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Bear Avoidance Question
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Post by
Aedalas
I've read through all the stickies (inorite) but I'm not really seeing much about what our stats should look like, the best I've found so far is this: Tanking-
-heroics- 20k armor, 25% dodge, 20k hp un buffed.
-10 man- 22k armor, 30-40% dodge, 24k hp un buffed. 6.5% soft capped on expertise prefered.
-25 man- same, but if you want to do patchwerk, you need 24k armor and a 26k health pool(this is the recomended minimum for 25 man, but 2 of the 4 quarters are possible with 10 man stats). I forget my actual stats in bear form (
toon
) but I'm around 40% dodge self buffed and have the hp minimum in cow-form so thats non-issue. What I'm concerned about is dodge seems low to me. This is the only mention of where it should be I've found but I can't shake that feeling. Also that post is rather old and one 10 man is not the same as the next. Most other (plate) tanks I know tend to have over 50% avoidance and I'm still just shy of that even with procs up. Yes I know I'm not a plate tank but its enough to make me question it.
This toon is an alt so I'm not planning on regemming with epic gems anytime soon, though I will probably continue to use epics in any new pieces, just not the 200 crap. But basically I'm just asking if I'm on the right track here. Wow-heroes shows me suited for Ulduar 10 up to TotCr 10 and Ulduar 25 but I don't feel I'm geared enough and am a bit sketchy on trying it so I've stuck to running my priest thus far.
I understand that there isn't some magic set of numbers you must have to tank X instance, but I'd be very appreciative if someone could try. Forget Naxx and OS and all that, I'm just wondering if I should even step foot in the higher end content as is.
Appreciate any feedback given and I'll update with actual bear stats as soon as I can. Thank you in advance.
Edit: 28881 armor, 40.45% dodge, 223 hit (I know >.<), 37 expertise.
Post by
109094
This post was from a user who has deleted their account.
Post by
176018
This post was from a user who has deleted their account.
Post by
Aedalas
actually it looks your your right on track.
40% dodge unbuffed (or self buffed) is actually pretty decent for a raiding druid (raid level depending ofc)Thank you Parra, guess theres not much left then to try it out ^.^
Though I've always wondered about all the people here saying that have 50% dodge in half blues, thought I was doing something wrong but guess they're just full of it after all.
Post by
109094
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Post by
MegaVolt
What does "self buffed" dodge actually mean? Do you count the Idol / weapon enchant into that?
With Idol of Mutilation and Mongoose we have 2 procs that basically have a 100% uptime, adding a lot of permanent dodge. Not including trinket procs is obvious since they aren't always up but what about those two? Are they generally considered part of the 40% self-buffed?
Post by
109094
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Post by
176018
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Post by
Bazar
I'll just add, plate classes tend to have more avoidance then druids have.
Its not really much of an issue, we have more HP and armor. I think we got the better end of the bargain personally.
Post by
Punkenjoy
yep
Avoidance is only good for physical damage and its based on RNG with DR.
you can be lucky or unlucky. I find also that when you dodge too much in a row, healer sometime got distracted by other task and after i have to use some cooldown to avoid death. This is a problem if you group with healer who play to beat everyone else on the healing meters.... if you have a good healer assigned to you, this is not realy a problem ofcourse.
Armor is also for incoming physical damage but do not have DR, it have a cap where more defense is useless but with all these change to the bear form and feral tree, its no longer reachable. i had more armor on my druid in BC than in WoTLK. =)
Pure Health is good for all incoming damage.
Post by
Bairforem
Feral Druid are lack luster tanks right now and as such they do suffer with less avoidance and in exchange have a bit more health to make up for it. The only real option you have is to socket agility in red sockets to add more dodge/avoid/crit/AP and then get Stam where possible. Agility can add some nice amounts of dodge to help with tanking while providing crit for Savage defense.
With my dps gear I tend to tank heroics. Geared mostly in ArP I still have a lot of crit on the gear which makes my Savage defense proc off rather often and with my AP a decent sum of damage is mitigated constantly. Otherwise in raid situations the lack of avoidance is best made up for high HP which in return will gain more from JoL and LotP health procs.
Post by
Aedalas
I'm confused by where this is going, did anyone other than parrazell and mareimbri actually read my post?
Post by
176018
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