This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Why 3/3 Emp Renew?
Post Reply
Return to board index
Post by
karlusdavius
Here are a few logs from our main healing healing priest, Cadee
http://www.worldoflogs.com/reports/BJ4q96aptEIhi5D0/details/78/?s=0&e=13695
As you can see
renew as a HoT - 265,705
Empowered Renew - 84,188
Armory
Discuss
Post by
179389
This post was from a user who has deleted their account.
Post by
karlusdavius
Well considering it s4th on the meters, id say she does use it often. She uses it ride wide and usually pops it on and dps who she has just healed up.
The discuss factor was about Emp Renew.
She rolls with 3/3. Is the gain (84,000 +healing) worth those 3 points?
Post by
179389
This post was from a user who has deleted their account.
Post by
karlusdavius
it would reduce her Emp Renew value to about 500hp per cast, so she'd still be getting the same bonus as she's effectively getting now.
thats what im getting at. I dont want to know where she would put the other points.
I want to know about 3/3 Emp renew and, judging from the gain shown in a log, is it worth it?
trying to keep it in tune with the title here.
Post by
179389
This post was from a user who has deleted their account.
Post by
217276
This post was from a user who has deleted their account.
Post by
260770
This post was from a user who has deleted their account.
Post by
245557
This post was from a user who has deleted their account.
Post by
karlusdavius
Guardian spirit... jeez, I don't see anything special about it. If you're in the situation where the tanks dies on you, either the tank doesn't have his avoidance in order or you don't have your healing in order. I have tried guardian spirit, and found it useless.
or somebody stepped in green goo on yogi and spanwed another add. Its great with the glyph for those types of times. It saves a wipe and allows the raid time to recover. Its a very good spell
Post by
91278
This post was from a user who has deleted their account.
Post by
292117
This post was from a user who has deleted their account.
Post by
273446
This post was from a user who has deleted their account.
Post by
179389
This post was from a user who has deleted their account.
Post by
OscarDivine
Ignayshus is correct. This is only an optional change to builds that I am suggesting here. In my originating post, I tried to be as clear as possible that this isn't supposed to become the new standard, but rather an option for players that want to add additional talents to their arsenal.
Personally, I think it's ab-fab for my play-style because I don't use Renews as much as I do other spells that can benefit from my other talent points I was able to use.
I will say, however, that I did heroic Razorscale this morning and I do miss having the larger initial tick, but only for the phases when the fireballs fall from the sky and lop 50% off of peoples' health. I still didn't find it to be that difficult though. :-)
Post by
karlusdavius
Ignayshus is correct. This is only an optional change to builds that I am suggesting here. In my originating post, I tried to be as clear as possible that this isn't supposed to become the new standard, but rather an option for players that want to add additional talents to their arsenal.
Personally, I think it's ab-fab for my play-style because I don't use Renews as much as I do other spells that can benefit from my other talent points I was able to use.
I will say, however, that I did heroic Razorscale this morning and I do miss having the larger initial tick, but only for the phases when the fireballs fall from the sky and lop 50% off of peoples' health. I still didn't find it to be that difficult though. :-)
I seriously hope you have taken the time to macro Inner Focus to Divine Hymn on your disc spec. Seeing hal the raid with my Divine Aegis shield is just awsomeness.
Maybe thats why blizzard took away our raid bubble?
Post by
OscarDivine
Tbh I don't like the OP specc... looks like a panic / burst specc to me rather than an outlasting one.
was only a suggestion, and it is what I am currently using. I like it and I don't have any problems "outlasting". I think you're missing the point of this post.
Glyph of renew, along with 3/3 yields a nice tick. I use Glyph of prayer along side with this to great effect. You get 2 ticks running on the tank, giving you some time to either take care of someone else or just rest in hope of passing the 5 sec.
I (along with many other players I'm sure) wouldn't want to sacrifice our PoH, CoH, Guardian Spirit, and Flash Heal glyphs for the Renew glyph. There's just far too much investment for a spell that many of us won't use nearly as much as others. This is not to say that some may not want to. Renew is one of those spells that some people really lean on.
One thing I don't understand is why you don't specc Inner focus? It's probably the most valuable regen talent there is.
It isn't a regen talent, it's a free spell with extra crit talent. While it is fantastic for using along side PoH or Divine Hymn, I do not spec for it because (quite honestly) I just forget to use it in the heat of the battle. I prefer passive abilities. Again, Inner Focus is one of those very highly preferential talents and isn't in any way made out as a CLEAR core Holy Talent. Holy Priests have so much customization to their talent trees because their style of healing and playing differ so greatly from one another. This is exactly the point of taking 1/3 instead of 3/3 Empowered Renew.
Imagine this scenario: Prayer of healing (one is sure to crit), free flash heal goes to tank, 50% mana regen ticking, Inner focus (means you can cast a heal without resetting the 5 sec rule.), cast slowest spell (prayer or greater) hang back 3-5 sec ->> Yum yum, you regain 5-6k mana, with no effort. If you at the same time manage to pop a spirit trinket... well, math math.
Most of us already don't have mana issues. See above.
I only put one point in Test of faith because I don't know what to do with it. I might try that bubble talent since speed would be nice in some cases in Ulduar.
I don't know if you've read anything on Elitist Jerks, but there are some REALLY compelling arguments for keeping Test of Faith for Holy Priests who are healing in Ulduar. The primary reason really boils down to the Damage phases causing huge amounts of damage to the raid which can easily drop any of your DPSers down to 50% or lower. In almost all cases where raid healing is needed, you're healing the player while they're at the point where ToF will help you out. Why not accept a passive 12% increased healing?
Guardian spirit... jeez, I don't see anything special about it. If you're in the situation where the tanks dies on you, either the tank doesn't have his avoidance in order or you don't have your healing in order. I have tried guardian spirit, and found it useless.
If you don't see anything special about it then you're completely missing the use of this spell. While it's fine and dandy that you can save your tank, that isn't really the primary function of GS in my opinion. It's 40% increased healing received on the tank or whatever player needs it when damage spikes are huge. When glyphed, this spell is absolutely amazing. I use it on every CD unless I'm reserving it, as I might on Mimiron. I won't even get started on other fights that this spell becomes tremendously useful as other players have already chimed in.
The extra points left over I put in Mental Agility. Out of 6 potential healing spells, 4 of them are instant casts. Again extra mana to last and keep lasting.
You seem obsessed with never running out of mana. If you aren't OOMing during boss fights then you don't have a problem. If you are a Holy Priest and you end the fight with an enormous amount of mana left over, it won't do you any good. I would then call those wasted talent points. If you have all of these talents as you're taking and STILL OOM during fights, I think you must be doing something seriously wrong. For those of us not OOMing during boss fights, I would say we're probably doing just fine without it.
If you stack crit and reach 25% in raids, then you'll get your renew / dispell / prayer crits, giving you haste and free flashes to deal with the incomming damage.
I haven't been able to top meters before the big talent change, now I do.
Dispel crits? How can you crit a dispel? Does that ... throw that debuff back on the boss that gave it to the player? I don't understand? ;-)
ok, seriously though, yes 25% is really a good crit rating to have, although really 20% will achieve the same effect if you're using PoH or CoH.
Topping the meters isn't the point here. We are all trying to be better healers given the tools that we have. If topping the meters is you goal, then I'm glad you've reached it. :-)
edit: We really should be trying to stack as much crit as possible after what I think most of us can agree would be approximately 10% + haste.
Post by
OscarDivine
I seriously hope you have taken the time to macro Inner Focus to Divine Hymn on your disc spec. Seeing hal the raid with my Divine Aegis shield is just awsomeness.
Maybe thats why blizzard took away our raid bubble?
Heh, I absolutely have. :-) I love using it on the XT-002 fight.
edit: I took out my own quote, I hate the extra clutter...
Post by
179389
This post was from a user who has deleted their account.
Post by
OscarDivine
You can't seriously want to glyph that spell...
For a player with 20,000 HP,a CRIT of this glyphed dispel would give you a whopping 1200 healing... Really? I mean... REALLY?
edit: I suppose it could proc you the flashes/HC, but I just don't dispel magic enough on every fight to make this even marginally worth while. The return on investment for this glyph are far too small to consider worth while IMO.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.