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10.2.7
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Dodge and diminishing returns.
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384489
This post was from a user who has deleted their account.
Post by
Heckler
First, there is no 'kick-in' amount -- Dodge, Parry, and Miss all 'diminish' as you increase them; 40ish % is where most TTL calculators start valuing stamina higher per budget is all, but in reality, its not a fixed thing at 40%, it will be a function of your gear also. To address your question specifically, if you're missing 4% dodge from talents then you should probably use ~35%-ish. Here's a couple links to research.
Here:
Here's a druid-specific breakdown of your question that I posted last week-ish.
ElitistJerks thread by Whitetooth (Discovered and derived the diminishing returns calculation himself)
Post by
384489
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