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Simcrafting for PVP?
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Post by
asakawa
it's worth pointing out that nowhere on the warlock forum will you find any regular poster claiming to be an expert or anything of the sort. this whole idea is just a poor "straw man" argument dottey is constructing to troll and insult those who take the time to read and respond to his posts.
Post by
svl007
what is there to sim?
need more defense => resilience
need mroe dmg => int & haste (doesn't even matter if mastery is slightly better, more haste means easier time getting casts of like ua, haunt and fear and therefor will always trump mastery unless mastery is a lot better, which it isn't)
Post by
tugipus
All types of general statements are bad in PvP including the one from svl007.
Mastery is not worse than haste for affliction in many situations (e.g. when a large part of our dmg comes from instant soul swap it is better unless you get the additional ticks)
Thats also the reason sim does not work for PvP asit is way more binary than PvE.
The question is "can i do it at all" instead of "what is better" (which you can sim).
Post by
svl007
All types of general statements are bad in PvP including the one from svl007.
Mastery is not worse than haste for affliction in many situations (e.g. when a large part of our dmg comes from instant soul swap it is better unless you get the additional ticks)
Thats also the reason sim does not work for PvP asit is way more binary than PvE.
The question is "can i do it at all" instead of "what is better" (which you can sim).
sigh.
whatever dps gain mastery might have over haste is dwarfed by the utility haste brings over mastery.
so yes i'd say my statement is about as correct as it get's assuming you're smart enough to figure out to cap essential stuff first like hit and Spen.
Post by
tugipus
If you define "PvP" as "arena", then you are right, but thats another general statement.
Post by
682479
This post was from a user who has deleted their account.
Post by
769090
This post was from a user who has deleted their account.
Post by
asakawa
there you go with your "haste to 581" again.
/sigh
do you have improved soul fire in your PvP build?
if you do, can you guarantee 100% uptime?
do you always group with a caster shaman, shadow priest or boomkin?
can you guarantee dark intent will never be dispelled off you?
if the answer to any one of these four questions is no then 581 is not a useful number.
this has been well described to you in more than one thread now.
Post by
tugipus
This really does not deserve an answer anymore. No Affliction PvP spec includes ISF to begin with and if Dottey would really do some PvP then he would realise that a missed spell by having only 130 spell pen might reduce your "dps" to zero for the remainder of the fight.
Post by
769090
This post was from a user who has deleted their account.
Post by
fuhrerschein
edit: wow i just read his other posts
i got trolled lol
Post by
asakawa
well we all did but i'm starting to think it's best to assume someone is just misguided even if they do post some very dim-witted things (even with an arrogant tone). it's like people are always on the defensive, like being trolled is the worst thing that can happen.
i'm trying me best to take the other stance and trying to post the best info i can and if it turns out the OP never wanted it and just wanted to make waves then at least the info is there for others who may actually want it or be wondering similar things.
dottey's arrived at a point where he is either a troll or severely mentally subnormal so if he can understand this comment he'll very likely claim trolling whatever his initial intentions. one can only hope that any innocent reader understands that his comments contain no worth whatsoever.
Post by
769090
This post was from a user who has deleted their account.
Post by
VeniVidiVici
DPS has no bearing in PvP. As long as you kill the opponent before you die, you win. There is no rotation, no best anything.
Regarding stat weights. players generally have preference. For affliction, you should always gem int/haste (post-hit, spellpen cap). For destro, it's all about preference. Some locks prefer crit>haste and others like haste>crit. Personal preference.
Post by
DraconisAerius
I do not understand why some of you would not be curious about some of this stuff...
Anyways what ever.
You can always refute it when presented with different circumstances if and veriables. Have at it.
Why are you even still here?
But again lets assume you wont get dispelled right?
You are an idiot. If you are running a BG or doing a bunch of Arena matches, you will be getting dispelled FREQUENTLY.
SO yes depending on your arena comp you might want to target a different haste rating duh
You didn't say that though.
Why do I even reply?
I have no idea. Maybe you like being a noob and everyone knowing about it.
Post by
769090
This post was from a user who has deleted their account.
Post by
Guedhe
Or you can go a bit further and look at this spread sheet for precision and see what I mean regarding the unbuffed 581 haste being a solid sweet spot for affliction haste for PVP.
https://spreadsheets.google.com/ccc?authkey=CKPti9oE&hl=en&key=tE5KSj1nHme5uDJrgblQSyQ&hl=en&authkey=CKPti9oE#gid=12
From that page you can click to see how haste ticks move for our different dot's, Corruption, Unstable Affliction, Agony.
Frankly I think that finding is rather interesting regarding Affliction.
For other builds 581(4%) may not be the magic number for haste concerning buff's and self buffs and build. Destro build or demo build's probably have a different haste number for optimimum results.
That is not a bad spreadsheet to have access to, thanks for linking it (also, damn you blizz for making haste stacking so much easier for goblins, I like my orc!).
That aside, there really is no point in Affliction locks stacking anything other than INT or haste for PvP (once you are at the spellpen/hit caps of course). I've said it in numerous threads, and I'll say it here, stacking haste will be valuable until you can get a 1 second fear. Since that is not possible in current gear, just stack haste any place you can without sacrificing int. (so no straight yellow haste gems)
The magic number for destro is 1281 (unless you are filthy goblin), which I believe is possible in vengeful gear with gemming and reforging (or taking a PvE trinket). This will give you a nice boost to your conflag damage, but I haven't had any luck keeping immo up on anyone vaguely competent thus far. And therefore advise most people against playing destro for PvP.
For demo, I don't think there are any particular mechanics that make hitting a specific haste point valuable, however, all your spells are abysmally slow, so you might as well stack it in the hope that you might get a non-dot/felfire cast off. The one thing I can't say with any surety is whether or not haste will add an extra tick to hellfire/immolation aura. I suppose if it did, there might be some added motivation to get it higher, but really, you'd be stacking it no matter what.
Post by
TheVorago
if you are trolling dottey, I may as well salute you.
for i haven't to this day seen such a fine balancing along that edge
Post by
DraconisAerius
Since you ignored my point, I'm going to make it again Dottey.
If you come within range of any competant pvp'er who has a dispell, they will use it on you. Shall we see how many there are who can dispell our Dark Intent?
A shammy's
Purge
Our Fel Puppy's
Devour Magic
Priests have 2,
Purify
and
Mass Dispel
and Mage's
Spellsteal
Post by
svl007
Since you ignored my point, I'm going to make it again Dottey.
If you come within range of any competant pvp'er who has a dispell, they will use it on you. Shall we see how many there are who can dispell our Dark Intent?
A shammy's
Purge
Our Fel Puppy's
Devour Magic
Priests have 2,
Purify
and
Mass Dispel
and Mage's
Spellsteal
hunter
Tranquilizing Shot
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