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Bubble-Hearth! No, I Loved you! (cataclysm:class changes)
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Post by
355744
This post was from a user who has deleted their account.
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368807
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Post by
517683
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Post by
Monday
I'm sorry but i seem to misunderstand this. Apparently if any one class can beat another is it OP? Is that it? I mean more than half the classes don't really have a stun, or if they do its pretty short, or breaks on damage. I'm sorry for all the classes who can't win in PvP, but if you can't, then L2P because all classes are overall balanced.
Now back on point, I'll miss Bubble Hearth, and I only used it when I get group ganked by 3 or more. Or when they decide 2 camp me till I start fighting several mobs. So yea, flaming over.
eh pally = OP ask everyone you know everyone will say it
I won't. Frost Mage>Paladin in PvP. How does that make them OP?
Go take your pally QQ somewhere else.
Post by
Hurono
I'm sorry but i seem to misunderstand this. Apparently if any one class can beat another is it OP? Is that it? I mean more than half the classes don't really have a stun, or if they do its pretty short, or breaks on damage. I'm sorry for all the classes who can't win in PvP, but if you can't, then L2P because all classes are overall balanced.
Now back on point, I'll miss Bubble Hearth, and I only used it when I get group ganked by 3 or more. Or when they decide 2 camp me till I start fighting several mobs. So yea, flaming over.
eh pally = OP ask everyone you know everyone will say it
I won't. Frost Mage>Paladin in PvP. How does that make them OP?
Go take your pally QQ somewhere else.
Say what you'd like, Holy's a very overpowerful healer. As for Prot/Ret, yeah no QQ thanks.
Post by
Monday
I'm sorry but i seem to misunderstand this. Apparently if any one class can beat another is it OP? Is that it? I mean more than half the classes don't really have a stun, or if they do its pretty short, or breaks on damage. I'm sorry for all the classes who can't win in PvP, but if you can't, then L2P because all classes are overall balanced.
Now back on point, I'll miss Bubble Hearth, and I only used it when I get group ganked by 3 or more. Or when they decide 2 camp me till I start fighting several mobs. So yea, flaming over.
eh pally = OP ask everyone you know everyone will say it
I won't. Frost Mage>Paladin in PvP. How does that make them OP?
Go take your pally QQ somewhere else.
Say what you'd like, Holy's a very overpowerful healer. As for Prot/Ret, yeah no QQ thanks.
My bad, I forgot to meant I was mainly referring to Ret. And slightly prot.
Post by
166492
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Post by
xaratherus
Dearly beloved, we gather here to say our goodbyes.....
Here she lies.
No one knew her worth.
The late, great daughter of Mother Earth.
On these nights, when we celebrate the birth...
Sorry, you threw a RENT quote at me.
Post by
Random771452
But when no one else is able to do it, and when they get ganked by Joe Hunter, they have to die and pay for repairs while the Paladin only has to wait until the hearth cooldown time expires. Where is the fairness in that?
I'd much rather get steamrolled while leveling than bubblehearth away, only to find out I'd forgotten to set my hearth for the last 30 levels.
I'm not saying I've never bubble hearthed, just that it comes with its own set of balancing perils.
I'm saying from the non-pally point of view. Everyone else can't bubble hearth, and he or she has to pay for the repairs, countless of times. While the only risk the pally has is that they might still be on the cooldown timer for their hearthstone.
But when no one else is able to do it, and when they get ganked by Joe Hunter, they have to die and pay for repairs while the Paladin only has to wait until the hearth cooldown time expires. Where is the fairness in that?
Considering the paladin can't even get close to the hunter...
Disengage! Remove that and we'll be even.
Then we won't need to bubble to use it honestly :l
We'll do it for funzies.
Yet they can heal? Sure we can launch ourselves backwards, but when you can bubble and heal yourself, while the only way hunters can is a potion, I'd say removing the only way hunters can actually use their range attacks would be a humongous disadvantage to the hunters. And don't go saying "they can use traps to slow or freeze them etc etc." if a good hunter is fighting someone with better armor than them (which normally means a longer battle), they may only get a trap/disengage in once or twice. Good, other classes should be prepared though and ready for a disengage and either stun or pull the hunter back towards them.a good hunter uses deterrence before disengaging to make themselves immune to said stun, deathgrip, or other effect that would render their disengaged useless. They'd also be wise to feign so they are immediately cleared off the target letting their pet temporarly take that main target role. But, you are a bad hunter, and think HoJ is a fight winner. That's why u have a PvP trink
Post by
Random771452
RIP Bubble-Hearth, the Divine Protector of the Paladins, the Unbreakable Aegis of the Holy Knights, the Holy Protector of all Noobtard Reta(r)dins.
cause shattering throw and mass dispel don't take Divine shield off...
maybe they should add a mechanic called divine feedback, it'll be like shatter barrier for mages, cept it deals 100000 holy damage to the target which dispelled/removed the divine shield... then u can QQ about a move which a paladin can realistically only use once every 30 minutes... certainly not something u will encounter outside of a failed attempt at ganking
Post by
Random771452
But when no one else is able to do it, and when they get ganked by Joe Hunter, they have to die and pay for repairs while the Paladin only has to wait until the hearth cooldown time expires. Where is the fairness in that?
Considering the paladin can't even get close to the hunter...
Disengage! Remove that and we'll be even.
Then we won't need to bubble to use it honestly :l
We'll do it for funzies.
Cool story, bro. Wanna explain how your ridiculous stuns stopped existing?
Considering there is one stun (and for ret pallies one CC that lasts 6 seconds and vanishes with damage, including DoTs.)
And almost every hunter ability is ranged...
That 1 single stun is quite a long one, whilst we hunters don't even have 1 stun, unless deep-BM specced for it, and which only lasts for half the duration of the pallies stun.
It's about time the pallies get a nerf on their bubble...
cause hunters need a stun when they have kill shot...
Post by
Random771452
That 1 single stun is quite a long one, whilst we hunters don't even have 1 stun, unless deep-BM specced for it, and which only lasts for half the duration of the pallies stun.
It's about time the pallies get a nerf on their bubble...
You do however have a pet to slow my spells, a spider to root me (If you choose that pet), your concussive shot to slow me down, and if I ever actually stun you you pop a PvP trinket, disengage and we're back to where we started.
But unless they are strong into PvPing, what's the chances you'll meet a hunter with all of that? If anything, you'll face a PvE-spec'd hunter with a dps pet, PvE trinkets, and all that fun. All you'd have to worry about would be the pet slowing your spells, or hunters that are semi-PvP built to have PvP sets ready when they need them. Most likely though, you won't face a pet like a spider unless you are in an arena.
if a huntard isn't geared and prepared for pvp then why the hell would their QQ about getting rolled in pvp be heard? 1 hamstring/lolstorm from a warrior would end that pve geared huntard faster than any paladin.
Post by
Random771452
But when no one else is able to do it, and when they get ganked by Joe Hunter, they have to die and pay for repairs while the Paladin only has to wait until the hearth cooldown time expires. Where is the fairness in that?
Considering the paladin can't even get close to the hunter...
Disengage! Remove that and we'll be even.
Then we won't need to bubble to use it honestly :l
We'll do it for funzies.
Cool story, bro. Wanna explain how your ridiculous stuns stopped existing?
To the Pally can't get to Hunter argument: Repentance, HoJ, JoJ, Hand of Freedom = Win.
To the stuns, they do only have one activated stun. HOWEVER, Seal of lolstunlocklikearogue procs enough to be more than effective. Not to mention Repent already existing, and now the blind... Looks like a bleak future for a few melee classes.
Seal of Justice is utter crap for pvp. If you were any where near resilience cap you'd take minimal white hit damage and a weak judgement and then the stun would be onto diminishing returns... the only thing it's good for is for holy paladins to have the ability to throw a stun in to make sure their heals aren't interrupted regularly against a melee target which has that ability...
Post by
Adamsm
Dude don't double post; just quote and reply, if you need to add in more, use the edit.
Post by
Random771452
But when no one else is able to do it, and when they get ganked by Joe Hunter, they have to die and pay for repairs while the Paladin only has to wait until the hearth cooldown time expires. Where is the fairness in that?
Considering the paladin can't even get close to the hunter...
Disengage! Remove that and we'll be even.
Then we won't need to bubble to use it honestly :l
We'll do it for funzies.
Cool story, bro. Wanna explain how your ridiculous stuns stopped existing?
QQ more about stuns, why don't you QQ about rogues while you're at it, you know, the high damaging class which can follow up another stun as soon as u trinket out of their stun opener and their stuns are on separate DR timers for now so u spend a lot of time doing absolutely nothing but being stunned and eating muti/sinister strike crits? Or do all the rogues u ever fight just run right into your flare/trap?
Post by
barthem
i blame the holy cows, have you have seen a tauren fit into a bubble?
Post by
Omino
Justice! justice at last!
Post by
xXJamieXx
bubble hearth?
more like mass dispel then pew pew pew
Post by
Ghouls
Thank god, I wanted to see you dead a long time ago Bubble Hearth
Post by
Wildhorn
Ill miss it :(
I had tons of fun while leveling and getting ganked in outland by higher level just to bubbleheart
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