in your browser.
Table of Contents
Table of Contents
Shadow Priest Overview
The author of this guide is
, Moderator on HowToPriest. If you want to learn more about me or my work with the shadow priest community, check out
For more Priest discussion, visit one of their
(you'll find djriff in HowToPriest), or ask our guide writers questions on
For additional class and community Discord links
visit our Discord Servers page
Share your own spec guide using our new
class guide system
Rotation & Abilities
Macros & Addons
M+ and Raids
Shadow Priests are slowly being driven to insanity due to their power derived from the void. Shadow priests thrive, embracing
and feeding off of the minds of their opponents to reach terrifying new limits. A bulk of a shadow priest's damage comes from it's dots. If you're looking for a class that specializes in dots, high mobility, and reliable self healing, this is the class for you.
Changes in Patch 7.2
While our toolkit is staying largely the same, 7.2 brings a revamp of our artifact through empowered artifacts and some of our legendaries received a change as well.
Celumbra, the Night's Dichotomy
When an enemy is within 12 yards of you, you conceal yourself in shadows, reducing damage taken by 5% and increasing movement speed by 10-%. When no enemies are within 12 yards of you, Celumbra's starlight heals you for 1% of your maximum health every 1 sec.
Zenk'aram, Iridi's Anadem
Now also increases Voidform's Shadow damage dealt bonus by 3%
Anund's Seared Shackles
Shadow Word: Pain
deal damage, your next
gains 4% 3% increases damage, stacking up to 50 times.
Critical Strike was added as a stat equal to the amount of Mastery on it.
Healing from Vampiric Touch when you are at maximum health will shield you for the same amount. Shield cannot exceed (Total heal * 0.08 0.04 damage absorbed.
Darkness of the Conclave
Increases damage by 10% and stamina by 10%. (Replaces the previous Paragon trait
Increases the duration of Mindbender by 1.0 sec and Shadowfiend by 4.5 sec.
Void Torrent grants 800 haste to you and 4 allies for 15 sec.
Lash of Insanity
Void Tendrils summoned by Call to the Void generate 3 insanity for you when they deal damage with mind flay.
Concordance of the Legionfall
Your abilities have a chance to trigger Concordance of the Legionfall, increasing your Primary stat by X for 10 second. (New paragon trait)
Added Trait Ranks
Increases Shadow damage dealt by 4%
To the Pain
Increases damage dealt by Shadow Word: Pain by 24%
Unleash the Shadows
Vampiric Touch critical strikes have a 60% chance to create a Shadowy Apparition.
Increases damage done by Shadow Word: Death by 13%.
Thoughts of Insanity
Increases healing done by Shadow Mend by 40%
Touch of Darkness
Increases damage done by Vampiric Touch by 20%
Increases the damage done by Mind Sear by 20%
From the Shadows
Reduces the cooldown of Dispersion by 40 sec.
Increases damage dealt by Mind Blast by 20%.
Changes in Patch 7.1.5
Lots of changes were made to shadow during this patch.
has been removed from the game as well as a new talent,
was added. Across the board all of our spells have increased base insanity generation while
Surrender to Madness
was nerfed to compensate. Below you can find an exact list of all the changes shadow now has.
When you cast Shadow Mend on yourself, its damage over time effect heals you instead, and reduces all damage you take by 10%.
Legacy of the Void
Voidform may be activated Void Eruption may be cast anytime your Insanity level is 70 or higher 65 or higher.
Your Shadowy Apparitions now deal 100% increased damage and generate 4 3 Insanity.
You move 1% faster for every 5 3 Insanity you have.
Inflicts the target with a Mind Bomb. After 2 sec, or if the target dies, it unleashes a psychic explosion, stunning all enemies within 8 yds of the target for 2 sec 4 sec. (Tooltop Fix
Assail the target with shadowy spikes, dealing (45% of Spell power) Shadowfrost damage and leaving a spike embedded in their mind. Mind Blast will detonate these spikes, each dealing 200% of their original damage to the main target, and 100% to all nearby targets. - Removed, replaced with
Tier 7 Talent
Vampiric Touch also applies Shadow Word: Pain to the target. Replaces
Tier 6 Talent
Shadow Word: Void
Blasts the target's mind for (220% of Spell power) Shadow damage. Generates 25 Insanity. 30 second cooldown 20 second cooldown
Surrender to Madness
All your Insanity-generating abilities generate 150% 100% more Insanity, and you can cast while moving, until you exit Voidform. Then you die. Horribly.
Lingering Insanity persists for 8 seconds after you next enter Void Form.When Voidform ends, its haste bonus fades by 2% every second, instead of ending immediately. Name changed from Void Lord to Lingering Insanity. Lingering Insanity passive removed
Blasts the target's mind for (275% of Spell power) Shadow damage. Generates 12 Insanity 15 Insanity.
Assaults the target's mind with Shadow energy, causing (220% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 50%. Generates 8 12 Insanity over the duration.
Corrosive shadow energy radiates from the target, dealing Shadow damage over 5 sec to all enemies within 10 yards of the target. Generates 9 Insanity over the duration per target hit. When Mind Flay deals damage, if the target is afflicted by your Shadow Word: Pain, it deals (40% of Spell power) damage to all nearby targets. Generates 1 Insanity per target hit.
Shadow Word: Death
A word of dark binding that inflicts (325% of Spell power) Shadow damage to the target. Only usable on enemies that have less than 20% health. Generates 10 15 Insanity, or 30 Insanity if the target dies.
Releases an explosive blast of pure void energy, activating Voidform and causing (150% of Spell power) Shadow damage to all enemies afflicted by your Shadow Word: Pain or Vampiric Touch.
During Voidform, this ability is replaced by Void Bolt. Requires 100 Insanity to activate. Cooldown changed from 3 sec cooldown to 1.5 sec cooldown
Shadow Word: Pain
A word of darkness that causes (41% of Spell power) Shadow damage instantly, and an additional (287%369% of Spell power) Shadow damage over 14 sec 18 sec.Generates 3Insanity 4 Insanity.
A touch of darkness that causes 68 Shadow damage over 18 24 sec, and heals the Priest for 50% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec. Generates 4 6 Insanity.
For the duration of Voidform, your Void Eruption ability is replaced by Voidbolt: Sends a bolt of pure void energy at the enemy, causing (200% of Spell power) Shadow damage and extending the duration of Shadow Word: Pain and Vampiric Touch to their original duration on all nearby targets by 3.0 sec Requires Voidform. Generates 16 Insanity.
Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing allshadow damage you deal by 30%
When Voidform ends, you return to normal Shadowform, and you gain Lingering Insanity, allowing the Haste bonus to persist for 1 min or until you next enter Voidform.
What makes Shadow Priests special
Shadow Priests are priests that use their ties to the void in order to cause pain and suffering to their enemies. Most of their spells are either related to hits directly into their foes minds, weakening them with every blow or tapping into the power of the void to strike their foes with ancient powers. Like other
specs, they have the option to heal their allies' wounds, but at a much more exepensive cost. Shadow Priests can also convert the pain of their enemies into salvation to their allies, using vampiric rituals in order to do so. The main thing that makes Shadow Priests truly special is
Shadow Priests use both Insanity and Mana as a resource. As a Shadow Priest, you will be casting abilities which generate Insanity, and when you reach 100 Insanity, you can activate
which then affects your spell priorities.
is the ability which activates
. Mana is used to cast
Power Word: Shield
Shadow Priests have a low level of mobility which can be increased slightly by either
Body and Soul
Multi-dotting with Shadow Word: Pain, Vampiric Touch and using
are how Shadow Priests cause damage to large groups of mobs.
: The big personal cooldown for shadow. Baseline it's at 60% damage reduction. Lasts 6 seconds on a 2m cooldown (90s with Artifact traits). Also stops all insanity loss and stops
stacks increasing while it's active. Very useful for surviving things that would otherwise kill you. It's also useful if you need to extend
a few more seconds while waiting for
to come off of CD or you have to move for a mechanic.
Xal'atath, Blade of the Black Empire
is your artifact weapon as a Shadow Priest. It is closely associated with the Old Gods from which you draw power.
Shadow Priests excel at Priority target damage and multidotting. Shadow truly ramps up while attacking targets <35% health.
Shadow Priests are currently weak in burst AoE and ST situations
What defines Priests that select the shadow specialization is their signature ability
, which gives allows the Priest to tap deeper into the powers of the Void, giving a translucent appearance and makes their void powers manifest to the outside world. With some tentacles as a side-effect.
Every race except for Orcs can play a priest.
Priests can use daggers, 1H maces, staves, and wands.
Iconic Shadow Priest abilities:
Shadow Word: Pain
: Increases the damage of your Shadow Word: Pain, Vampiric Touch, and Void Bolt by 20.0%.
Not sure what race to play? Below is a breakdown of each race for this spec among players with updated
. Data is updated once per week.
Priests have a variety of vanity glyphs including:
Glyph of Shadowy Friends
applies Shadowform to your pets,
give you wings,
Glyph of Shadow
lightens your Shadowform to show off your transmog more,
Glyph of the Heavens
puts a cloud under Levitate.
They can equip the legendary weapons
Val'anyr, Hammer of Ancient Kings
Atiesh, Greatstaff of the Guardian
Dragonwrath, Tarecgosa's Rest
All of these items are sold by
Quartermaster Miranda Breechlock
: Summons holy orbs or ravens.
Scarlet Confessional Book
: effect of old Glyph of Confession
How to Use This Guide
Navigate between topics using the guide menu in the upper right hand of each specific guide page.
Follow the database links for more detailed information on spells and items. Our spell pages include many technical details as well as a log of changes for each data build and recent hotfixes.
If you import your character into Wowhead’s
and Pin the character, you will get personalized gear recommendations when you browse the items database.
A special thanks to Twintop and the rest of the priest community for their support and discussion. This guide would not be possible without them.
Share your comments about this guide in our Priest forum!
All Transmog Sets for Priests
Legion Priest Class Changes
Quick Tips for Ranged DPS in Hellfire Citadel
Discipline Priest Overview
Ranged DPS Overview - Tips and Specs
Holy Priest Overview
More Class Guides
Warlords of Draenor Druid Changes
Elementals in Draenor: An In-Depth Guide to Elemental Shaman
Mechanical Hunter Pet Guide
Warlords of Draenor Death Knight Changes
World of Warcraft Legion: Demon Hunters
Legion Season 3 PvP and Prestige Rewards
Empowered Artifact Traits in Patch 7.2
Armies of Legionfall Reputation Guide
Pet Battle Dungeon and 7.2 Pets
Challenging Artifact Weapon Appearances
Warlords of Draenor Follower Guide
Heirloom Collections Guide
Warlords of Draenor Legendary Ring Guide
Hidden Artifact Weapon Appearances and Effects
Draenor Pathfinder: How To Unlock Flying in Draenor
More Guides by Wowhead
Class Mounts in Patch 7.2
Azeroth's Next Top Model - PvE Transmog Achievements
WoW's 10th Anniversary (November 21 - January 13)
Mists of Pandaria: Cooking Overview
Quick Tips for Tanks in Highmaul
Enjoying our collection of Guides? Try
to support the site, get an ad-free experience, and get premium features!
Other ZAM Sites
Final Fantasy XI
© 2017 ZAM Network LLC