would love to hear blizzards thoughts about nerfing arms warrior :< killing arms in pvp makes me a sad panda
Why don't you discuss one of the bigger nerfs *cough* changes, such as the Fel Armor change that has been lighting up the forums the past two days?
so errr are they nerfing locks AE or not?
I want to hear the druid-root removal from them.....I'm fine with the rake and rip nerf, That WAS O.P.The beserk was pushing it and then the shapeshifting just broke it. :(
why exactly do Locks need their AE nerfed? A better solution would to buff other class AE
...so they never want us to AE?might as well take it out then lol
what i wanna know is why did they say they will look into a horror effect being off DR yet they are knocking UA silence effect to barely able to handle a healer...hell with drain mana gone getting them to the break point is going to take an army
About Serpent Spread and perhaps even the other AoE damage, let me bring you to the final days of Volley:Soon before Volley got extincted it started to work by doing the normal damage until it started to hit MORE THAN 10 TARGETS. After that the damage was calculated on the first 10 targets and then spread amongst all the targets. That way you could be hitting 18 targets, without your DPS weirdly skyrocket, because your damage was equal to 10 targets.So, why not bring that calculation back? Serpent spread is too much? Make it work normally to up to 8 mobs. After that, simply make the serpent sting damage work as volley. Hitting 16 mobs with 50% damage,for instance.Really, Blizzard have this code in the house. Why throw that on the drawer, instead to quickly adapt it, sparing them of so much trouble?