I didn't really expect anything else.WoW might get panned from those who do not understand its allure, yet it continues to grow.With Cataclysm expected to once again break records, I expect that figure to grow significantly.Most players drop out of WoW before they reach level 20, with the improved starter areas being more user friendly, and dare I say it, much better looking. The game has a much better chance of snaring even the most skeptical player.I mean come on, how could you not love a game that allows you to blow up monkeys using explosive bananas?
I know a fair amount of people that stopped during WotLK at some point and are "gearing" back up for the Cata release. Probably accounts for some of the increase during the waiting period.
Yay we are even more!Also, FIND PEOPLE!
Probably gonna be 15 million + after Cataclysm. This is just the beginning.
from the CNET article reply
For what it's worth, it's worth noticing the first part of this sentence:
Took long enough. The last one was in what? 2.4?
This is...very misleading.Who are these people, exactly? New subscribers in the West? Or existing customers getting new accounts, and Chinese people resubscribing now that WotLK is out in the PRC? And, I'll say bluntly: Yes, it is my opinion that Chinese subscribers are not as desirable/worthwhile as Western subscribers. Blizzard is a Western company, and relying on Chinese patrons to prop numbers up will inevitably incline them to design the game with Chinese consumers in mind. What is appropriate and necessary in the Chinese market is not what we Westerners want, and anything that tries to be all things to all people will ultimately be nothing to anyone. Blizzard attempting to market the same product to both China and the West will end only in them getting outplayed in both. As for players buying accounts for alts...or to post on the forums after a tidal wave of specious bans...that does nothing to increase the footprint or long-term viability of the game; it's merely self-serving statistical inflation.Anyone who knows anything about business in China, especially as it concerns technology and media, knows why making things with the Chinese market in mind is bad and how bad it is.
wether this number is of truth or not, i ask myself how much is 12 million people compared to the world populationand if you'd build a graph from the statistics,how long would it take blizzard (theoretically) to reach world domination ?just my 3 cents
On the flip side, Chinese players paying Blizzard theoretically helps the trade deficit.So... my captcha is a picture of a gun and the word traiss. Interesting.
Nice rebuttal against people who swear that Cataclysm not being released yet is killing WoW (you know who you are.)