Nice! Love the change on obtaining conquest.
must get my warlords of draenor title nemesis b4 6.2 no more premades giggidy this new ashran seems fun but will be long ass queues
So... does this mean they took away the conquest from side events? Are these quests the only way to get conquest?
So does this mean that with Continue the Domination you can conquest cap just from doing Ashran, ie is the quest infinitely repeatable?
I love these changes. Hopefully, it will keep people playing the game and seeking out active conflict for the sake of PVP. I wish they would have found a way to include RoC in the quest, though ... because no one will ever want to do it now. And as a druid, I like my flight form books!
Oh boy, they still don't get it that Ashran sucks.
The new Ashran area looks alot like Dalarans underbelly. EDIT: Woah! I've seen people and heard them talk about the PTR but I thought that was only for certain people! Can random players of WoW actually try out the new patch? If so I'm really happy you mentioned it in this news preview! :D
Yep, the PTR is open to everyone (unlike beta which is invite only). You can copy a character over and have them fully explore everything. More details on setting up the PTR here: https://us.battle.net/support/en/article/public-test-realm-region-information
Spriest have always been put aside and their poor skills/talent are bad and nothing changes, still down the ranks compared to others in raid. Starting a fight with 0 orbs is a huge dps lost and the balance they try to do are just not working. In this current raid, I would do really good when there's more than 1 target in the fight but whenever there's only 1 boss, you are forced to play CoP to be competitive in dps with other class. In the end, learn the annoying rotation that Dot-Weaving is and deal with it..... or go heal.
instead of making a new zone in ashran the could make a new bg or arena... just saying
Finally, some gnome love - awesome mechano mount...I forgot how you get the token to unlock it, though. I hope it's accountwide, since I have multiple gnomes...
I like how Celestation didn't say anything about some of the glaring Priest bugs that have been around since Warlords launch.Most notably the 50-50 disconnect chance with using Mind Control, and the fact that Shadowform doesn't actually grant any bonus armor like its tooltip says it does.
I'm sad to see the blue post like these. it show me that game designer dont understand many issues in game today, for example: "In terms of AoE, Shadow is intended to fill the role of a multi-DoTter. Different classes are different, and we don't want to make them more homogenous by giving them strong burst AoE options like certain specs of Mages or Warlocks. That said, Shadow should excel at the situations they're suited to, more. If the fight calls for sustained damage on 3 spread out targets, that's a case that Shadow should be favored on, and I'm not sure if they do enough right now, to make up for the more common case of clumped/burst/many-target AoE. It's something we're looking at improving in the future."can someone explain me how spriest is competative on "multi-dotting" with fire mages and warlocks? do you know how many GCD we have to spend on multidot vs mages and warlocks? does Mr. game designer heard about "Cataclysm" and "Inferno blast and combution"?/damn