasn't a problem even before they messed everything over.
Putting quest givers in the instance? Not a bad change, not that amazing either though...you got a better look at the story if you did the chains leading up to those quests in the old version.
Ripping apart classic dungeons and either totally changing them or just yanking bits out...oh yea who doesn't like having fun things torn to pieces?
As to the level 80+ content: Hyjal is ok, Vashj...meh, Uldum is pretty funny and quirky just has WAY too many cutscenes, deepholm needs to diaf and take therazane with it, twilight is pretty annoying but not hideous. The (new) dungeons were mostly ok with some low points and of course we have the old-but-not-the-old-one dungeons that someone needs bonked on the head for doing as far as I'm concerned.
Really I wanted to like cata, I can't say there isn't anything in cata that I haven't liked because there is quite a bit of fun stuff in it that I do, but if we're judging xpacs it can't get real high on my list simply due to the fact that it made almost all my friends quit. They saw their favorite places get torn apart, then got slammed against a progression wall that felt insurmountable and they couldn't get new recruits because everyone wanted in megaguilds so they left. So here I sat with a torn apart azeroth, a flipping moron for a faction leader, my main city suddenly gargantuan and hard to navigate, quests on rails that are no fun, a bunch of profession nodes I cant pick/mine because they are stinking phased, and nobody to play with. I'll take old azeroth back thanks.
Post by
Rankkor
@Rankorr. hate to break it to you but you are wrong. If I could revert the cata changes to lower level wow I would. I don't hate wow, I like it very much, but I don't love the changes the cataclysm made AT ALL. There are places, quests, and creatures that I loved that are GONE. It was actually pretty upsetting to me to see the land of wow torn apart, and we got left with monstronsities like new org....
that's just nostalgia talking.
I loved several places of old azeroth and several of the quest chains (Like "Of blood and honor" on EPL) but on an overall view, 80% of the vanilla quests were just NOT fun.
Ask most players who leveled their main and alts prior to cataclysm if they held any love for the lvl 1-60 content and the near universal answer is a solid NO. Sure, some of the quests were fun, but those were few and far between.
I do agree on the part where old beutiful landscapes are now trashed (Like darkshore, or stonetalon) and specially new org, but on an overall scale, I made 1 main and 1 alt from vanilla to wotlk, because I just could not stomach another toon going through the vanilla content (And the only reason I even made an alt is because that alt was a DK, who later became my main :P). Cue cata, and I've now made 6 alts, 4 of them are 85, because going past the hell that used to be 1-60 became a lot more fun.
Heck, I did loremaster before cataclysm hit, and believe me when I say I dind't enjoyed it as much as I enjoyed doing loremaster of outland and northrend. Loremaster of Eastern kingdoms and SPECIALLY loremaster of kalimdor were painful, boring, grueling quests that were anything but fun.
Being nostalgic about the lost content that will never again be experienced is one thing ,but to actually say that the LEVELING experience in those days was superior is just being in denial.
Post by
Sweetscot
why is your opinion worth more than mine eh? I don't give a flying monkey if you think the new way is better and I'm "in denial" or "just being nostalgic" (screw you btw) I hate the cata changes, I found the old way MORE FUN. DO NOT try to tell me what I do or do not find fun.
Read it THE OLD WAY WAS MORE FUN FOR ME. Therefore your opinion that EVERYONE likes the new way better is wrong. Was it easier? No. More fun? YES.
Please do not try to tell me what I think or feel.
Post by
Adamsm
/sigh Wow, this thread is still going down hill.
The major problem of WoW is the vocal minority....of both versions: The nay-sayers and the Blizzard fanatics.
I've said before I love the changes in Cata; the new low level quests are better organized then the originals, and there is a lot less of the run across the world type quests which I loathed with a passion, but still did the damn things cause I was after Loremaster.
In MoP I'm actually looking forward to the updated SM: Making it two wings rather then four, with the graveyard and Library as one wing and Armoury and Cath as another; it's going to help levelers, and it's going to make the Heroic versions interesting.
As for the expansion itself, to break it down: New Race, Pandarens, which have been called for by a large mass of the base since WoW was launched. New Class: Monks; gonna love that, even if some of the nay sayers and fanatics are going on about how they are just Druids. New enemies: Mantids sounds awesome, Mogu have a potential to bring a lot of changes, and the Sha....just the Sha. New Zones: Asian style architecture, yes please.
Post by
Rankkor
screw you btw
if u're not gonna be civil about this, then we've nothing else to discuss here.
vast consensus dictates that 1-60 was boring, tedious, and un-fun. You are the exception, not the rule.
Post by
Monday
screw you btw
if u're not gonna be civil about this, then we've nothing else to discuss here.
vast consensus dictates that 1-60 was boring, tedious, and un-fun. You are the exception, not the rule.
Except she's right. If you're going to tell her flatout that her opinion on a subjective premise is completely false, she has every right to be annoyed at you.
And I'm with her. I found a lot of the quests fun.
And no, it's not nostalgia. I like Wrath/BC quest lines more, but Cata quest lines are pretty meh and I had fun during the Vanilla quest lines.
Post by
FarseerLolotea
The major problem of WoW is the vocal minority....of both versions: The nay-sayers and the Blizzard fanatics.Well...there's also the fact that if you defend jack-all about the game, you're a fanboi in some people's eyes.
And
the fact that if you
criticize
jack-all, you're a h8r.
But that's more an issue with the community than with game content we don't even really
know
about yet.
Post by
870547
This post was from a user who has deleted their account.
Post by
Adamsm
The major problem of WoW is the vocal minority....of both versions: The nay-sayers and the Blizzard fanatics.Well...there's also the fact that if you defend jack-all about the game, you're a fanboi in some people's eyes.
And
the fact that if you
criticize
jack-all, you're a h8r.
But that's more an issue with the community than with game content we don't even really
know
about yet.
Of course, which is what I meant: People are going to complain/praise no matter what. I'm guilty of it in regards to MoP after all, Cata is over finally, we aren't back sliding to the lame themes of Wrath and thank the Goddess it's not going back to Vanilla; beyond that, I'm still at the point to wait and see.
Post by
gamerunknown
like end game content, be it pvp or pve
What was wrong with PvE? Heroic Al'Akir took a comparable length of time to down to A'lar, Kael'Thas or One Light in the Darkness, Heroic Ragnaros and Spine took more attempts than Heroic Lich King...
Madness took longer than Illidan and Heroic Dragon Soul took longer than Black Temple. Spine took longer to down than M'uru/Kil'Jaeden/Kel'Thuzad v1 (take your pick).
As for PvP: I think reckful said that balance is better now than it's ever been in arena (that may have been WotLK, I knew a few people were pissed about PHD winning Blizzcon and there was no MLG). Rated battlegrounds have been taken up enthusiastically by a few (spawn points were an issue), so it's not like Blizzard are just twiddling their thumbs this expansion pack.
Also, some people like to equivocate, as if the only viable position to take in an argument is ambivalence.
Post by
870547
This post was from a user who has deleted their account.
Post by
gamerunknown
In context, you said:
As I've said before, all in all the game is still enjoyable, but it is still dying.
So you don't see any problem with the levelling process, PvE or PvP, but you think that people that defend it on a forum dedicated to the game need to take a nap?
Post by
588688
This post was from a user who has deleted their account.
Post by
Sweetscot
The major problem of WoW is the vocal minority....of both versions: The nay-sayers and the Blizzard fanatics.Well...there's also the fact that if you defend jack-all about the game, you're a fanboi in some people's eyes.
And
the fact that if you
criticize
jack-all, you're a h8r.
But that's more an issue with the community than with game content we don't even really
know
about yet.
Of course, which is what I meant: People are going to complain/praise no matter what. I'm guilty of it in regards to MoP after all, Cata is over finally, we aren't back sliding to the lame themes of Wrath and thank the Goddess it's not going back to Vanilla; beyond that, I'm still at the point to wait and see.
I can agree with that, and definitely don't think there's much a person can like or dislike about MoP yet...we just don't know enough. There was plenty of stuff I liked about vanilla and bc, but both had some very serious issues (particularly balance of any sort and difficulty curves...note CURVE not just difficulty)
We don't know what the raid theme will be, we don't know much of anything about plans for the pvp scene, we know theres supposed to be pet battles that sound way too much like pokemon but really...the idea of dueling minipets is fun I really think they just did an awful job describing it. (I know I reacted very badly at first to that part, it just sounded un-wow-like)
I'm in wait and see mode as well.
Post by
Adamsm
Heh, for Pet Battles, first thing that jumped in my mind was Monster Rancher, not Pokemon, because of how the battle screen looked
a la this
, and in all honesty, except for the capturing wild pet part, it does sound more like Monster Rancher in all the other regards.
Post by
yukonjack
What do you think the main problem with MoP is?
Not enough info yet.
Way to much time between now and when it actually launches.
Last but defiantely not least, to many DERAILED threads about it.
Post by
144978
This post was from a user who has deleted their account.
Post by
588688
This post was from a user who has deleted their account.
Post by
Rankkor
And no, it's not nostalgia. I like Wrath/BC quest lines more, but Cata quest lines are pretty meh and I had fun during the Vanilla quest lines.
=/ you really mean to tell me that old redridge was better than the new one? just about every new zone is more fun than the old ones.
New Silverpine > old Silverpine
New Redridge > Old redridge
New Westfall > old Westfall
New Stonetalon >>>>>>> old stonetalon
New Thousand Needles > Old thousand needles.
My main gripe with the old vanilla zones is that they didn't had a structured story arc on them. It was just a couple dozen scattered quests that had little to nothing in common with each other, and had wonky loot mechanics in regard to quest items (even if by all laws of logic said drop rate SHOULD be 100%. I mean really if they ask you to take raptor heads, EVERY raptor SHOULD have heads)
The new-old zones have a more structured story tied to them, and you flow your way into them rather than go do a bunch of unrelated quests that make you feel more like someone's errand-boy/girl, than an adventurer or a warrior.
Of course I miss some of the old quest-chains from vanilla, I really do, but the main gig here (and you once sigged this comment of mine) Is that There are over 2000 quests in vanilla yet only 200 of them are actually FUN, the rest were boring crap that should BURN IN HELL.
Maybe leveling toons is your thing, maybe that's how you enjoy the game. Level like...7 rogues over 3 servers, or what ever class but like the NHL son, if you're not in it for the Cup then you're not really playing. That's fine though, different strokes for different folks. I and A LOT of the player base like end game content, be it pvp or pve, you and others like questing and leveling and leveling and questing.
dude, I'm not saying that leveling is more important than what you do at end-game.
jeez.
I'm saying that what you do to get to end-game is important too.
I am agreeing with you that the most important part (Endgame) was very neglected on cataclysm, but you fail to grasp that in at least SOMETHING cata did something right, and it was fix the early-game, which used to feel tedious and boring.
however... I won't come back if dungeons take 2 hours to complete and 45 minutes to pop
well, as far as waiting in queues as DPS, they've killed that issue quite well with the call to arms. At the start of cata it wasn't uncommon to wait up to 40 min to a full hour to enter a single 5man heroic. Now at most it takes 15 minutes. Most of the time is 10 minutes, and sometimes its even 5 minutes.
You can queue and start doing some dailies, before you are even finished with them you will be called.
And as for how long it takes to complete them, if the new heroics introduced in 4.3 are any indication, the 2hour-long 5mans are a thing of the past.
Post by
FarseerLolotea
As someone who left at the beginning of Cata, I have really been dissatisfied with WoW. Currently, I play Rift and I really enjoy it. I play what I like because honestly, I never let other peoples enthusiasm direct my personal taste in games. With that said though, I'm excited about MoP... Being a LONG time fan the Pandaren, there was a desire on my part to play as a Pandaren, especially since I had seen them in Warcraft 3.
MoP for me, is very unique. I love far Eastern Culture. Pandarens are a wonderful change of pace compared to the all steroid using humanoids currently in the game... Humans, Elves... Orcs and Draenei are especially guilty of this....so. Considering this post, I take it I'm not the only one who wishes draenei (much as I
like
'em) were built more like bahmi (and I like
them
, too).
Well, such details as leg structure aside, at any rate.
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