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Am I ready for Naxx?
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Post by
223885
This post was from a user who has deleted their account.
Post by
Dralas
Well, you have the impale build. I myself look down on that since I'm more of a traditional tank taking more prot talents, but that's not too important.
Glyphs: Cleave is a no-no. You don't need glyph of cleave. In my opinion, replace that with glyph of vigilance, and replace heroic strike glyph with the shield slam one.
HP: For 10 man naxx, you are perfectly fine, just people now expect full ulduar gear for 10 man naxx which is a joke. Just knock them on the head and remind them its naxx, not Black Temple in the ye old days.
Avoidance: Its alright. You want more parry for sure, block isn't a stat worth focusing on right now, so I'd suggest getting the trinket from HoL, that way you get alot of defense and can get rid of any enchants you don't want.
Threat: Your hit rating seems fine, your expertise scares me a bit. Kinda low and that's alot more important then hit rating. I'd suggest get a bit more, but for now your fine.
Enchants: Your cloak enchant isn't the best. There's a defense enchant that can serve you well instead of a haste one.
For the most part, your ready for 10 man naxx, just read up on the fights so people won't regret taking you.
Post by
SeaOfHoles
People are such easy mode players these days. Where are their balls? 26K not enough for Naxx? Heh.
Post by
Porcell
People are such easy mode players these days. Where are their balls? 26K not enough for Naxx? Heh.
Have you ever heard of the The Wayback Machine? It's a website that archives other websites. Basically you can type in a web address and it will give you a list of past dates you can click on and it will bring up what the page looked like back then.
Anyway, I wish there was a Wayback Machine for my WoW characters. I'd like to know what my gear was like that first time I walked into Naxx the last week of November last year, or Naxx25 the first week of December. I'm SURE I didn't have the kind of gear that people are listing as a minimum now. And with players getting more and more geared, you'd think the minimum would stay the same or be dropping...
Post by
Lorkin
Glyphs: Cleave is a no-no. You don't need glyph of cleave. In my opinion, replace that with glyph of vigilance, and replace heroic strike glyph with the shield slam one.
Keep the Cleave one, and get the Glyph of Blocking. Cleave is a great way to hold trash threat. Warriors without this glyph generally have issues with packs of trash mobs. Blocking really should be the mandatory glyph for all warrior tanks.
Otherwise your stats for 10 man Naxx should be ok. 25 Naxx though, you'll want to get better gear. Shame you couldn't craft the Titansteel Helm piece, tons more health and would bump you to the 27k unbuffed ranged. Just run Naxx 10 and hope for good tank piece drops. And work on your expertise soon, 52 just isn't enough.
Post by
161859
This post was from a user who has deleted their account.
Post by
marklartank
Keep the Cleave one... Warriors without this glyph generally have issues with packs of trash mobs.
that is not a fair statement at all. some warriors may have issue with aoe threat, but to say it's a given is just not true. it increases the number of targets hit from 2 to 3, nothing more. if you don't rely on cleave much to begin with, it isn't going to do a whole lot for you.
i certainly won't say it's a bad glyph, but i generally use others. this glyph really comes down to playstyle and personal preference.
Post by
Fakir
Your health is perfectly fine for Naxx 25. If you really want to increase it, then you could change your expertise gems and defense gem to green def / sta gem and purple exp / sta gems. That would give you an extra 36 stamina before taking talents and buffs into account.
The lost defense could be regained but putting a +defense enchant on your cape.
Post by
Lorkin
that is not a fair statement at all. some warriors may have issue with aoe threat, but to say it's a given is just not true. it increases the number of targets hit from 2 to 3, nothing more. if you don't rely on cleave much to begin with, it isn't going to do a whole lot for you.
i certainly won't say it's a bad glyph, but i generally use others. this glyph really comes down to playstyle and personal preference.
The warriors I have run into that have issues with AoE threat are the ones without the glyph. We're talking beginning Naxx here, not Ulduar progression. If you are well into Ulduar (like you seem to be), you generally have a better handle on how to tank multiple mobs. So folks that are more experienced can forgo the Glyph of Cleaving.
For those new tanks though, I highly recommend taking that glyph and using Cleave if you don't do so already. When I first started using that combo, my AoE threat problems went away. I think the starter tanks that don't know about that combo would be surprised how well it works. Sure it takes the targets from 2 to 3, but in heroics and most of Naxx 10 you only have 2-3 elite mobs in the pack. The rest is AoE'ed down and have little health to begin with. A thunderclap and shockwave afterwards and they are usually dead, leaving the 2-3 elite mobs left. Cleave takes care of those mobs.
Post by
SeaOfHoles
Anyway, I wish there was a Wayback Machine for my WoW characters. I'd like to know what my gear was like that first time I walked into Naxx the last week of November last year, or Naxx25 the first week of December. I'm SURE I didn't have the kind of gear that people are listing as a minimum now. And with players getting more and more geared, you'd think the minimum would stay the same or be dropping...
I think one of the issues is there are soooo many poor DPS players. They know 1 speed, "max dps", "all out" or "everything I got". They need a massive tank to make up for their inability to control their DPS.
Post by
marklartank
The warriors I have run into that have issues with AoE threat are the ones without the glyph. We're talking beginning Naxx here, not Ulduar progression. If you are well into Ulduar (like you seem to be), you generally have a better handle on how to tank multiple mobs. So folks that are more experienced can forgo the Glyph of Cleaving.
For those new tanks though, I highly recommend taking that glyph and using Cleave if you don't do so already. When I first started using that combo, my AoE threat problems went away. I think the starter tanks that don't know about that combo would be surprised how well it works. Sure it takes the targets from 2 to 3, but in heroics and most of Naxx 10 you only have 2-3 elite mobs in the pack. The rest is AoE'ed down and have little health to begin with. A thunderclap and shockwave afterwards and they are usually dead, leaving the 2-3 elite mobs left. Cleave takes care of those mobs.
i do remember back then, and i actually did use the glyph myself for awhile. i just didn't think that it made enough of a difference to be worth a major glyph slot, especially when i was first in naxx (i still think it's one of the best glyphs for someone focusing on heroics).
you pull 7 mobs, the glyph doesn't care if it hits elites or not, and i have no way of knowing what got hit. i still found that TC/SW, then tabbing through the mobs works just fine, and i could use that slot for another boss-type glyph. a quick taunt takes care of that one elite you might lose threat on because your cleave only hit 2/3 mobs.
it's not a bad choice, but the OP has only 12 expertise and i think a threat glyph would be preferrable. better to work a little harder on trash and have a smoother boss experience.
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