So basically no info at all
Blizzard: The point of affixes is so that some specs are really good on some weeks, and we want to give you "your time to shine."Reality: Top level pushers are in static groups that plan their comp around the entire season. They will pick the 5-6 best specs that work ALL THE TIME, not just a single week per rotation. Everyone else looks at what the top groups are doing and blindly copying them without any attempt to understand anything in terms of the how and why. Meta comps are now strictly adhered to at all levels of pugs, even though they make no sense at lower key levels. Your spec's "time to shine" comes around, and you aren't meta 'cause you're actually only good this one week, and you don't get to shine ever because no one invites you.The M+ design philosophy is clearly one for a different game. Class and spec design are around several elements of pvp and pve, and it's no secret that classes and specs are designed far more heavily around raids that dungeons. They're designing affixes for a class/spec design that literally does not exist.
they should completely overhaul the M+ affixes. no one likes them. get rid of all affixes but 1 seasonal good(!) affix
everyone is so worried about these hero talents ! fire.arcane mage huh? hmmm ..I would like to be a hybrid again that was fun..
Nothing but non answers here.
The fact that we are still asking about Aug and how they can fix it at this point in the game, should concern blizzard. Aug is a success only if you look at it from the perspective of "people playing it = success." Which it shouldn't be that way, people only played it because it was wildly (and to some extent still is) OverPowered. Aug is mess of a spec and just made the game worse. #deleteAug
Augmentation a success?
They don't make classes for min-maxing. They would love to introduce 12 more classes just like Aug, regardless of outrage.YOu can run 20+ with any comp, any classes, no Augs needed. I run non-meta stuff for fun with friends, you really don't need to be the best in the world to find success.
"lastly a goal that we're always striving towards is an opportunity for your class to shine on some weeks" then you guys super suck at ur job, b/c there is no week were Dk dps "shines" we get no group buff, and all we hav is a crap 20% DR for grp utility, DH tank literally has better grips than we get, and it uber sucks getting declined by M+ casuals with less IO than me b/c dk is "off meta" fix urselves, and then, once uve got ur heads out of ur a** pls, pls, pls FIX DEATH KNIGHT TALENT TREES
"Yeah, we absolutely consider Augmentation a success." This must be a joke
Maybe group buffs should be tied to the group size and composition rather than what class shows up. Like if you have a group of 10 and 6/10 are different classes - then you get all the buffs. if you have less than that, your buffs reduce.
I play the Envoker class and I hate the augmentation spec I would have preferred either a tank spec or DPS healing spec