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PTR
10.2.5
PTR
10.2.6
[3.2 paladin changes]
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Post by
299425
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Post by
svirve
But I got the impression that the CD will be removed, as Blue states that they want us Retardins to make a choice between using the AoW on a FoL or an Exo. Seems like getting a bunch of AoW proc's during a 15 second Exo cooldown isn't much of a choice. :P
AoW will only proc from melee critical strikes post 3.2.
Using a 3.5 speed weapon you'll have 15/3.5 = ~4.3 hits in 15 seconds.
That means you'd need a ~23.2% crit chance in order to get ONE AoW proc within the exo cooldown.
Most rets dont have more than 30-35% crit chance.
What you should be worrying about is how the exo cast time is going to affect your swing timer. Or if it will to be precise.
Post by
160947
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Post by
154749
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Post by
echo808
i guess i should buy the glyph of seal of command now just in case...cause when 3.2 hits, the price should go up...lol
and hopefully everyone picked up SoC during the last talent point return...if not, save up some gold...
Post by
Synectics
AoW will only proc from melee critical strikes post 3.2.
Using a 3.5 speed weapon you'll have 15/3.5 = ~4.3 hits in 15 seconds.
That means you'd need a ~23.2% crit chance in order to get ONE AoW proc within the exo cooldown.
Most rets dont have more than 30-35% crit chance.
What you should be worrying about is how the exo cast time is going to affect your swing timer. Or if it will to be precise.
Thanks, I keep forgetting that change anytime I go, "Oh boy, Ret changes, and they're not nerfs!" >.>
It's like the winds of change blew in, which happened to shove a nerf bat right through our asses incidentally.
Post by
svirve
AoW will only proc from melee critical strikes post 3.2.
"Melee critical strikes" almost certainly includes Crusader Strike and Divine Storm. Basically, anything that currently deals physical damage is probably going to trigger AoW in 3.2. More than likely, we will see near 100% uptime on insta-Exos regardless of whether or not the Exorcism cooldown is removed or shortened.
Edit: Before you say, I did read the patch notes and it says "only melee critical strikes" but that's because currently it also procs from Judgement criticals, which is considered a ranged shot. So, yea, I still believe it will proc on CS and DS crits as well as regular white crits.
I wouldn't be too sure though. My bet is that they will make it "white swing" critical strikes only.
Post by
160947
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154749
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Post by
Synectics
However, in PvP, I could see "white hits only" being a big problem. I know the AoW proc buff timer rolls, but in PvP you are going to use the FoL proc any time you aren't at 100% health. If it only proc'd off white hits, it wouldn't be very reliable, since everyone has enough resilience to make your effective crit percentage in the 20s, and RNG could punk you to the point of never seeing a single proc before you're dead. Be aware that I don't actually PvP much so I could be way off on that, but I really think they've just traded "Judgements" for "white hits" for AoW procs.
Very, very true. We rely pretty heavy on AoW FoL's in PvP, as we're not known for stacking lots of Stamina. So if it's how svirve is thinking... it'd be bad in PvP. >.>
Post by
234695
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234695
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153944
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Post by
kevinjohn3d
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%.
Well, there's a quiet nerf right there. svirve, that protribution spec might be less likely after all..
They are doubling the block value of all shields, so its still a buff
Block Value: The amount of bonus block value on all items has been doubled. This does not affect the base block value on shields or block value derived from strength.
The block value change isn't affecting shields, only other items. And for the protibution spec, they were stacking strength for BV instead of straight BV so that you would get AP for melee strikes as well.
For regular tanks, it's not that big of a difference, for the suggested protibution spec, it's quite a change.
Also, if you're a pally tank who prefers avoidance and has little block value gear then you will notice your SotR hitting for less.
Post by
Proky
Just when i was starting to like the class. oh well.
It was fun while it lived.
Why lower its
burst
damage, it did just the right amount of damage, though i never did pvp, i found it too primitive and pointless.......grinding pointless hours for honor to buy gear that you could get in naxx in one run....
fix
Post by
Cyrael
For those interested in the fabled shockadin spec...
Shockadins won't work either, the way you hope, because a Shockadin won't be able to spec high enough into the Ret tree to get AoW anyway...
Maybe I'm missing something in
my shock spec
, but I think it's possible to get deep enough in ret for AoW, not that it will do me much good in 3.2 since it won't proc off of judgements anymore. That doesn't matter a whole lot if you're mainspec Holy and just using the hybrid in PvE for a soloing offspec. Though in PvP (which I'm very new to, btw) it's nice to have another occasional instant-cast heal besides HS, which I favor for attacking (obviously).
For those talking about how Exorcism will now become a big part of Ret damage, I call BS. They've talked about providing a 1.5sec cast time, and it triggering off AoW procs, but it still has a 15 sec cooldown. It just means that RNG determines whether or not you can use it straight off cooldown. ... so they have 1.5 sec casting times. It's not a game maker, even if we can use it in PvP.
So true. With 3.1 using Exo while charging our opponents was really nice, but a little OP for ret. The new cast time will certainly make things tougher than in the openning week of 3.1, but I think it allows for a little more strategy and timing. The CD is still pretty long, even with
Purifying Power
which makes it less useful in PvP than it seems Blizz is making it sound.
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%.
Well, there's a quiet nerf right there. svirve, that protribution spec might be less likely after all.
This hurts the shock build right along with the protribution spec. Playing around with
Libram of Obstruction
I was critting SotR for 3k+, which I thought was fun
Post by
286251
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Post by
201583
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Post by
Synectics
They should just change the old SOM glyph to become the SOC glyph.
Ironically, if you check the patch notes -- that's getting changed to Glyph of Holy Wrath, which lowers the cooldown by 15 seconds.
Yeah. That's right. Suddenly all of us with SoB/M glyphs get 15 seconds off of our Holy Wrath cooldown. THAT'S useful. :P
Post by
MischievousLoki
Right now I'm just worried about the loss of functionality of Exorcism for holy and prot.
For holy, if they remove the cooldown it'll be nice to be able to have a spammable nuke for soloing so it isn't so slow (though it'd be nice if it scaled better with SP) or in PvP so you could actually kill someone maybe instead of just staying alive for a long time.
For prot it's nice single target threat and an extra way to grab mobs from range (for fights like thorim's arena, where you exhaust literally all your ranged attack cooldowns sometimes to keep people from being smacked). If the cast makes you unable to block/dodge/parry (like most spells) then it's completely unusable from a tank's perspective. I just hate to lose a good tool and it looks like that's what's happening.
Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%.
Well, there's a quiet nerf right there. svirve, that protribution spec might be less likely after all..
They are doubling the block value of all shields, so its still a buff
I'm not wearing any block value gear.
They're only doubling block value as a stat on gear (not on shields, not from strength)
This change makes me lose 5700 (potentially more because I didn't calculate the libram) threat-per-minute unbuffed from ShoR
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