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Live
PTR
10.2.7
PTR
10.2.6
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Raiding glyphs
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Post by
581733
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Post by
curlymon
Where do you rank on boss fights?
Post by
skribs
Berserk is giving you bigger bursts and helping on trash. It's nice for those screenshots "lawl 20k on this AoE pull" type fights.
Savage roar would give you more overall DPS, which would be very useful on boss fights. There's a video on
this page
where the guy basically says "Use these 3 glyphs (being shred, rip, SR) and if you don't believe me argue with Rawr or ElitistJerks, it's their math I'm using."
So the question then becomes this: Do you want the bigger bursts for lawl screenshots on trash (aka fights a lot of people afk through anyway), or do you want the greater sustained DPS for boss fights (aka the fights that matter)?
Post by
404185
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Post by
140758
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Post by
581733
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Post by
skribs
Again, I don't need a post telling me it's not real DPS.
You can't come in and say "I want feedback, but only this type." At that point you don't want feedback, you want validation. Not optimal is not optimal. And if you post here, we're going to tell you what is optimal.
I'm not arguing the math, but I have yet to read any post where someone has calculated the insane DPS a GlyphBerserk/Swipe spam does. This is kinda what I want to know was, would the extra 3% outweigh the the DPS I can get off of the massive swipe DPS every 3 minutes.
Trust me, if ElitistJerks
AND
Rawr are both being quoted, you're arguing the math. You're basically going for a gimmick where
if
a boss pops adds, you'll get a nice burst. But...
Marrowgar is mostly sustained DPS, and GoBerserk will only help on a couple of bone spikes. GoSR will help on the rest.
Lady Deathwhisper, GoBerserk will help on the first set of adds (and one later). GoSR will help on the rest.
Gunship Battle you're going to get a nice opening burst, but then decay over time as your CD has worn off.
Saurfang you shouldn't even be attacking the adds.
Festergut you don't have any adds.
Rotface you don't attack the adds.
Putricide has constant adds, so one burst isn't going to make the difference.
Princes don't have adds.
Blood queen doesn't have adds.
Valithria
is
constant adds, so one burst isn't going to make the difference.
Sindragosa doesn't have adds.
I haven't looked at the LK from a burst DPS perspective, but thus far I don't really see any fight where your burst damage on that long of a CD is a factor.
Oh, and Berserk reduces energy cost by 50% on 3 min CD. For single target, that would be less than 100% damage increase (because of auto attacks and the fact you're not recasting bleeds, so you're using lower DPE abilities), but 5 sec every 3 min = 2.77% additional up-time. So for single target, I'd ballpark it at 2% sustained damage increase (compared with 3% from GoSR).
AoE is a bit different, but then again there are no sustained AoE fights.
Post by
581733
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Post by
curlymon
Want to top the AoE dps charts as a druid? Roll a boomkin.
We can burst 32-36k easily without even specing into our talented AoE damage boost...
Post by
skribs
While sustained DPS on boss fights is good, as a druid I pride myself in topping every aspect of what we do, and trash may be trash but it still has to die. Since the other DPS in our grp is lacking, I've got to pickup slack everywhere. I was also thinking about the heroics I run for lower iLvl guildies. I should know better. Top DPS in a heroic isn't hard and it's different than what I was intending to reference.
Almost anyone will tell you that damage meters on trash only serve to show who's AFK, because it largely doesn't matter. Boss fights are really what matter, they're a lot more likely to have an enrage (soft or hard) that requires the DPS. It is still DPS, and it still helps, but in raids you're generally much better off going for sustained single-target damage than for burst or AoE damage, and definitely better than going for both burst AoE damage. It may be less overall damage in the raid, but it will be more overall damage on boss fights.
Post by
581733
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Post by
pelf
Savage Roar > Berserk
/thread
Post by
80642
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Post by
581733
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Post by
MegaVolt
Never ever look at trash dps. Really, who cares? Just ignore it. It does not matter.
It really does not matter
.
Trash doesn't have enrage timers. Trash isn't hard.
Trash doesn't matter.
Only boss damage matters. Throw away all other Recount stats, only keep the boss segments and ignore everything else. And there GoSR is by far the best one you can get.
By the way it still is the best one on trash. If you really want to take glyph of Berserk for some reason GoSR should be the last glyph to swap for it, both the Rip and Shred glyphs are way inferior.
The problem with Berserk is that it is really effective when you pop it at almost full energy. You can empty your whole energy bar and get twice the abilities out of it. But then the energy bar is empty, only fills up slowly and you sit there idle most of the time. Once you are all out of that saved energy for Berserk you barely gain any more damage from it. Generally it is very easy to burn through the whole energy pool during an unglyphed Berserk which means the glyph will only add "bad" Berserk time, Berserk time that will mostly be wasted waiting for energy to regenerate. It's not even remotely close to the huge damage boost you are claiming it to be.
Post by
581733
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Post by
404185
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581733
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Post by
515106
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Post by
skribs
The problem with Berserk is that it is really effective when you pop it at almost full energy. You can empty your whole energy bar and get twice the abilities out of it. But then the energy bar is empty, only fills up slowly and you sit there idle most of the time. Once you are all out of that saved energy for Berserk you barely gain any more damage from it. Generally it is very easy to burn through the whole energy pool during an unglyphed Berserk which means the glyph will only add "bad" Berserk time, Berserk time that will mostly be wasted waiting for energy to regenerate. It's not even remotely close to the huge damage boost you are claiming it to be.
Energy regen is halved, but the costs are still halved. So starting at 100 energy, you get 6 attacks instead of 2 before going OOE (5th and 6th are because you get 50 energy between 6 GCDs). After that, you get an attack every 2.5 sec instead of every 5 seconds.
However...factor in GoBerserk vs. NoGoBerserk...
T = 5 you will have 0 energy and have gotten in 6 swipes.
T = 15 you will have 0 energy and have gotten in 4 more swipes (10 total).
T = 20 you will have gotten 2 swipes with GoBerserk, 1 swipe without.
So every 3 minutes, you get one extra swipe. Considering you get 10 with the CD, and 33 while not on CD, you're looking at a 2.32% increase in the number of swipes you will get. Compared with 3% damage (on swipes and on auto-attacks) from SR glyph.
Also, consider that in order to get the effect, you are looking at starting berserk 5.9 sec in, so it would take a 20.9 sec fight for it to really make a difference at all.
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