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10.2.7
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4.2 so far
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Post by
TheVorago
I usually also test on dummies for a few minutes to see how much dps I can sustain, with affliction its usually 14k dps.
Same for me. affliction SB spec, I have finally exchanged all pvp pieces, running with two blues still, rest 352s and perhaps four or five 359s, no set bonuses and hit capped. Steady dummy dps wont go past 14,5k (anecdotal of course, and with the built-in weakness of affliction on dummys - no execute) but I still think it seems rather low! In 10-man raiding I typically do 16-17k on relatively still fights. I wonder if it is all comes down to itemization.
Post by
asakawa
I'm pretty sure it's just the lack of Execute and the lack of a DI partner. You can put DI on your pet so you both get some haste but the 9% DoT damage is a massively big deal for Aff.
Post by
AWildmann
It also helps your dots no matter the spec, but depending on your raid composition, you might not be able to get a good enough partner to keep the buff, say, for at least 70% of the fight.
Post by
asakawa
(my comment was regarding test dummies specifically)
Post by
AWildmann
Oh I see, yeah, in that case I get it.
Usually I put DI on a guy that is also testing his dps (I might screw his meters like that).
Post by
A027059
@TheVorago: are you Soul Swapping on the target dummy and putting it on, say, another /focus target? This helps bump up the damage considerably and allows you to practice a bit for fights like Thoralion & Valiona and other dual boss fights.
Try summoning a Doomguard when both trinkets proc. That always helps.
I can do > 18k on a dummy for 5 minutes (the length of my CoE), but I have the 4 tier bonus set and I do the Soul Swap thing as well (I'm also a Drain Lifer atm).
Try to get an AddOn or be mindful of when Soul Swap is off of cooldown and quickly recast it when it is - don't allow Bane of Agony to drain all the way down to 0 on your /focus target.
Sorry. This post has nothing to do with 4.2 so far. Oops. :)
Post by
asakawa
Using Soul Swap on test dummies is fine if the purpose of test dummies is to practise rotations (practically the only use for which I consider test dummies suited) but as soon as you mention numbers then you're just in the territory of fooling yourself.
This helps bump up the damage considerably
I'm quite sure that Vorago knows perfectly well how to use Soul Swap and the potential benefits to using it on fights with more than one target.
Post by
539323
This post was from a user who has deleted their account.
Post by
vykas
I've switched from DL to SB. It's not as awful as we think. In fact it's actually fairly pleasant.
While I'm sad they felt so strongly against the Drain Life spec, I'm not going to cry about it--I'll do what is necessary to get the most out of my class.
Post by
asakawa
^_^ I really don't think any PvE player thought it was awful on anything but aesthetic (not quite the right word but I'm sure you take my meaning) grounds.
The DPS is incredibly close and it has some clear advantages (ease of maintaining SnF and SE). People are only upset because they don't want Affliction to use Destruction spells.
PvPers have other concerns.
My own grievance goes back to the 4.1 version of this thread where I complained that the Affliction buffs were ridiculously extravagant and that it would be to the detriment of the class.
Recent empirical data
backs up my opinion.
I still wish I understood the changes that were made in 4.1.
Post by
LookOut
T12 4set will also affect Soul Fire now. Kind of saw that coming, since it affects Drain Soul as well ...
Post by
A027059
Yeah, I thought the buffs to Affliction in 4.1 were a little over-the-top as well. Which is why, when I chose the Drain Life spec, I knew I was playing with The House's Money.
I would have preferred to see more buffs to Demo. They did give us the Felguard and Felpuppy buffs, and the Doomguard does 50% more damage, so maybe that's their boost to the class. My own opinion on the matter is I suspect Blizzard may not want Demo to get too many buffs due to the incredible +10% spell power it brings to the raid.
Using Soul Swap on test dummies is fine if the purpose of test dummies is to practise rotations (practically the only use for which I consider test dummies suited) but as soon as you mention numbers then you're just in the territory of fooling yourself.
I'm quite sure that Vorago knows perfectly well how to use Soul Swap and the potential benefits to using it on fights with more than one target.
Understood.
Post by
asakawa
Looking over the representation figures for both Demo and Elemental it's actually surprising to see them both so low (though elemental is clearly above Demo). Heroic groups are bringing one (one of the two, almost certainly not both) but I don't think there's any danger here of Demo becoming too dominant if it's damage is a little closer to the competition.
Since Affliction simmed middle of the pack pre-4.1 and representation reflected that, it was really very odd to buff them so dramatically. The buff to Shadow Mastery specifically was the odd choice.
Post by
vykas
New SimC numbers are out for 4.2 currently. Interestingly they are still showing AffDrain ahead by a slight margin even after the nerf. (
link
)
Post by
asakawa
The DPET has dropped from 8859 to 8513, a 346 (3.9%) drop.
So is this an actual 25% nerf or one of those misreported decreases to base damage only that leaves the coefficient unaffected? Presumably the SimCraft numbers are based on empirical PTR testing.
I'm usually far more cautious and assume that datamined nerfs are base damage only until proven otherwise but after 4.0's sweeping changes I let my guard down.
The SimCraft devs seem to think that the coefficient is untouched and if that's how it will go live then I feel a little foolish for assuming too much.
edit:
Ah Zakalwe clarified later in the thread:
The PTR data (and the results in the OP) finally updated with the drain life nerf, but it's more like a 3-4% nerf than a 25% nerf, so the Drain spec is still on top. Specifically, the spell power coefficient changed from 0.172 to 0.168, and the base damage from 110 to 82.
So a 25% reduction to base damage (which means basically nothing at present gear levels) and a 2.325% reduction in coefficient.
If this goes live then the Drain lovers can stay happy (the 4pcT12 is still a minor issue perhaps) as can Affliction PvPers.
Post by
vykas
Damn, you beat me too it with your swiftly editing fingers!
Post by
AWildmann
Well, so much for waiting for the next patch, they hotfixed some abilities today including DL. Oh well, gonna run some dungeons to see the damage, but I'm hoping its not gonna be that bad.
Post by
TheVorago
@TheVorago: are you Soul Swapping on the target dummy and putting it on, say, another /focus target? This helps bump up the damage considerably and allows you to practice a bit for fights like Thoralion & Valiona and other dual boss fights.
Try summoning a Doomguard when both trinkets proc. That always helps.
I can do > 18k on a dummy for 5 minutes (the length of my CoE), but I have the 4 tier bonus set and I do the Soul Swap thing as well (I'm also a Drain Lifer atm).
Try to get an AddOn or be mindful of when Soul Swap is off of cooldown and quickly recast it when it is - don't allow Bane of Agony to drain all the way down to 0 on your /focus target.
Sorry. This post has nothing to do with 4.2 so far. Oops. :)
yeah, I was considering only single target fights. I usually dont summon doomguards or infernals when dummy testing since it is something i constantly forget in battle anyway. like asakawa said above, affliction does gain loads from a DI partner and its execution phase. Aff does indeed perform well when it counts, and seems to be the easiest spec in keeping up steady, unwavering damage.
I'm quite sure that Vorago knows perfectly well how to use Soul Swap and the potential benefits to using it on fights with more than one target.
^_^
edit:
Ah Zakalwe clarified later in the thread:
The PTR data (and the results in the OP) finally updated with the drain life nerf, but it's more like a 3-4% nerf than a 25% nerf, so the Drain spec is still on top. Specifically, the spell power coefficient changed from 0.172 to 0.168, and the base damage from 110 to 82.
So a 25% reduction to base damage (which means basically nothing at present gear levels) and a 2.325% reduction in coefficient.
If this goes live then the Drain lovers can stay happy (the 4pcT12 is still a minor issue perhaps) as can Affliction PvPers.
excellent! this seems like a small nerf of little relevance and if things stay this way I for one have at least learned not to care about patch rumours or details until they're firmly grounded.
Post by
DraconisAerius
If this nerf is going to have that small an effect, maybe they have changed their minds and are just bringing the Drain spec's dps in line with other specs? I havn't been harecore reading every blue post lately, but I don't know that I've seen anything at all about Drain Life, outside patch notes/hotfixes, from the blues in a while....
Post by
Rekijan
The reason the effect is small is probably due to pvp implications, while bringing AffDrain closer to AffSB (without completely breaking PVP). If the difference, according to EJ, is a mere few hundred dps then latency will probably make it equal to a point were both are fine.
Time will tell I guess.
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