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Bladestorm nerf:To BS or not to BS?Damn you QQer's:(
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Post by
Warriorforlife
So after reading the tooltip of the ability,If we get Disarmed while BS'ing...we are giving the classes who can Disarm us 6 full seconds to kill us.This means is we BS..we are pretty much dead.Cant do anything spinning around weapon-less for 6 secs.
And I see a lot of people complaining about charge>BS faceroll. I have yet to kill someone like that.if you die from a charge + BS you are pretty badly geared.It's a finisher move which works really well when enemy is at 40% health or so.
Post by
jokkus
I leveld up my warrior to pvp whit him, and whit all this nerfs, first warbringer and now BS. warriors has never bin OP
Post by
Sakkura
Click off bladestorm. How hard is it, really.
Post by
Warriorforlife
Click off bladestorm. How hard is it, really.
what's the point of using it then?O_o
Post by
ZoraLink
Click off bladestorm. How hard is it, really.
what's the point of using it then?O_o
To force them to blow their disarm,
which is also a cooldown.
I am feeding off the delicious tears of you warriors, seriously. (Despite the fact that I play a warrior as well)
Post by
462489
This post was from a user who has deleted their account.
Post by
Warriorforlife
Click off bladestorm. How hard is it, really.
what's the point of using it then?O_o
To force them to blow their disarm,
which is also a cooldown.
I am feeding off the delicious tears of you warriors, seriously. (Despite the fact that I play a warrior as well)
Their Disarm CD is shorter than BS anyway....
Post by
hashmel
That leaves you unhindered (in regards to them disarming you) for the remainder of the time their disarm is on cd to dps the hell out of them.
Or here's an idea, have your victim CCed so they can't disarm you when you BS.
Or even better, learn to suck less. If such a small change means you're nothing but a free kill now then BS was indeed OP for one ability to make players of your "caliber" competitive and as such the minor nerf is justified.
Post by
zhaozhou
So I would like to talk about some theoretical fights vs classes and specs where this would be considered OP, and how this is now "balanced".
Shadow priests for example, they have Dispersion on a 1 minute cooldown - and a disarm.
Subtlety rogues is getting buffed, so they have more stunlocks then ever, and above that they have disarm for bladestorm, vanish and prep-vanish, and obviously sprint.
I don't, unfortunately, know hunters, so I can't express myself on this class.
I doubt Fiery Payback will be much of a trouble, we can chop through their shield like nothing anyway.
Post by
zhaozhou
That leaves you unhindered (in regards to them disarming you) for the remainder of the time their disarm is on cd to dps the hell out of them.
Or here's an idea, have your victim CCed so they can't disarm you when you BS.
Or even better, learn to suck less. If such a small change means you're nothing but a free kill now then BS was indeed OP for one ability to make players of your "caliber" competitive and as such the minor nerf is justified.
Please explain "unhindered" to me.
As said, priests have Psychic horror on 2 minute cooldown and Dispersion on 1 minute cooldown.
Rogues have lots of stuff to reset fights, blind, vanish, sprint and preparation-vanish to name a few. But rogues didn't have that much of a trouble getting past bladestorm in the first place - with feint, evasion and glyph of cloak of shadowns.
Post by
zhaozhou
Or here's an idea, have your victim CCed so they can't disarm you when you BS.
We only have one stun that doesn't require 100 rage or more to cast, that's charge - which is 1.5sec stun.
Post by
Sakkura
Or here's an idea, have your victim CCed so they can't disarm you when you BS.
We only have one stun that doesn't require 100 rage or more to cast, that's charge - which is 1.5sec stun.
We
only have that. Our allies, however, can bring all sorts of CC. PvP is not balanced around what each class can do on its own, but how it performs in cooperative PvP such as 3v3 or 5v5 arenas. 1v1 (or 1v2 etc. for that matter) PvP has never been fairly balanced in WoW and likely never will be.
Post by
Sakkura
Please explain "unhindered" to me.
As soon as the disarm wears off (within seconds), you can go to work with your regular abilities without fear of a disarm stopping you.
Post by
160639
This post was from a user who has deleted their account.
Post by
Sakkura
The whole point the guy is trying to make is that this is really going to make bladestorm (lolstorm) completely useless against ANY comp with a disarm. That's a serious problem if you ask me. I am not at all happy with this change.
It still works for anti-CC or to force them to burn their disarm cooldown. It's not useless, it's just not useful to the same degree as before, and specifically loses much of its importance when it comes to actually dealing damage. That doesn't really fit the name or ability that well, but it's not a disaster in terms of gameplay. Unless arms warriors actually do turn out to be totally underpowered after this change. I doubt that very much, especially because of the major revenge buff.
Post by
skumbananer
Bladestorm is a pve ability to use when you absolutely have to scratch your nose during a raidboss. Nose feels itchy=pop bladestorm, and you wont loose that much damage during the time you scratch your nose compared to just autoattacking. It still works great for that.
Post by
506094
This post was from a user who has deleted their account.
Post by
552514
This post was from a user who has deleted their account.
Post by
ZoraLink
That leaves you unhindered (in regards to them disarming you) for the remainder of the time their disarm is on cd to dps the hell out of them.
Or here's an idea, have your victim CCed so they can't disarm you when you BS.
Or even better, learn to suck less. If such a small change means you're nothing but a free kill now then BS was indeed OP for one ability to make players of your "caliber" competitive and as such the minor nerf is justified.
Please explain "unhindered" to me.
As said,
shadow
priests have Psychic horror on 2 minute cooldown and Dispersion on 1 minute cooldown.
Rogues have lots of stuff to reset fights, blind, vanish, sprint and preparation-vanish to name a few. But rogues didn't have that much of a trouble getting past bladestorm in the first place - with feint, evasion and glyph of cloak of shadowns.
And dispersion is a minute and fifteen second cooldown, when glyphed. Don't try to make it sound like you'll now be countered by all priests. You'll still be able to roflstomp disc priests (Such as myself) who don't have a partner who can disarm.
Post by
Connor1
Turn off your bladestorm and switch to a shield.
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