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The issue with feral druids
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Post by
Wowkopf
I just read the first two posts and that was pretty much it for me. You guys really need to learn your class. Sure, feral might, MIGHT do a lot of damage, but, in my experience, this fight usually does not last long enough to even experience their so called damage. I got a 82 enhance Shaman, an 82 Mage and an 80 Hunter. Feral is not even an issue, period.
Seriously people, is nobody using everything their class offers? This class, on my three high levels is THE easiest class to counter, imo. I was going to roll a feral druid myself, but, there is no way I am going through this. I rolled another Hunter, currently at lvl 47 and feral is pretty much 3 shot, no joke. And I know, bla, bla, at my lvl, classes are not balanced. Sure, that's fine, but, I'm just not gonna get owned all the way to 80 or 85 to finally say "YAY, i got insane damage", screw that.
Convince me to roll that class please. I am also playing with a 66 Disc Priest and every time I get attacked by a feral druid , it takes me 5 sec to even respond out of laziness, because I already know the outcome. I think a lot of you already freak as soon as you get attacked by that class and panic. Learn your class and you'll see how easy it is to beat it.
I am sure I'll get some nice responses to this post but, I got nothing to boast, it's just that I play my classes very very well and use everything my class has to offer. I highly doubt every single feral I encounter is a moron. Maybe so, I doubt it.
Level to 85 and actually do some real arena before telling people to L2P. Sounds like you just level toons and your only pvp experience is BGs.
And currently live, disc priests are the easiest class/spec to kill so your level 66 at 85 would get raped by a feral 1v1. You would try to heal yourself, oom and die. But that isn't saying much because they get raped by most classes, especially melee.
There is no such thing as a feral raping whatever toons I have, otherwise I would probably post how amazing they are, which sorry but they aren't, to me. My only pvp experience is also not only BG. BG is fun, Arena is fun, but, in both you expect you opponents. Try real world pvp where you have no clue when or where you get jumped on. Trust me, it's very different. I go into BG and Arena and I plan on what to do. In RW pvp, no such thing as planning.
Especially how amazing enhance shammies are right now, it's just insane, period. Now feral gets nerved supposedly? wtf! That's all I can come up with. I guess I need to encounter that one rare amazing player.
And disc priests getting raped by most classes,....LOL. Man, I have never heard that comment before, its silly! These things re just annoying as hell!
I also did not tell anybody to L2P. I was asking if people actually use everything they have in their bag of tricks. Trust me, I see people pvping not using half of what they could use. Every once in a while I encounter a class which just rocks! Have not encountered a feral druid which blew my mind.
Hopefully soon!
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255458
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671564
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Post by
253268
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Post by
Azazel
wrathdivine, why would a bear tank reroll because kitty gets nerfed?
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253268
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Post by
mixter
Feral mobility on live is superior to all of the above.
Feral mobility is the same on live today as it was when WoW was released....and after 6+ years of it not being an issue...NOW it makes Feral Druids OP. I would say your point makes sense...but it doesn't.
The 'most' mobile classe/spec is not the Feral Druid. I know first hand that a Resto Shaman is more mobile then a Feral Druid. (cuz i gotz one of each at 85). Last time I checked shifting out of slows/snares didn't heal the druid...but it sure does heal the Shaman.
Warriors are not far behind and they are getting nerfed as well.
You seem like you are awere that Warrior mobility is already really good right now (and their damage output is NOT lacking either).
Rogues have the choice of decent mobility with crap damage or good damage with really bad mobility. You have great mobility and awesome damage, not comparable. Oh and rogue mobility is getting nerfed as well which is going to make assassination even worse mobility wise. All assassination rogues have is cloak of shadows, vanish and sprint. You can get cc-ed or slowed when you sprint, and most of the time rogues have to use cloak and vanish together. Combat can get out of movement impairing effects with sprint...but how many combat rogues do you see in PvP? You don't because it is just bad all around.
As for the Rogue, mine is still only level 80 so I cant talk about 85, but I see nothing that is going to make them LESS mobile.
On the rogue I have on countless occasions been alone if our FR in WSG... I have had a group come into the FR...sap the heals, blind the support, then down the feral druid who is 'trying' to get away with our flag, all that with 0 support from anyone from my team. So the Druid rooted me (vanish), get rooted again (trinket), get rooted again (DR has set in and the last root last 1-2 seconds) then sprint / shadow step and I am right back on him again. I see nothing in the patch notes that is going to change that at 85. (626 WSG played on Rogue....1,374 flags returned - Feral EFC's go down just as fast and JUST as hard as any other toon stupid enough to pick up MY flag!).
And ret pallies.....lol. Almost every class can roll over them. Dispel freedom they got nothing but bubble. And they can no longer dispell magic effects.
Ret is NOT well represented and needs buffs. I will say that Druids can not dispell HoF. I will also say that a cast and forget HoF is > powershifting 6 times. 6 seconds of Freedom for 6 seconds of Freedom is NOT equal in this case. (The Ret can spend the next 6 seconds doing DPS while the Druid has to shift every GCD and can do 0 DPS during that time).
Now we could equal it out and say that once HoF is cast no offensive moves (or heals for that matter) can be made by the Palladin for the 6 seconds HoF is active. Sounds fair right?
Other classes what to be mobile like the druid....they just dont want to give up things (like being able to DPS/Heal) to do it. LoL
This isn't about not 100% mastering your class. A lot of classes have horrible mobility and need a dispeller to maintain uptime on their target.
And I think it is funny that they have reverted some of the changes and you are still whining. You will be able to still shift out of slows.
If you want all classes to be the same (have the same DPS output, same cc's, same mobility) then please go play a first person shooter.
We get it...Ferals have been kicking your butt for 6+ years because of the mobility and need to be nerfed (In your opinon). Their success this season had nothing to do with the increased damage from bleeds, or the Skull Bash, or any of the other changes made from the end of WotlK until now...it is all about the mobility. /wink /wink /nudge /nudge!
Will Feral be worthless in PvP if the PTR goes live? I would say yes and I will not be alone. Will the 'Perception' be Feral are worthless if the PTR goes live...YOU BET! After discussing it with my Rated BG team....if the patch goes live I will HAVE to come on my Resto Shaman or I will NOT be invited even though my Feral gear is MUCH better geared...well, that or regear the Feral with Reso equipment.
Perception (in the case of getting into a Rated BG) is everything, and people are ‘perceiving’ that Feral will be worthless (and there is a VERY good chance they will be right too!) then it will be GG to a Feral who try’s to get in rated anything.
Oh well....looks like another season of "/them Do you have a Resto spec-set? /me No. /them Sorry you are not what we are looking for!" when trying to get into anything rated anything. Oh well, blizzard sure did teach those OP Feral didn't they.
Bottom line: Feral has sucked at PvP every season but this one. Now, people who are use to face-rolling Feral actually have to 'think' to beat us so Blizzard is going to swing the nerf bat until everyone can beat us without thinking again...just like they are used to.
The Good News for Feral Druids: All the PvE'ers who hopped into a BG and got WTF pawned by a feral and whined about it until Blizzard nerfed us into the ground will have even LONGER que time for their Heroics (because a LOT of the Feral cats who bear for their off-spec will be re-rolling instead of running their daily Heroics as tanks). I would expect at LEAST a noteable increase in que times because of this patch (I know a couple of Warriors that will be re-rolling as well). Thank GOD I have a Resto Shaman (who is already better then Feral Druids at both PvE and PvP).
If you don't see that and really think that all the other melee's mobility was on par with ferals, then you need to do some actual research or some real pvp.
You are right....I need to do actual research and some real PvP...
My DK: 4,102 Lifetime Kills (level 73)
My Lock: 32,692 Lifetime Kills (level 20)
My Rogue: 37,014 Lifetime Kills (level 80)
My Shaman: 46,505 Lifetime Kills (level 85)
My Druid: 51,185 Lifetime Kills (level 85).
I have no idea what does or does not happen in BG's, Arena, or Rated BG's. Tell me again...what is your experiance is with PvP?
TL:DR - I have a Shaman / Rogue / Druid....Shaman is the most mobile, followed by Druid, followed by Rogue. They ALL have strengths / weaknesses (well the shaman has no weaknesses) but mobility is NOT a weakness for any of them right now. Warriors also have great mobility, Ret Paladins need a buff. ;-)
@ the rogue part:
You are saying that you are good , and yet you blow all cooldowns on roots and you can safely catch the druid...
A GOOD druid would lol at you and cyclone and run away.
While a druid , could blow 0 cooldowns and run out from a root.
Just shapeshift shapeshift shapeshift
And for the mobility part.
Assassination has good damage but very bad mobility
Subtlety has crap damage , but very good mobility.
And in the next patch sub is getting a nerf so the choice is mediocre mobility and bad damage or good damage and bad mobility.
And you say you are back on the druid , who will then shapeshift out of your slows (Assouming you take waylay or w/e) and then just run away with his superior passive speed.
Boohoo ferals will get nerfed QQ , god forbid you loose 1 spec for pvp while some classes have small viability in only one spec.
Post by
253268
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Post by
Azazel
I can't believe how much QQ can come over nerfing 1 spec. I mean, hunters don't have any good PvP specs. I don't play a hunter myself, but I would love to see them getting the ultimate revenge on the kitties.
Post by
253268
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Post by
Azazel
I can't believe how much QQ can come over nerfing 1 spec. I mean, hunters don't have any good PvP specs. I don't play a hunter myself, but I would love to see them getting the ultimate revenge on the kitties.
Its all the nerfs...just one thing we are 'nerd raging' about...at least for me anyway.
Take the bleeds.
Take the 15 seconds of fear immunitiy from Berserk.
Take the Skull Bash
Take the instant roots.
Take it all, but leave the shifting alone. 6+ years Ferals have been bottom of the heap in competitive PvP but could shift...why does it make us OP all of a sudden?
You could tell that you would buff my bleeds 500%...make Skull Bash have 0 cooldown and a 40 yard range, and make Berserk last 3.5 minutes without losing the fear immunitiy and still on 3 minute cool down...but I would have to give up shifting and I would STILL rather be able to shift out of slows/snares. (its the reason I rolled a druid to begin with damn-it).
As for Hunters...you need lovin from Devs, no ifs, ands, or butts about it!
Because the shifting out of almost anything gives them an extreme mobility advantage that other classes simply can't compete with. Blizzard can see that, and I respect them for it.
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253268
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45538
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Post by
Azazel
^ My point exactly.
Post by
253268
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Post by
Azazel
If you snare a rogue, he has to pop ___1_____ or use ____2_____ to immediately break it.
If you snare a DK, he has to blow ____3______ to break the snare.
If you snare a paladin, she has to blow _______4________ to break the snare.
If you snare a Feral, he has to blow ________5__________ to break the snare.
All these abilites have cooldowns associated with them. Some short, and some are pretty long.
The same answer to everyone of them. An ability with more than global cooldown.
Post by
361722
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Post by
475128
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Post by
Azazel
Of course every other class can get out of roots. But not on every god damn global cooldown.
Post by
333805
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