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Deus Ex: Human Revolution Review.
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Post by
Rankkor
YES! I HAVE THE GAME NOW!
OMG thank you jubilee THANK YOU
/big kiss.
I owe you a beer hun :P
time to disapear from the world for the next 2 days.
bye-bye Wowhead (second w is lowercase) I'll be back after I'm done with this game
List of goals: Full playtrough in hardest mode, no kills at all, I'll try to take as many enemies with non-lethal takedowns as posible, will use only a full moded trank rifle when it becomes imposible to clear a room of hostiles without getting shredded, and a revolver for the bosses, and will spec my character firstly and foremost into hacking (with a few vital augs first, such as the wall-puncher to access hidden loot, icarus landing system for accessing some hidden areas and negate fall damage, and social enhancer simply because having a lie-detector in your head is cool)
Post by
Jubilee
:D
Post by
Rankkor
wow, it even has all the pre-order bonuses =D the extra mission, the 10k credits, the silenced sniper, the double-barreled shotgun, the grenade launcher, the remotely detonated explosives, and the EUDs.
Also, I found a very nice easter egg :P early in the game, part of the security staff tells you of a corporate theft in the company about an experimental drug, and they mail you the code of 2 offices so you can start investigating. Of course that investigation yields nothings since the actual culprit comes to confess to you to get your help bailing him out. The easter egg is that you can use those codes to break into every single office in sarif's corporation and loot them all clean. If you loot every single office clean, when you return later, you get another email from the security staff........
An email about a new "Corporate Thief" that mysteriously looted every single office without leaving a single print or clue xD, and that accusations are flying wild. And they ask YOU to investigate who it was :P a really nice touch and a way to show that "The Dev team Thinks of Everything"
Post by
Thror
You lose a whole lot of experience by using the codes though. :P Hacking > codes
Post by
Rankkor
HEH its amazing how many hidden loot I missed when I played the beta by not having the wall-punching aug, I just got that as my first aug this time and got tons of extra loot including a praxis kit.
Also, I've just arrived in hengsha and DAYUMM! THAT PLACE IS HUGE!
gonna take me a while to memorize it the same way I did detroit.
Edit: also the typhoon is VERY imbalanced. Fully upgraded it allowed me to kill barret with 3 shots of it. I guess its good that ammo for it is relatively rare (I'm in henghsa and so far I've found only 6 rounds for it)
its good that it cant be spammed, due to the scarce ammo, otherwise it would be VERY game-breaking. Considering whether or not to use it against other bosses.......
Post by
Thror
Heh, if you think ammo is the only limitation on the typhoon, you might be surprised when you run out of energy bars. They are not infinite, and the last missions of the game can be extremely energy-demanding. I know I was struggling, even when I played non-lethal.
It is not bad to look up a list of hidden praxis kits on the net :B I bet you missed at least one in Detroit.
And yeah, Hengsha is pretty large, I loved that place. The iron ceiling was the most awesome thing ever.
Post by
Rankkor
hey thror Gimme a hand here cus i'm kinda confused.
since this involves some serious spoilers I'll use the spoiler tag.
A while ago, while I was waiting for the game to download, I checked some articles in Deus Ex Wiki, one of them being the one for Isaias Sandoval, the right hand of Bill Taggart and brother of Zeke Sanders. In that article, it said that eventually you gotta find him, and he tries to commit suicide, and a social battle ensues to prevent him from doing it. Well I got to that point a cutscene kicked in, Jensen pulled his nano-blade on Sandoval, Sandoval spilled the beans and told him that he never removed the GPL implants from megan's team, and just as Jenses says he's taking sandoval with him, he gets a mild headache, and sandoval takes the chance to break free, and grabs his gun. I was expecting the social battle to start, to convince him to not shoot himself. Instead he shot me man :S I had to kill him, thus missing a wooping 1000 xp I could had gotten in that social battle.
I checked multiple walkthroughs in the internet and all of them say that after the cutscene a social battle should had started, but in my case it didnt :S
When you did that part thror did you got the battle?
Also, there is suposed to be a praxis kit on sandoval's apartment, rigged with 2 EMP mines that blast once you pick it up. Well, I checked the entire place upside down and didnt' found it.
What am I doing wrong? :S
Post by
Thror
Ha, I have actually read indepth about this accidentally somewhere.
There are two ways you can encounter Sandoval. The first is somewhat peaceful and persuasive, where you have to talk Sandoval out of comitting suicide, while the other, the one you saw, is where Sandoval turns hostile against you.
Which one of these paths you get is decided a little earlier... when you are supposed to get info about Sandoval from Taggart. You can either get the info by confronting Taggart in the conference hall... or sneaking through the backstage into Taggarts appartment, hacking his computer and getting info on Sandoval, or shooting through the conference center and getting to the computer as well. The last two "ways" are both considered the same.
Anyway, when you talk to Taggart, you get locked into "Sandoval conversation", and when you get to Taggarts terminal before chatting Taggart up, you get "Sandoval hostile". The tricky thing about this is that you actually get locked into the branch based on the first time you pull the "trigger" (convincing Taggart or getting into Taggarts PC), and it saves for your playthrough in a definitive way. To explain it better, for example, if you hack into Taggarts PC first, then load your game from no matter how early save, and then convince Taggart to give you info on Sandoval's whereabouts, you
still
get the "hostile Sandoval" option. The only way to get into the second branch is starting a new game.
I do not think this is a very good thing in the game. The game pretty much punishes you for sniffing around too much, by cutting you short of some 2k exp and apparently also a praxis kit (I didn't know the praxis kit could not be there. Did you kill Zeke Sanders at some point in the game? Because it is Zeke who sets up the EMP boobytrapped Praxis kit). But it did not affect me in any way as I luckilly managed to do it the right way... so I don't complain.
I wonder if this was put in to add extra surprise to people that replay the game. It could definitely blow the minds of some people upon replaying the game... if the internet didn't exist, and the alternatives weren't so easy to read up on.
Post by
Rankkor
o_O JESUSCRHIST!
yes I chatted with tagart rather than hack his PC, since winning that social battle meant 1000k xp, however, BEFORE chatting up with him, I went on a rampage and killed most of his bodyguards and forced myself to his computer. Then I reloaded my game and tried it again and this time went the peaceful route.
When I got to sandoval, I got the hostile part, instead of the "prevent him from suiciding"
Man, that's seriously messed up :S I love branching storylines, but when those branches stick even after reloading a save, that just aint right.
Also, yes I killed zeke earlier, specifically since I dont like that prick, after he handed me the pocket secretary with the codes for the highland park base, I just stabed him with the nano-blade. So by killing him earlier, I just missed a praxis kit too =(
Ohh well, this is another notch on the things I gotta be careful for in my next playtrough, since I also didn't gave the dutchman a weapon (all I had with me was my modified revolver and pistol, neither of wich I was willing to part with). Aparently giving a weapon to the dutchman nets you 1k XP and 3k credits.
Post by
Jubilee
That is why I usually create new saves every time so I can go back to any point I need to. It's annoying that they only allow you to have 20 saves in HR, though. I remember in games like KOTOR I have something ridiculous like 450 saves in one playthrough.
Post by
Rankkor
The problem jubilee, is that even if you had 50 saves, once you've made the "hostile" aproach, the path is set, and cant be changed even if you reload your save. Only way to get the other path is by starting a new game.
In my case, I did had a specific save-file on the convention center before storming the press conference. But is useless to get the dialog path with........eerr the target. Because I already had stormed my way into the office and hacked the PC, even if when I reloaded and did everything peaceful and clean, I still had already done the hostile path prior.......
This is a problem that should be adressed.
Also, I'm finding myself unable to complete a sidequest on my second visit to hengsha.
The quest is Talion A.D
I have to find a merc and either eliminate him, or convince him to stop whatever he's doing. I was suposed to investigate the backdoor of a meat shop for clues, well, i got to the shop, there was a dead merc in there, I was suposed to steal his pocket secretary, read it, and use that clue for the next stage of the quest. Well, guess what? I looted the merc, read the pocket secretary ,and the quest is still stuck, the next step is not showing up.
The secretary says they will meet in the sewers. Well I'm going to the sewers now to see if I find them, but its unlikely, quest NPCs usually dont spawn untill you've reached the point in their quests that involve them.
=/
In the words of the original protagonist of Deus Ex (JC Denton) "What a shame"
Edit: well, scratch that part of Talion A.D
By using a walkthrough I was able to locate the sewers where they hid, and they were there. :P Quest completed.
Post by
Jubilee
I didn't have that problem, but granted I didn't do what you did there in that specific place. Whenever I made a decision I didn't like, I reloaded the game and made the different decision. Nothing I did after a save ever affected any of my saved games. Are you sure you're reloading early enough? There are probably many more variables at play than just shooting or not shooting his body guards.
Post by
Rankkor
I didn't have that problem, but granted I didn't do what you did there in that specific place. Whenever I made a decision I didn't like, I reloaded the game and made the different decision. Nothing I did after a save ever affected any of my saved games. Are you sure you're reloading early enough? There are probably many more variables at play than just shooting or not shooting his body guards.
well, to be more accurate: I entered the convention center, I saved the game (not a quick-save an actual save) shoot the bodyguards, hacked the PC, then reloaded the game, entered the press conference, and did everything peaceful.
but acording to thror, by shooting the guards, I already "chose" the path, even reloading the game wont change that, only starting a new game will. The game somehow manages to "Track" whatever first option you chose (Sneaking, or persuading) and will stick to that choice even if you reload the game, regardless of how early the reloading takes place. Only a fresh new game allows you to choose diferently.
I certainly hopes that this is the ONLY part of the game where this happens, because I often like to save before reaching a critical desition, experiment the ones I dont like, and then reload and chose the one I like.
Post by
Rankkor
Well, I've beaten the game already.
I gotta say........ its been worth the wait. Definitely a game that earned the right to have the words Deus Ex on its title.
I do have to say though, its not without its flaws. I'm afraid that much like both of its predecessors this game has some seriously lackluster boss figths. Heck, I was playing on the hardest dificulty and (thanks to typhoon abuse) never died once on a boss battle, not even the last one. Its jarring when a squad of 5 mercs is more dangerous than the final boss of the game.
it also has the same flaw as the original deus ex in that it has 4 bosses, but only the first 3 can actually be qualified as "bosses" per se, since the final one is more like a puzzle-boss. I also was not too fond of the twist near the end, =/ though I kinda saw it coming.
I gotta say that both the people who designed the protagonist and its voice actor did a FANTASTIC job at making the character :P Adam Jensen is BY FAR one of the most badass video-game protagonists I've ever seen (Up there near Solid Snake and Commander Shepard).
All in all, this is a great game, and I'll definitly replay it again (this time as a pure gun-ho shooter :P I found in the late game that a fully upgraded revolver with the explosive rounds modification is ABSURDLY powerful and fun to use as well)
Post by
Thror
So is a fully upgraded assault rifle and a shotgun. And the ammo is easier to get. :B
By the way, I think you got confused with the side quests there in hengsha. Talion HD is a quest you get from a woman and she wants you to go take out some guys in the sewer area of hengsha, and then there was a quest that was given by a man and where you had to check the meat store for a pocket secretary. I also did not get a quest update at that point, only a hint that the person I am looking for is in the sewers. So I went to take out the guys that Talion HD pointed me to, then entered deeper sewers, and woo, there was the guy I needed for the other quest. He was also one of my most favorite NPC characters in the game.
Post by
Rankkor
So is a fully upgraded assault rifle and a shotgun. And the ammo is easier to get. :B
hey man, do you think the game would be fun/challenging to beat by using exclusively a fully upgraded sub-machinegun?
Somehow beating the game with a pea-shooter would put that extra dose of challenge.
Post by
Thror
Hahah, if there was a weapon I hated in DX, it was definitely the Machine Pistol. I believe it is possible, but I would never do it.
And as for difficulty, I do not think it would add any. Unless you would intentionally skip augs that improve aiming skills. With them, the Machine Pistol behaves pretty much exactly like a Combat Rifle, except you need more shots to kill someone. Without it, the Machine Pistol has a horrible recoil, and its cadency makes it difficult to do short bursts and not waste ammo. In games where ammunition is limitted, I tend to lean to weapons that are ammo efficient, like sniper rifles and shotguns. So I think the Machine Pistol and the Heavy Rifle are pretty bad :B
Post by
Thror
Also:
http://i.imgur.com/MMVmU.jpg
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