i literally yesterday specced pvp frost dk. fml
xD "The Keyring bag slot has been removed to make room in the user interface for new features." <- Why? It is needed a lot of room? Seriously :P
The nerf to bears is absolutely justified. DPS scaling was through-the-roof.
For some time I've feared Frost DKs more than Frost Magi. Those nerfs to DKs are soooooo welcome.
Wow Blizzard. The DK nerfs are like removing an insect infestation with a tactical nuke.
Why not just give everyone lockpicking now? ;) QQ away rogues!
I cannot understand what's the point of removing the keyring... It wasn't hurting anyone! >_<
So now frost is gone now as a pvp spec I'd guess, the RNG element already made it unstable in PvE boss encounters and the Frost dmg is getting nerfed.Unholy, which I prefer, is on par with subrogues in pve (probably worse, atleast sub has shadowstep!). And Unholy in PvP isn't the first option really nowadays, sure the "always 100% movement speed talent" helps but unholy lacks the pressure overall. I'd say we're gonna see even more blood dks in pvp now..
I'm sure Prot pallies would like some buffs for PvP. They're kinda crap right now.
The DK nerf is just over the top, the reason that Dark Succor was put in the game in the first place is to make up for the HP we lose when we get trained so badly. It balanced out. Why not just nerf the base heal of Dark Succor by 2-3%? Warrior selfheals are still better, but I don't see them getting a nerf...oh and they also have mobility too...I never liked the Unholy PvP playstyle, but now I feel forced into a proverbial corner. All aboard the Nerfcoaster!
sooo... if they're removing they Keyring.... are they gonna finally remove the Key requirements for Outlands Heroics that new players never get to anymore? Or am i gonna need to find 5 more bag/bank slots if I ever want to run those again? (or buy them again every time?)Other keys I got when they were current (Karazhan, Eye of Eternity, Algalon) and it would be a huge slap in the face for all that effort to be made entirely obsolete.The only other possibly useful one left is for Violet Hold, but that probably counts as a quest item since I'm pretty sure players can still queue for VH without the quest that gives you the key.I once had every key in-game... and the only other ones I still have are tied to old quests or dungeon runs.
Why there are no changes to Enha shammy scaling? After reaching hit and expertise cap we can practically scale only with mastery and AGI. Yet we have full gear of haste and crit crap which gives us almost nothing...Change Windfury procs to nature or make haste more useful..Srsly, we have nothing to reforge to, if the item has haste+mastery or crit+mastery... that just makes us to reforge haste and crit to hit, and hit on other items to mastery to get at least 30% of better stat.But I'm very happy with AoE buff. We may even beat demonology lock in AoE damage now. It's about time.. Earthquake being useless with that long cast time as tank always moves out of it before you finish casting... not to mention crap damage and effect I've NEVER seen to proc..
Frost SUCKS at pvp now. Back to blood i guess!