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14/3/54 tank spec evaluation
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Post by
303745
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Post by
Porcell
So here's what I'm thinking. Deep wounds for me is routinely between 6 and 9% of my overall damage. So that means each talent point in deep wounds is giving me a 2-3% increase in my overall damage.
Now look at Revenge. Revenge is consistently around 10-15% of my overall damage. That means each point in Improved Revenge is equal to around a 1-1.5% damage increase.
If anything, I would drop 2 points from Imp Revenge, 1 point from Cruelty, and leave myself with 15/4/52 build...
http://www.wowhead.com/?talent#LAM00fZhoZVItMx0zidIzsGo:dcozmo
In fact, I've been thinking about this for quite some time; I think I'm going to go respec to 15/4/52 right now.
Post by
121564
This post was from a user who has deleted their account.
Post by
Porcell
So here's what I'm thinking. Deep wounds for me is routinely between 6 and 9% of my overall damage. So that means each talent point in deep wounds is giving me a 2-3% increase in my overall damage.
Now look at Revenge. Revenge is consistently around 10-15% of my overall damage. That means each point in Improved Revenge is equal to around a 1-1.5% damage increase.
This is a bad way to look at it, if you are talking about tanking. You're right, but for the wrong reason.
I was referring strictly to single boss fights; 3/3 deep wounds is around 8-9% of my damage on most single boss fights. 2/2 Improved Revenge is responsible for ~2% of my overall damage.
On trash and heroics deep wounds shines even more. I'm so busy throwing thunderclaps, shockwaves, and devastates that I rarely use revenge in an instance.
Like you said, Revenge doesn't have a crit modifier talent, so it's just base 7-9% whatever your crit is. Heroic Strike, Thunderclap, Cleave, Devastate, Shield Slam all have the 15% crit talents.
I'm | | this close to dropping revenge off my bars completely. If it weren't for the 2-rage cost I would and go with just Devastate, Shield Slam, and Heroic Strikes.
Just to show what I'm talking about, let me take a random boss fight. Ignis, I did 22 revenges for 54,102 damage, which was 11% of my overall damage. Those 21 revenges did 54,102 + 21*121 = 56643 threat. Now my average Devastate hit on that fight was 2519. Suppose that I had used Devastate 21 times instead of Revenge; that would be 52899 damage. The threat would be 52899 + 21*(630+3500*0.10) = 73479 threat.
The only deciding factor here would be the rage costs, Devastate's 12 vs Revenge's 2. That ends up being 210 rage over the course of the fight. Moving the 2 points from Imp Revenge over to Shield Spec should make up for at least 50% of that rage loss...
Regardless, even without the Imp Revenge talent, I think it will still be a good idea to hit Revenge any time it lights up and Shield Slam is on cooldown.
Post by
366678
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Post by
357881
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303745
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Post by
jwjsmith
I ditched DW a long time ago.
Threat is still not a problem and the survivability from Imp. Disciplines and 5/5 Shield Spec. more than makes up for any dps loss.
Post by
121564
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Post by
450981
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Post by
Porcell
I could be wrong as I am new to warriors.. but I thought that after 5 devastates there was no additional aggro gain? Or was that Sunder?
Devastate will always do Damage + 315 + 5% AP threat, no matter if it is the first, third, or twentieth application.
Sunder is the same way, except it's 360 + 5% AP threat.
Back in TBC, Devastate would give an extra 550 threat (which was how much Sunder gave at the time) on the first 5 applications of Devastate.
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