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SV vs Marks [PVP]
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Post by
744996
This post was from a user who has deleted their account.
Post by
Interest
Maybe you're just fighting bad SV Hunters.
SV Hunters have significantly more utility than a Marksmanship Hunter, I find. The biggest issue is a lack of self-healing though.
Post by
Dragonzero
Just only one is Goblin with SV hunter and they are great into pvp to become untouchable.
o yea, o yea, it true, it true
They can bouncing around and with eng for Nitro Boost to run away fast to get distance.
Anyway it didn't matter what spec u want for pvp and so iqnore them then do urself to be skilled pvper.
SV= mosting do trapping, DoT poison and Black Arrow, easy to get to the distance, sleep shot to other target
MM= rapid fire to kill, burst, do CC trapping, dazed the target, medium to get to the distance
BM= use the pet do dmg them, pet's burst, do CC trapping, medium to get to the distance, Watch yourself to avoid them attack you.
Post by
385472
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Post by
746343
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Post by
TehTerokkar
From:
http://blue.mmo-champion.com/topic/147056/upcoming-class-changes
PvE(
Also concerns PVP Damage)
We’re happy with damage overall. We have very few traditional tank and spank fights (even Argaloth likes to parry melee) so it’s hard to get consistent numbers without very large data sets.
Still, we see Survival hunters and Unholy DKs on top of a lot of single target fights. Arcane, Marksman, and Beastmaster damage is too low.
Retribution, Shadow, and Fire and Frost mage damage might be too low, but we’re still watching them. We aren’t seeing a lot of Subtlety rogues in PvE yet, so that sample size is still small. On fights where there is a lot of area damage, Demonology warlocks, Frost DKs and possibly Survival hunters are all too high. Shadow priest AE, mostly due to a weak Mind Sear, feels too low.
As part of the Marks and Beastmaster buffs, we’re buffing Aimed Shot, Kill Shot, Chimera Shot, and Kill Command.
As Everyone expected, Buffs INC LOLZ
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