Post by Adimax
My brother just got 80 on his Paladin, and we're working through heroics now to get his DPS gear built up. That is his only focus until Cataclysm (80 heroics, and gearing into T9/T10 (slowly) DPS and Healing gear).
I came up with this build for him:
http://www.wowhead.com/?talent#sVZE0zZVfMtMIuhdIfsu:zh0czmIs Divinity better than Anticipation? Receiving better heals (and handing them out in an emergency) seems better than dodging when you're not supposed to be tanking, right?
Other than teaching him when/how to use Divine Sacrifice (which is a new one for me as well), pretty standard fare. Eye for an Eye is in there because any damage done back is good (I'm assuming boss/cleave/spell AoE crits count?) and Vindication is there because I don't know if Stoicism or Guardian's Favor is much better (in reducing damage/time out of play).
Question 1 - those last two talent points (from Vindication, or Eye for an Eye): should he get Imp. Blessing of Might? Should he use it? Tanks seem to want Kings, a lot of casters want Kings over Wisdom, and he has been Kinging himself. Do different tanks want Kings over Might (like DKs over Warriors over Bears?).
Question 2 - the glyphs chosen: I see A LOT of people recommending Consecration. Extends duration AND cooldown by 2 seconds = huh? Is the spell that much damage really? We thought it was more like a DK's DnD, used for tanking/inital aggro grabbing.
Why not (for more damage and possible stuns) a faster cooling down burst AoE like Holy Wrath. Or more damage from Exorcism. And while the next two arent DPS based, healing from Divine Storm or less mana cost on Crusader Strike sound like decent choices (taking a tiny bit of pressure off the healer or his own mana pool).
Same question for Seal of Command glyph. Is the extra mana it generates overkill or just what he needs (especially starting off with pre-heroic gear) to stay full up (I think he has like 6k-8k mana range, depending on buffs).
Is the 10 expertise from Seal of Vengeance worth losing any of his current Glyphs? If one were to cap out expertise and always attack from behind, that could free this glyph slot up (way, way down the road), no?
Post by sky3union
I was going to flame you really bad but I guess if you are new to WoW, recently hit 80, new to wowhead (not reading the stickes and such), you won't yet know the game mechanics very well.
(still, 'Joined on 06/27/2006 Posts: 9' *cough*)
Build:
http://www.wowhead.com/?talent#sVZVGzZVfbtbIuhdIfsu:o0a0mcI'll explain the reason as I answer your questions.
Neither Divinity or Anticipation is a suitable talent for dps. DPS shouldn't worry about getting hit, don't think about 'just in cases'.
Even for that scenario reduction in Hand of Protection CD is better for saving healers, squashies.
In heroics, use Divine Sacrifice, when your group accidently pull too many adds, group seem to take too many dmg, when your paladin is about to die (shield + DS).
Eye for an Eye is a PvP talent. You should attack bosses from behind so you don't have to worry about getting cleaved. Also mobs spells are incapable of critting.
Vindication can be used for PvE purpose for ret, I say don't bother. That's the tank and the healer's job, Divine Sacrifice should be enough.
Yes, Stoicism is a PvP talent. But other options don't help you in increasing in dmg while Stoicism does come in helpful even its, I don't know, one out of 10 situation.
Q1. Imp BoM is a must-have for rets.
Cast BoM on every AP using class, unless there is a dps warrior. If dps warrior is present and you are the only paladin, cast BoK.
BoK on caster dps, resto shammy, resto druid, holy pally. I'm not sure about priest but I guess holy priest will favor BoK, disc priest, BoW.
Tank <- BoK, is generally the most case, but if they ask for BoM, give them. It means they're overgeared for the content and want to clear as fast as possible.
Q2. Glyph of Consecration is not for dmg. It's for saving mana by less casting, and delaying the need to cast Consecration to use other spells.
Holy Wrath only works on undead, situational at best.
(Glyph of DS) Your job is to deal dmg, let the healer worry about healing. Judgement and Divine Plea should be enough for your mana in most case. In ICC 5man, you may sometime go near OOM (due to Holy Wrath casting), so prepare 1 stack of
Honeymint Tea and mob drops will be enough to replenish it.
Glyph of SoV only works when you are using SoV; which is not a good seal to use when running 5man heroics. You should be using SoC on trash, SoR on boss.
edit: oh yeah, work on your expertise.
edit: grammar
edit
Post by pezz
This thread should give you an idea of why you should go down the holy tree rather than the prot tree, if you're interested in raid utility.
Other than that I highly, highly recommend reading the stickies before doing anything or asking any questions. They're there for a reason.