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Live
PTR
10.2.5
PTR
10.2.6
Stop being so clumsy. You broke "usable by" on item searches now.
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Post by
Erorus
Go
look for items
. See how there's no criteria in the URL, but "Death Knight" is the default "usable by" selection?
Clear the "usable by" dropdown, and select another criterion, like "Added in Wrath of the Lich King." Submit. See how "Death Knight" is the default "usable by" selection?
While we're talking about that dropdown, it used to make sense and it used to use the Blizzard Class IDs for the values:
1 - Warrior
2 - Paladin
3 - Hunter
4 - Rogue
5 - Priest
6 - Death Knight
7 - Shaman
8 - Mage
9 - Warlock
11 - Druid
Now you use alphabetical IDs, for no reason at all:
0 - Death Knight
1 - Druid
2 - Hunter
3 - Mage
4 - Paladin
5 - Priest
6 - Rogue
7 - Shaman
8 - Warlock
9 - Warrior
So now, all the bookmarks and generated URLs that I made to search for upgrades stopped working. It even broke your own profiler's "find upgrades" link in the same way. (Try it: it picks the wrong class.)
Every time you change stuff for no reason and create your own indexes, Elune kills a kitten. Please, think of the kittens.
Post by
Koper
That was done for a reason; we're looking into it though, thanks for the report.
Post by
Koper
Fixed.
Post by
loweedje
Ah, here's a thread about the issue (I wrongly put in the general section). The usable does not seem to be fixed.
I get DK results like plate/mail when I use usable by Rogue. Or I missed a patch note :)
Post by
Koper
Ah, here's a thread about the issue (I wrongly put in the general section). The usable does not seem to be fixed.
I get DK results like plate/mail when I use usable by Rogue. Or I missed a patch note :)
Can you give us a link? I
just tried
and it appears to work. Do note that we fixed this literally seconds ago; when did you try?
Post by
Erorus
Thank you kindly. I get grumpy when wowhead breaks. :)
Post by
loweedje
It works correct now. Didn't expect the fix to be implemented so quickly ;-) Great work!
Post by
Skosiris
Stop being so clumsy.
WE'RE SORRY FOR THE INCONVENIENT
Post by
Erorus
And the other Jim Graham story I have is there was one practice where he just rode me all practice. You’re doing this wrong, you’re doing this wrong, go back and do it again, you owe me, you’re doing push-ups after practice. And when it was all over, one of the other assistant coaches came over and said, "yeah, Coach Graham rode you pretty hard, didn’t he?" I said, "yeah." He said, "that’s a good thing." He said, "when you’re screwing up and nobody’s saying anything to you anymore, that means they gave up." And that’s a lesson that stuck with me my whole life. Is that when you see yourself doing something badly and nobody’s bothering to tell you anymore, that’s a very bad place to be. Your critics are your ones telling you they still love you and care.
--
Randy Pausch
When I
*!@#$
complain, it's because I know that you guys are better than this. For a site with such great design and resources, you shouldn't be pushing silly mistakes like that live. C'mon.
Post by
Malgayne
We struggle with issues like this just like anyone else. When we started, it was just Skosiris and Mystadio. We had no development server—all the coding was done directly on live. All the variables had (and most still have) names like "lol" or "asldkfj". There was no version control—Skosiris and Mystadio were roommates, so who needed it?
Now we have seven different coders all trying to work on the site together at the same time—one of which
just started
. Making the transition from a bedroom project and a full-time job for a whole crew is a difficult prospect, and sometimes these things happen. :)
Post by
pelf
I love snarky developers.
Post by
TheOnyx
For a site with such great... resources, you shouldn't be pushing silly mistakes like that live.
I think, if you understood our resource situation as well as we did, you might reconsider that statement. ;)
It's been almost a year since we started revamping how we do things. As Malgayne said, when I joined, this was very much still a 'basement programmer' shop. We've scratched the surface of all the processes that should be implemented in a high-traffic site, but we've got a long way to go. It's not as if we can just sit down and make those changes, either; In addition to making these changes when we can, we also have to contend with the changing state of WoW in general and making sure the site doesn't fall behind the game.
An automated testing framework is another one of those things that 'should have been implemented from the start' but has yet to see the light of day. Obviously, when defects like this become more prevalent (as they have with the increased change the code base is seeing recently), you need to be able to run a series of tests quickly to make sure your changes didn't break anything else. This is something I've known for a while as a seasoned developer but something Skosiris hadn't considered before. Simply put, the site wasn't seeing large enough changes for it to matter in the past.
Criticism is always welcome as long as it comes with a dose of understanding. ;)
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