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General Lore Discussions
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Post by
Rankkor
So...I guess this just falls under the umbrella of "stuff that should have been updated in Outland, but wasn't, because it's not part of Cataclysm". :)
not quite.
First of all, I have to remind you that the horde is BIG, it's HUGE, nagrand and terrokkar won't have the resources to sustain them in the long run.
Then we have the fact that Outland is dieing. Several quests in the netherstorm have confirmed that outland has it's days numbered, at some point in the nearby future, that planet won't be able to sustain life at all. And this is confirmed upon examining hellfire peninsula, shadowmoon valley, netherstorm, and even most of the blade's edge mountains.
Only the marsh, the forest and nagrand itself are lush with life, and then these zones are much smaller today than what they used to be before the shattering of outland. This is also why so many mag'har orcs have left Garadar and joined the horde.
The world is healing, but if it has about 5+ million people there harvesting the resourses they need, the already battered land will tear itself apart. Via the efforts of the earthen ring, outland may fully recover at some point in the future, at that time orcs may return home once and for all, but that day is VERY far away, and untill that day comes, outland must not be abused in order for it to heal.
Then we have to factor in the detail that most of the horde already have a home in azeroth and most would be reluctant to leave. Blood elves have quel'talas, Taurens have mulgore, Forsakens have Lordaeron, and Trolls have their islands. Orcs made a commitment to the horde when they recreated it, if the horde packs up their bags and leaves for outland, they would essentially leave their allies alone in azeroht, helpless for any attacks from the alliance.
True allies don't abandon their brothers once they find a better place to live. Orcs made a blood-pact with the other races of the horde, and they will honor it. If tensions between the alliance and horde cease once and for all, and a fully fledged lasting permanent peace is achieved, once outland finishes it's healing, orcs could return home, but untill that day, their duty is on azeroth.
Post by
Monday
Alliance. (I'm less knoledgeable of the alliance than I'd like, so this list may be more incomplete)
Wildhammer Dwarf
part of the Dark Iron Dwarves (as of cataclysm)
Frostborn Dwarf
Broken Draenei.
and the Highborn Night elves.
Half-elves.
High-elves.
Pretty much. Kul Tiras and the remnants of Arathor are also members. Dalaran was, but now isn't.
Post by
Braevia
Nobody is suggesting the orcs abandon Azeroth entirely, but it's odd that *none* of them moved back, or even tried to fortify the existing Mag'har encampments. I mean, that's Garrosh's homeland...he's going to pimp out his new capitol with iron walls and leave his ancestral home looking shabby? Bad form, Warchief. :D
Post by
Adamsm
Well technically, between the Mag'har and the Kurenai, there's not much to fortify back home; the Ogres were dealt with, Sunspringer Village was revenged, Oshu'gan was cleaned up, the Forge Camps were eradicated, the Eredar Lord was killed, and the Elements were 'calmed.
Of course, the Greatmother is the actual leader of the city, and if she wants it to remain as it was for the ancestral orcs, it will, as she can kick Garrosh's arse if he tries the Orgrimmar make over on her cities heh.
Post by
Skreeran
Might have broad stroked it too much, but it would make some sense that not all of them are direct children of the actual Demi-God and his 'real' children. And I call of the ones with the Cenarius/Son model Keepers, even if they aren't heh.
Well, the War3 manual calls them "sons" and "daughters" of Cenarius, /shrug, and
we know Zaetar and Remulos had sons as well
.
I don't know, maybe it's just personal bias, but I'm more inclined to interpret the name "
Sons of Cenarius
" as literally meaning "descendants of Cenarius," rather than going by a vague one-sentence factoid in a terrible Knaak novel.
After all, we know that at the very least Zaetar, Remulos, and
Ordanus
are his children. We know Remulos at least had
Keeper of the Grove
and
Dryad
children.
Since they're immortal, and had 10,000 years or so (longer than all recorded human history) to bump uglies and make little baby dryads and Keepers, it's believable that all keepers and dryads literally descend from Cenarius in some way.
Post by
Adamsm
Also possible that some are Night Elves who really failed at their druid training....hm, wonder what would have happened if that had occurred to Illidan heh.
Edit: And I've never disputed the actual Sons of Cenarius. And technically, Cenarius is also the grandfather of the Centaur race, as his son had the relations with psycho Earth Princess. There's also his as yet unseen son
The Centaur
(not to be confused with the main Centaur race), which just opens up more questions.
And going with the idea that at least some Dryads and Keepers are possible ex-Night Elves, would also show more of a 'large' gene pool, as it's not all Demi-God inbreeding.
Post by
306612
This post was from a user who has deleted their account.
Post by
Rankkor
Alliance. (I'm less knoledgeable of the alliance than I'd like, so this list may be more incomplete)
Wildhammer Dwarf
part of the Dark Iron Dwarves (as of cataclysm)
Frostborn Dwarf
Broken Draenei.
and the Highborn Night elves.
Half-elves.
High-elves.
Pretty much. Kul Tiras and the remnants of Arathor are also members. Dalaran was, but now isn't.
yhea but kul tiras, and arathor are humans :P I was listing the non-playable
races
of the alliance and horde.
it is funny that there aren't more non-playable races in the alliance, barely the diferent varieties of dwarves, and elves, with the broken draenei.
Post by
Monday
Alliance. (I'm less knoledgeable of the alliance than I'd like, so this list may be more incomplete)
Wildhammer Dwarf
part of the Dark Iron Dwarves (as of cataclysm)
Frostborn Dwarf
Broken Draenei.
and the Highborn Night elves.
Half-elves.
High-elves.
Pretty much. Kul Tiras and the remnants of Arathor are also members. Dalaran was, but now isn't.
yhea but kul tiras, and arathor are humans :P I was listing the non-playable
races
of the alliance and horde.
it is funny that there aren't more non-playable races in the alliance, barely the diferent varieties of dwarves, and elves, with the broken draenei.
You
did
list Wildhammer and Dark Irons as separate races. Really they are just separate cultures, with different skin colors.
Post by
Rankkor
You did list Wildhammer and Dark Irons as separate races. Really they are just separate cultures, with different skin colors.
they are diferent varieties of dwarves. Much the same way as dragonmaw orcs and mag'har orcs are diferent varieties of orcs.
however, there is physically no diference whatsoever between a stormwind human, a lordaeronian human, a gilnean human, an arathor human, or a theramoore human.
a list of "nations" of the alliance would include every single country that backs up the alliance, but a list of races is diferent.
Wildhammer dwarves may be very similar to ironforge dwarves, but the diference is significant enough to make them sub-species, much the same way as high elves and blood elves are sub-species too.
Post by
Adamsm
Five distinct Clan races of Dwarves: Mountain, Dark Iron, Wildhammer, Frost, and Iron/Steel.
2 Distinct breeds of Orcs: Mag'har the Uncorrupted, and the Green skin version which over laps with the Fel ones.
1 version of Human, but split up into 5 main nations: Stormwind, Theramore, Kul Tiras, Stromguarde(those that are left), and the Northern Lordaeron remnants.
3 races of Elves: Night, High and Blood. Also two sub-races of NE's: Naga and Satyrs.
5 races of Trolls: Jungle, Sand, Island, Forest and Ice.
2 breeds of Tauren; the main ones and the Taunka.
1 breed of gnome.
2 Breeds of Worgen: Gilnean cursed ones and the Wild packs.
1 breed of Goblin, split up among several dozen cartels.
1 breed of Murloc, split up into several groups.
1 breed of Gnoll.
3 races for the Aqir Descendants: Silithid, Quarji, and Nerubian.
2 groups of Undead: Forsaken and Scourge, made up of many sub races.
Post by
306612
This post was from a user who has deleted their account.
Post by
Rankkor
Also, it seems that Marshal Dughan doesn't think that much of General Marcus Johnson, considering his reaction to the capture of Hogger (yes, the quest to kill Hogger is still in the game. At 0%, he gets captured by General Marcus Johnson and two mages that ported him there.)
In fact, Dughan asks you to check in on the Stockades to see if everything's all right.
Elwynn is finished, heading to Westfall, but you already get a glimpse of the whole "The Alliance really isn't that bad, honest." from the quests. The guards stationed at the garrison don't understand why they're sending troops abroad when they have problems in their own backyard. In short, it sets the storyline of "The Defias rise... AGAIN because of the same damn thing that is a bunch of stupid/corrupt nobles in Stormwind. Well, that and a crazy vengeful &*!@#."
to be fair, other than the starting "area", the starting zones are quite boring and relatively unchanged.
by area I mean stuff like northshire, valley of trials, gnomergan, echo isles, deathknel, ect. By starting zone I mean mulgore, elwynn, durotar, tirisfal, ect ect.
the starting areas are fine and dandy (the troll one is FANTASTIC) but the starting zones........ they are quite lame, and boring. Elwynn is 80% identical to before, so is durotar and tirisfal.
once you go to the secondary areas, prepare yourself to be BLASTED AWAY BY A WAVE OF SHEER AWESOMENESS.
westfall is awesome, redridge is awesome, silverpine is awesome, azshara is awesome, darkshore is awesome, Get the drift?
Post by
Skreeran
Elywnn was always my favorite starting zone, but that's mainly nostalgia.
Post by
306612
This post was from a user who has deleted their account.
Post by
Skreeran
How is Ungoro a rainforest if it has a volcano?Magic?
I don't know... I guess for the same reason there's a forest around
Mt. Rainier
(beautiful mountain by the way... :P).
Really, though, things like meteorology and ecology only selective apply to Warcraft. WoW operates almost exclusively on Rule of Cool and Rule of Funny (at least in the games; in the novelizations, authors have their own takes on the universe... part of why I like Golden so much is because her books are usually very serious and realistic).
Post by
Patty
How is Ungoro a rainforest if it has a volcano?Magic?
I don't know... I guess for the same reason there's a forest around
Mt. Rainier
(beautiful mountain by the way... :P).
Really, though, things like meteorology and ecology only selective apply to Warcraft. WoW operates almost exclusively on Rule of Cool and Rule of Funny (at least in the games; in the novelizations, authors have their own takes on the universe... part of why I like Golden so much is because her books are usually very serious and realistic).
Except for travelling across - was it all of Ashenvale? - in a day or so.
Post by
Adamsm
How is Ungoro a rainforest if it has a volcano?
Volcanoes exist in a wide variety of terrain, from under the sea to desolate mountains. Un'goro is also the land of the dinosaurs and apparently just as it was during the Sundering.....of course, it's a Titan land like the Basin so makes sense.
Post by
Skreeran
How is Ungoro a rainforest if it has a volcano?Magic?
I don't know... I guess for the same reason there's a forest around
Mt. Rainier
(beautiful mountain by the way... :P).
Really, though, things like meteorology and ecology only selective apply to Warcraft. WoW operates almost exclusively on Rule of Cool and Rule of Funny (at least in the games; in the novelizations, authors have their own takes on the universe... part of why I like Golden so much is because her books are usually very serious and realistic).
Except for travelling across - was it all of Ashenvale? - in a day or so.What?
I think you're talking about the Shattering, but I'm not sure what part.
And Golden is usually good about distances, like when she had Arthas ride for three days to get from Capital City to Dalaran (or was it vice versa?).
Post by
355559
This post was from a user who has deleted their account.
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