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85 fail spriest dps problems 4.2
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Post by
862520
This post was from a user who has deleted their account.
Post by
gane
I dropped Shadow for Holy/Disc, so take my advise with a grain of salt. The one thing I did notice about your toon is that your haste is silly low. Haste as Shadow is a hell of a good stat, the more the better. I believe all your spells, DoT's included are scaled with haste, I am sure one of the better SPriests will give more detailed advise.
Just as a side note, I was never able to break, 8k DPS when my Priest was Shadow.
Post by
BrigKline
Right now, shadow is in many cases the strongest DPS in the game. There is a high skill cap however, mostly due to the fact that all of our spells are either instant or have a 1.5 sec cast time. Being active 100% of the time will go a long way towards maximizing your effective casting and by extension, your DPS.
Gear wise, missing a large amount of enchants will hurt your dps a lot. Particularly a weapon chant, as even a cheap Hurricane enchant is worth over 3% haste over time. Additionally, PVP gear saps your effectiveness by using up gear itemization for resilience, its useful as a stop-gap until you can afford true pve gear especially on 'rare' slots like bracers, and wands, which are dependent on drops valor gear or expensive BoE's. I noticed you got Biting wind recently, use that instead of Modgud's Blade. A proper meta (Burning shadowspirit diamond) will also help a lot, and they are quite cheap.
On setting up your reforges and enchants, there's no need to go nuts at the pre-raid level as items will come and go quickly, and being hit capped is of little importance when most of your combat will be in Heroics. That said your stats scale with the following values.
Intellect 3.54
Spell Power 2.72
Haste 2
Spirit 1.92
Spell Hit 1.92
Mastery 1.84
Crit 1.67
So always forge for the highest stat on the list you can that is not on the item, use
http://askmrrobot.com
if you are unsure of how to optimize, it's great for squeezing out every point from your current gear without using a spreadsheet. When you gem, keep in mind that this is one of the only ways to increase Int without a full gear upgrades, so always use a +40 int gem, unless the socket bonus is int; in which case using a Reckless (20haste/20 int) or a Purified (20 spi/20 int) gem will be a overall gain.
Once you get a full set of vendor gear (all PVE DPS items) your dps will improve naturally. Right now, you're just at that frustrating entry stage where even experienced spriests had a lot of trouble, namely that we need gear to perform well. Other than that I would stress the rotation concepts discussed in the other topics you read, and reinforce the importance of empowered shadows...try to never let it slip off if at all possible.
My armory file if you wanted a reforging/chant comparison:
http://us.battle.net/wow/en/character/kiljaeden/Mahte/advanced
Post by
greywolfsage
Work on your reputations. Several quite powerful enchants are missing, like a head enchant, or as mentioned, a weapon enchant.
A lot of pvp gear, and a lot of it is itemized to mastery, not haste.
Here's
mine, for example.
I get like 26% haste in form. You get to, what, 15% ish?
I actually keep meaning to swap out the shoulders....
Also, due to the talent, I opt for reforging to spirit, which allows better interchangability with a heal spec, though I'm crap with priests.
If you are pulling threat (in reference to your meta) as a shadow priest, you're either attacking the wrong target or your tank sucks. I opted for the Ember (2% mana) for a go-between meta.
Also, optimally speaking, I open:
SW:P
MF x2 (fishes for Orb and stacks up Evangelism)
MB (for Empowered Shadows to effect your dots just that much sooner.
DP
VT
... and on as normal.
Though usually I end up dotting up on the run as I position, tbh.
Post by
BrigKline
If you are pulling threat (in reference to your meta) as a shadow priest, you're either attacking the wrong target or your tank sucks. I opted for the Ember (2% mana) for a go-between meta.
With a glyph, fade will only be down for 5 seconds before you can fade again, so you can only have threat for 5 seconds at a time max...meaning we can pretty much ignore threat in most cases, and we can always fall back on dispersion if we get too many mobs or a boss wailing on us.
I'll add too that fading before a pull so you can attack targets early to compensate for our 'ramp up' time is a good habit to get into. Most AoE or 'all-out' single target will pull off a tank that only has two-three seconds on mobs, but by the time fade expires the tank should have surpassed this amount. I stress SHOULD, be wary using this in pugs where tanks often have sub-par threat gen.
Post by
Trishi
...but by the time fade expires the tank should have surpassed this amount. I stress SHOULD, be wary using this in pugs where tanks often have sub-par threat gen.
No *!@#ing kidding. I am using Fade start-fight as a DISC priest, HEALING, because 3 out of 10 tanks lose threat that easily. I know that's the minority, but I still think it happens WAY too often for my liking. I glyphed fade, specifically for the RDF (keeping a stack of regents around so I can change when I do raids), and it is currently the reason why I love my Priest healer so much, compared to my Druid.
Fade
. Hotkey it. Use it. Love it. It's one of the best tools we have against horrible tanks.
Post by
greywolfsage
Interesting to see Fade in PvP, (you actually twinkle and disappear), but it seems at best its used as a target drop, makes me laugh when hunters do that, especially the ones that really try to play dead and stay down.
Post by
Trishi
Added fun if they stay down after you start attacking them :P Removing buffs are hard, yo.
Post by
razorsmile
Someone above mentioned 100% activity and I wonder what you're using to achieve that sort of efficiency. I added a huge chunk of dps making sure my power auras tracked orbs, uptime of emp shadows and trinket procs. I've also found fortexorcist to be invaluable when it comes to dots.
Post by
BrigKline
Someone above mentioned 100% activity and I wonder what you're using to achieve that sort of efficiency.
Lots and lots of practice, I've been raiding Shadow for almost three years now, and the rotation is pretty much the same as it's always been. That said 100% is always the goal, but not always realistically obtainable. Aiming for 95-98% is generally considered quite good, and I typically average around 99%. If you find yourself in a situation where you can do no DPS (raid lead calls for a dps stop, or you are waiting on an add wave, etc), then tossing a few shields, or popping your mana Hymn for the healers is a great way to make yourself useful even when there are no enemies to melt.
I use MFclip to manage DoT rotations, and actually just multi-dot from memory, which is quite easy if you simply cycle through the targets in a constant order. Once you are able to plan your spells 2-3 steps ahead, its a simple matter to limit your downtime. A latency compensator on your cast bar will do wonders in this case.
Post by
Lenience
http://elitistjerks.com/f77/t112651-shadow_priest_cataclysm/
- Not sure if this SP guide will help ya, its pretty informative.
Post by
BrigKline
Guide is out of date for 4.2, but a lot of the info is still viable. The stat weights, trinket discussion, reforging and some enchant info is now wrong in many cases however. Take it all with a grain of salt, I would think.
EDIT:
Updated guide for 4.2 from the same site
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