WOW.....way to totally screw balance druids. Why not just remove that option, since you've nerfed them to the point of stupidity anyway.
Who cares about ToT?Not many people go there anymore.
If someone can help me, sicne my english is not as a high level as you guys, i got some problem understanding the following :Trinket, enchant, set bonus, and legendary meta-gem effects whose triggered effect benefits from haste no longer also have their chance to trigger the benefit from haste. Activation chances for those effects have been adjusted to compensate.if someone can explain me the Underline part plz...Other wise, i like and disliek some change they brought to the priest, but i agree that the rapture via 150% of spirit was FUDGING OP
As usual, Wowhead, you are -the- place to go to for news.The new wall-of-blue-text is difficult to read... I found your previous format much easier to read... maybe consider reverting back to the way you used to do it?Thank you so much for all you do!
This kinda makes me confused: "Glyph of Everlasting Affliction has been replaced by Glyph of Eternal Resolve.Glyph of Eternal Resolve: Changes Unending Resolve into a passive ability that provides a constant 10% reduction to damage taken." AND "Warlock Tier-14 4-piece set bonus now reduces the cooldown of Unending Resolve by 20 seconds."... what's the point of a 4-piece set bonus that reduces cooldown of a spell that you can make into a passive, which in all honostly sounds alot better than the original spell...
So they removed the only thing that made monks competitive because reasons, I don't see feral druids getting any mastery-related changes, so thank you very much, Blizzard. qq
"no longer also have their chance to trigger the benefit from haste."Haste no longer affects the proc chance of trinket, enchants, set bonuses, and legendary meta-gems that could benefit from haste. I'm guessing this was a shot at Capacitive Primal Diamond, since you could cause it to proc more if you attacked faster (I.E. a rogue would get more procs than a warrior simply because rogues attack faster).
I wish we could get a preview of the realms that are going to be matched up for the new virtual realms.
No! My Vengeance! Why? Whyyyyyyy?
Is/will there be any information on which servers will be merged into virtual realms prior to the patch?
nerfing monks revival by 30% but buffing all other healer CD's what a way to fk the pooch on this one blizz
Nerf meele dps legendary quest. perhaps i try to do it again....is the dev son's heals or tank ?
because apparently glyphed insight wasn't weak enough.
Ok so, admittedly I haven't checked in on the ptr notes for awhile, but I remember reading something along the lines that, while they were removing the mana obtained by pally's from seal of insight on melee strikes, they were buffing the mana regen for tank and dps specs. Did they remove that? Because I really don't wanna make a new mainjust because they effed my haste tank build up. No extra mana means it's no longer viable to use. Currently I need to have Seal of insight up 100% of the time in raids because I use way more mana than I get without it. Basically....am I screwed or what?