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PTR
10.2.7
PTR
10.2.6
Beta
Traits of Characterisation; flaws, virtues and even a scale!
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Post by
Patty
Wish this could get stickied, I always forget about it.
It
is
stickied.
;)
Post by
662111
This post was from a user who has deleted their account.
Post by
Cyonisper
James "The Reaper" Alexandrine, Human Rogue.
5'4 ft. 162 lbs. He is short for a human, but makes up for it in speed and agility.
Background: Until the age of 10, James was training to become a warrior of the Alliance, His father died while out at war, His older brother was killed during the fall of Stormwind, his mother was killed by the scourge, and his Oldest Brother became a member of the cult of the dammed around the time Arthas rose to power.
Making a living off of stealing from the rich, James used his knowledge in combat to learn the ways of assassination and soon became a feared person in Stormwind. Before long, he was sent to prison for his crimes against the city... It wasn't long until a representative from SI:7 set him free in exchange for years of Service as an Alliance spy/Assassin.
After 4 years of service in Stormwind, James found himself as a hired assassin, he will do anyone dirty work for a price, and is known for being a cold blooded killer.
Pros: He is a Hero, willing to fight for what he believes in. He is also a charmer, his good looks do him well. He also expresses himself through writing, currently working on the story of surviving Northrend titled "How to Survive a Frozen Hell - Book XII - When the King falls, the Swarms of Undead will fall with him."
Cons: He is a cold blooded killer, he never smiles, and has spent years stealing from people...
1. Attractiveness (7) James is a lover at heart, but he shades it by his ruthlessness.
2. Wit (7) He's very witty, he uses this to have an upper hand.
3. Intelligence (6) He is a scribe while off the job, he has written many beautiful and well worded scrolls.
4. Physical Prowess (4) He's not a power house, he's a thief and assassin, not a combatant.
5. Muscular Strength (4) What he has not in power, he makes up for in speed and cleverness.
6. Attention Span (8) He can spend hours watching his target, waiting for the right second to strike.
7. Pain Resilience (5) He is defensive and can take a hit, but is by no means resilient.
8. Lustfulness (4) He has compassion, but never lets it get in the way of his work.
9. Greed (8) He'll do any job... for a price.
10. Cash Flow (4) Most of his money comes from stealing from people, however he always has enough cash to survive.
11. Arcane Attunement (0)
"Who needs magic, I have my two best friends cover me right here."
12. State of Mind (4) He might not be perfectly sane, but can keep his head.
13. Bravery (7)
"I've watched as my Mother and brother got murdered by the scourge, one physically, one mentally, I've killed the evil which has destroyed my family... and you question my Bravery?"
14. Marksmanship (3) Outside of close combat, James is not a very accurate shot, however he knows exactly where to hit while behind or in front of the target.
15. Temptation Resistance (3)
"It's hard to say I have what I need, when a rich man dangles gold and diamonds in front of my face.... He truly is the fool I wish to rid this world of."
16. Resourcefulness (8) He has survived a year in Prison, he lived in the wild after the fall of Stormwind, and has stolen from people richer then Kings, He knows what he is doing.
17. Recovery (3) Easy to get on the bad side of, he can and will snap if given a reason too.
18. Intimidation Factor (7) Although he can be charming, you know to stay on his good side.
19. Sense of Humor (1)
"My Father died in the second war, My mother devoured by ghouls, my Brother shot by an Orc, and my Other Brother turned to the Cult of the Dammed.... Is that a good enough joke for you?"
20. Threat Assessment (6) If you're on his good side, he is a powerful ally, but either piss him off, or make his hit list, and you are as good as dead.
Total:100
Post by
Elicor
Until the age of 10, James trained to be a warrior
I just couldn't resist pointing that one out. Or did you mean "after"?
Post by
Cyonisper
Until the age of 10, James was training to become a warrior of the Alliance
Happy now?
Post by
675735
This post was from a user who has deleted their account.
Post by
Cyonisper
Thought I'd do a second of my Death Knight,
Zole 'The Destroyer' StrongSkull.
Zole was born into the Frost Wolf clan, Even at a young age he was very powerful in heart and soul, able to carry his weight. He was in love, a young orc hunter named Broka FeildHeart, who stole Zole's heart when they first meet, the two of them spent a lot of time together and became very close in both heart, and body. Before long Zole was in his twenties, and moved to Orgimmar to harness his skills as a warrior. Broka came with him and followed him, training herself to become a runner for the Warsong in Ashenvale. A year or so passed; Then came the Scourge invasion, Orgimmar become a graveyard as many noble heroes of the Horde were stricken by the Plague, Broka became ill, and was unable to fight it off. Zole personally witnessed as the one he loved became undead; knowing he could do nothing to save her. On her dying breath, Zole promised her he would help put an end to the scourge, if it meant his death. Upon watching her pass and her body become reanimated, Zole did the one thing he hoped to never do... kill his own wife. He did it quickly, without a second of hesitation, he tried not to think about it... but the very thought brought him to tears, he knew he had to seek vengeance.
That year, Zole joined the Argent Dawn, and began working his way too Naxxramas, before long he and his allies charged into the Plagued citadel ready to destroy the threats it had put in their face. While working down the halls of the horrible floating citadel, Zole came face to face with death, A large group of Death Knights swarmed the Heroes, resulting in a battle for the entrance. This fight killed many of the Heroes, forcing the Argent Dawn to retreat and collect more recruits, during this fight Zole was stricken in the neck and was left behind as a casualty. But his body... never was found; even after the citadel was captured....
What happened to Zole? He was taken, although presumed dead, he survived somehow, and was moved to an unknown location, all Zole remembers is the chills and the feeling of worms feasting on his soft green flesh. Here he was awoken, placed upon a bloody table and tortured, he felt as if death would surly come, but it never took place... Zole was broken down both mentally and physically, Unable to fight back. A lich, who was believed to be Kel'Thuzad, committed horrible sins to poor Zole, in almost two years, Zole had been changed from a Noble hero of the Horde, and a defender of the light, Into a weapon, a massive killing machine that only answered to his superiors. He had no heart, he had little free will, and he had no fear. He become the very thing, that he had wished to destroy.
He was issued to a Necropolis located over Hearthglen, its mission was to take out the Scarlet Crusade which had been a threat to the Scourge for too long. While fighting off the Crusade, Zole showed no restraint, killing Soldiers, women, children, even animals. He let no one escape. After leading the Scourge to a Victory, His attention was turned to a much Larger threat, The Argent Dawn, the same group which he had blamed for his death.
While on the siege of Light's Hope Chapel, Zole had a revelation about Arthas and his plans, he knew that this siege was going to be the death of him... again. But he followed his brothers into the chaple, regardless of the outcome he knew he had no choice. To his surprise, not only did he survive the attack, but he had also seen firsthand the power of the Light which he un-knowingly turned his back on. It wasn't until after the battle that he began to regain his mind... he remembered his past, but... it was weird, he no longer felt sorrow, nor fear, he accepted his fate and remembered his wife which was killed by Arthas...
He visited the grave of his wife... to his surprise there was a memorial next to it... reading
"Here lies Broka StrongSkull, wife of Zole, let her and her husband remind us of why we must not give up."
another relic was placed near the grave.
"In living memory of Zole StrongSkull, although body never found, his spirit lives on in the Heart of the Horde."
Zole wiped a tear from his eye, the last one he would ever have...
He now knew what he had to do......
1.Attractiveness(2): Death was not kind to Zole, He's lucky to have kept his green skin...
2.Wit(6): He is very smart for an orc... that is until he gets angry.
3.Intelligence(3) The maggots seem to have gotten to his brain...
4.Physical Prowess(9):
"I was trained by Instructor Razuvious himself."
5.Muscular Strength(8): A bit of decay has affected him negatively, but he still can lift his weight.
6.Attention Span(5): He gets the job done, then moves on to the next.
7.Pain Resistance(7):
"The taste of Blood is enough to keep me going."
8.Lustfulness(0): "No one can replace my sweet Broka."
9.Greed(3):
"Possession is worthless, it only ends in loss."
10.Cash Flow(4): He has enough to live, not enough to live in luxury.
11.Arcane Attunement(2): He uses magic, he understands it, but his true power, is the ability to break it.
12.State of Mind(4): If losing a loved one isn't enough, losing half your brain is.
13.Bravery(9):
"Never back down, Never Surrender, Death isn't so bad. Life is a *!@#$."
14.Marksmanship(0) He can't even hold a gun without hurting himself.
15.Temptation Resistance(7):
"Nothing can bring back my love, Nothing can bring back my Body. Nothing you can offer will be accepted."
16.Resourcefulness(5): He thinks quickly, but is very hard headed....
17.Recovery(7): "
The Scent of Blood... how it... empowers me..."
18.Intimidation(9): Warriors of the Alliance cower in fear when they see him, if only the Scourge were that smart...
19.Humour(1): He may laugh at jokes... but otherwise is rather unfunny.... actually, he's kind of a downer...
20.Threat Assessment(9): Stand in his way, and one way or another it's going to end in his favor.
Total: 100
Post by
263972
This post was from a user who has deleted their account.
Post by
Patty
Oh, nice to see these! Thanks for the posts and comments. :)
Post by
Aimsyr
Remembered this thread today and decided to do one of my characters like I was going to do before I forgot about it.
Vashadya Duskwind
Vashadya stands at 7'4”, tall even for her own race, with light-purple hair, orange eyes and greyish-blue skin. She is a Priestess of Elune and wears long flowing robes. She carries around with her a bow, her staff and two daggers. Vashadya is one-hundred and thirty years of age, the night elf equivalent of being around the age of twenty or so.
Flaws:
Vashadya is
loyal
, perhaps too loyal. Through this loyalty she tends to be easier to manipulate than others, though she is not very forgiving if she realizes she is being manipulated on purpose.
Although not usually a vengeful person, she can become extremely
vengeful
against someone who harms or attempts to harm her friends. The same goes for people who try to take advantage of her for their own malicious intentions.
She is also
naive
at times, believing that by default most people are good. This can cause her to place her trust in the wrong places. A positive of this is that she is willing to help others and tends to regard those she meets with little or no suspicion, unless given reason to be suspicious.
Vashadya can be
indecisive
at crucial moments. When faced with a tough situation, especially one that involves the well-being people she knows and trusts, this can cause her to hesitate and in the worst case; make the wrong decisions.
Virtues:
Being
friendly
is one of Vashadya's most prominent virtues, she is quick to forgive her friends, though not so much her enemies, and enjoys making new friends when possible.
Vashadya is
impartial
to bias and prejudices, she prefers to judge people by who they are rather than what they are.
At large she is
self-controlled
, though on rare occasions this is not always the case. Other than that she is generally careful about making rash decisions and tries to avoid arguments, that is not to say she won't stick up for herself or a friend in an argument though.
She is a
dependable
person and others can rely on her for help, providing that she believes in the cause. She can be relied on to tell the truth, only telling lies, and skilfully at that too, if it is the only option left to her or if a friend is in danger. Due to this it is often easy to tell when she would rather would rather not talk about something that is bothering her. This is one of the few things she regrets about her decision to try and be truthful at all times.
Attractiveness: 9 - She's very attractive and certainly takes good care of herself, though she doesn't really care if others perceive her to be attractive or not. In fact, she hardly even notices it.
Wit: 3 - Usually she is straightforward with her words rather than trying to be witty with them.
Intelligence: 7 - She received a good education in Darnassus while in training as a priestess.
Physical Prowess: 6 - If she has to fight she is certainly quite good at it, though she prefers spells to physical combat.
Muscular Strength: 4 - Does her best to stay in shape, though she uses her combat skills to overcome stronger enemies
Attention Span: 5 - She focuses when it is important, though she can get a little distracted at times.
Pain Resilience: 6 - In terms of physical pain she can take quite a lot, even when she is hurt she tries to conceal it. Her faith in Elune is one of the main factors that helps her deal with pain.
Lustfulness: 3 - At times she finds someone who she is interested in, though she keeps this to herself. She also does not care that much if someone she is interested in is not interested in return, Elune will tell her when it should be.
Greed: 8 - Although she does not care about losing money, she is fine with keeping a little on rare occasions, after all, it does have it uses at times.
Cash Flow: 1 - She earns a little now and then, when she needs to.
Arcane Attunement: 7 - She is adept with various forms of light magic. She is always keen to learn new spells, providing that they are fitting for a Priestess of Elune.
State of Mind: 4 - She's been through some rough times so her state of mind is not necessarily balanced at all times.
Bravery: 7 - Her faith in Elune keeps her standing strong.
Marksmanship: 7 - She's a good shot with a bow, though she likes to have magic on hand to aid her with her archery skills.
Temptation Resistance: 5 - She's usually good at resisting what she considers to be temptations.
Resourcefulness: 3 - She can be resourceful, though at times she is simply unsure of what to do.
Recovery: 5 - Not one to give up at failure, though it depends on what she is trying to achieve.
Intimidation Factor: 2 - By appearance she is not exactly what you would considering intimidating.
Sense of Humour: 5 - She has a good sense of humour, though she prefers for others to tell jokes rather than telling her own.
Threat Assessment: 3 - In terms of battle she does not have enough experience to make larger decisions involving risks, though with more practical matters she tends to assess risks more readily.
There, I think those add up to 100...
Post by
Adamsm
You know, it's not suppose to add up to 100...
Post by
355559
This post was from a user who has deleted their account.
Post by
Aimsyr
You know, it's not suppose to add up to 100...
I know it's not, though it would have been 107 otherwise so I had to push it down a little.
Post by
Behelich
You have 100 points to spend in 20 categories. You don’t need to be smart to know that means you could have an even spread of 5 points in each. Each category goes up to 10 points, with 0 being the lowest and 10 being the highest. You can spread the wealth around however you want, being sure to keep within the 100 point guideline.
Post by
355559
This post was from a user who has deleted their account.
Post by
Aimsyr
I'd rather keep it on 100, I get the feeling my characters tend to be a bit OP anyway, though I know for a fact I'm considerably better at rping than when I first started, at least I hope so :P
Post by
536837
This post was from a user who has deleted their account.
Post by
675735
This post was from a user who has deleted their account.
Post by
152018
This post was from a user who has deleted their account.
Post by
Monday
trollock
I thought you meant Trollocs >.>
Thought I'd do Alnerigo "Flamehowl"
Flaws:
Arrogant. He believes he is the most powerful Pyromancer in existence. This really comes to head in fighting, where he'll taunt his opponents.
Vengeful: He hates Dag'rema with a passion, and will make sure you know it. Very clearly.
Lazy: Not necessarily lazy so much as incredibly long sighted. He knows what needs to be done, and plans for it, but he prefers to have as much time as possible in between to leave time for unexpected events. This can leave a lack of short term goals or missions.
Righteous: Easily his worst. For example, using magic to stop Zezi from remembering anything about Dag'rema. He believes that he is always right and noble, and will do anything to achieve his goals.
Adaptable: Nobody gets the jump on Flamehowl. He can form tactical strategies almost immediately. YMMV on if you think the plans are good or not.
Charming: He tries very hard to avoid being rude, and will be polite to you the moment he skewers you with his sword.
Passionate: Very, especially to those he loves/d. Mostly manifests in all the fury of 10,000 Twilight fans told that their movie sucks.
Uncanny: A mix of arcane knowledge, good hearing, amazing sense of smell (being Worgen) and living for pretty long (former Blood Elf) leads to a certain knowledge of what is coming.
Attractiveness: 6.
Wit: I like to think I play a 10, but it's probably closer to
8
(don't tell me any lower or I'll go cry. Not really, but still.)
Intelligence: 9
Physical Prowess: 7
Muscular Strength: 4
Attention Span: 7
Pain resilience: 5
Lustfulness: Being a hermit doesn't help your chances. 3.
Greed: For magic/magical artifacts: 2.
Cash Flow: He mostly lives on others. If needed, he can procure money. 3.
Arcane Attunement: 9
State of Mind: 6
Bravery: He prefers to fight from afar. 4
Marksmanship: Magic isn't hurled so much as phased into being, and often tracks enemies. And fire is large. 3
Temptation Resistance: 3. Shown in A20
Resourcefulness: 6
Recovery: 3. He hates it when he fails, and is often consumed by failure for awhile, depending on what's happening.
Intimidation Factor: 9. A huge werewolf with the name
Flamehowl
.
Sense of humor: Snarker, very dry. Doesn't really make much humor though. 3
Threat Assessment: 8.
108 total. I can't really take much else away )=.
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