Something small, but that I lovvvve, is how clams now stack ;) No more having 15 bag slots taken up by unopened clams!
Haha! The breathing makes me very happy! I wonder how long the Undead can breathe now? 6 minutes?
Somehow the non-ticking and no pushback after 2 hits is totally fresh news to me, even though I've been reading wowinsider etc pretty thoroughly for a while now... thanks for this info!(though I thought the health updating when eating looked different to me, but couldn't put my finger on it) Clam stacking FTW!
I love the fact that they are taking the time to make small adjustments so it has a more natural feel. Now only if they would fix their creepy eyelids. -=watches his toons eyelids from the side as they hover half a inch in front of the eye=-
The breath thing =) no more stocking up on water breathing pots, there's always plenty of time to reach the closest bubbly fissure now. I haven't played on any of my casters since pushback was changed, but I bet it's amazing too.
Why does a buff to underwater breathing feel like a nerf to Druids aquatic form? Ah well, at least we get the new aquatic form glyph to move 130% speed in the water.
I'm digging the clam stacking, thanks for pointing that out! I also LOVE how you can water walk mounted. It always seemed like a dumb decision to allow travel forms but not mounts to water walk. Yay Blizzard!
Being able to mount in Booty Bay. The sole reason to start playing the game - or continue if you had stopped for whatever reason.Also, making all cooked fish restoring both HP and MP, and quite a bit of both, is really nice. It's like having Mana Buscuits or Naaru Rations everywhere!
I love that they have returned the crew back to the ships. It no longer feels like i'm just riding on a piece of wood.
Awesome post, ArideniI had no idea about the new eng tools (yeah, i might be living under a rock)I'd love to see another post similar to this one, with more noticeable changes.About if i liked the changes... well, hell yeah! bag space has been always a problem, since day 1. from those 15 bag slots in your backpack (yes, 15, i have NEVER destroyed a Hearthstone), to the 100+ you can get in endgame, you still find some trouble for getting all what you need in your bags, so this will make all of our lives a little easier.
The Stacking of the Clams is party time -- EXCELLENT!
I thought I was just crazy thinking that I could breath underwater for longer. It's been a welcome change though.
One word: Portability. I'm sure there are a TON of people out there like me - I have a desktop and a laptop. My desktop is the one that I put all of my spare pennies into, but I also have my laptop for when I just REALLY want to play on my couch.I haven't read too much on the background, but I know the end effect. Portability. For example, macros are stored server-side. This way, every time I write a new macro, or change a current one, I don't have to change it on both computers. This is a HUGE help to me.Secondly, (again, I don't know how it works in the background), my addons appear to be able to store information server-side. For example, my settings on X-Perl are maintained between computers. So, when I get a character all set up the way I like it on my desktop, I can simply pop up my laptop and see the exact same setup. No change necessary.Again, portability. HUGE improvement, in my opinion.
Annoying: In fight with especially boss no matter if it's long 1 min or 15 mins you can use only one mana potion! I found it today doing Azjol-Nerub when I'm low of mana during boss fight and trying to pop-up second potion. My friend tell me about it and I'm in shock because I don't know about it. The good thing is the cooldown is not counted with mana gems.
Maybe I didn't notice it from before, but corpse running is faster.