in your browser.
TankSpot Making...a Feature-Length Film?
2010/01/14 at 12:39 PM
Apparently one of our friends at
are planning a WoW-themed documentary project called
This is a really interesting concept to me—obviously one that strikes very close to home, but beyond that I've always been really interested in the places that gaming and culture connect. They've set up a page on
in the hopes of gathering some funding in the form of donations.
If you're interested in hearing more about the project, you can check out their page here:
Or you can read the blurb after the break. I really encourage you to check this out—gamers are never going to be understood by the mainstream media unless we take the first step. They also have a fan page on Facebook which you can find
The Crimson Hall Available on January 19
2010/01/05 at 3:19 PM
Now that the Plagueworks is open in
, we know when the next wing will open.
's platform, you can find out how long until the next wing opens—and according to him the Crimson Hall, which contains the
, opens 2 weeks from today. That puts the release on January 19, 2010!
If Blizzard stays consistent with the last wing that would put the release of The Frostwing Hall and The Frozen Throne, which has
The Lich King (Icecrown)
himself, to be released on February 2, 2010—2 weeks after the release of the Crimson Hall.
This is correct.
Then the next wing of Icecrown Citadel opens in 2 weeks.
Oculus Loot Improved!
2010/01/05 at 10:13 AM
recently had a hotfixed deployed that will make it more attractive for players to stay and finish the dungeon as compared to the usual occurrence I have seen of leaving the second the loading screen lets you.
is defeated, a loot bag will be provided to each player present. Each bag contains 2 additional
Emblem of Triumph
, a chance at rare gems and a chance at obtaining
Reins of the Blue Drake
. Note that this bag will only drop when you get the dungeon when selected
with the Dungeon Finder.
Reins of the Azure Drake
will now have a chance of dropping from both 10- and 25-player
Read on after the break for the original post.
Raiding as an Arcane Mage
2009/12/29 at 2:58 PM
I've recently started raiding heavily with an Arcane Mage, and I have to say, I'm loving it.
, threat management is as close to a non-issue as it could possibly be, and with the potential max DPS of
spam, there's an entirely different mini-game that emerges.
Algalon vs. Arthas?
2009/12/18 at 7:32 PM
You know, I've long since glossed over the concerns of various power levels of bosses in WoW. The fact that
somebody caught in the hills of Northrend can kick the butt of
stopped bothering me a long time ago, so I don't think that's the problem I have with the placement of the
So, with the fight with Arthas finally on the horizon, I've been thinking a lot about the road leading up to it: specifically Ulduar, and the fight with Algalon the Observer, and something about it just rings false with me.
Shadowmourne Shards Not That Rare?
2009/12/12 at 12:15 AM
to have the dismal drop rates of
Fragment of Val'anyr
(about 5%) will be pleasantly surprised by the drop rates discovered on the official World of Warcraft Armory.
The shards themselves are required for
The Splintered Throne
which requires you to gather 60 of them to create
. The good news is that the drop rate is
in Normal (25-man) and
in Heroic (25-man).
This information was pulled from the Armory page on
Second Gate In Icecrown Citadel Will Unlock In 28 Days
2009/12/09 at 12:09 PM
it has been discovered that speaking to your faction's NPC (Muradin or Saurfang) will tell you how many days are left until the next gate's unlocking. Right now it is listed as 28 days which would put the unlock date for North American realms on
January 5, 2010
If these numbers stay consistent between wings we most likely won't see the Lich King until
March 2, 2010
. I know it sounds like a long time but maybe this will allow them to test and tune the encounters a bit before we hit those dates and allow a lot of people to catch up so everyone has a larger pool of players to work with.
It seems our assumption that the rest of the gates will be on 28 day timers was wrong. Daelo has just corrected us and the extra long wait on the first gate is because of the holidays.
As noted in game, the release of the Plagueworks in Icecrown Citadel occurs 28 days after patch 3.3.0 was released. After the Plagueworks is available, you will then wait less than 28 days for the next
Icecrown Citadel: The Lower Spire (Feedback Wanted)
2009/12/09 at 2:20 AM
Long time no see in the blog, eh Wowhead? I've been working on a few projects on the site (one of which you should see now, and one - soon) and my finals week coinciding with the new epic patch didn't exactly buff my free time. But it's mostly over now, and I should have enough time to post interesting stuff again! However for now you are stuck with the same old boring stuff - bosses :)
With the new patch out, I've made some tweaks to the boss pages. The coolest thing for me are the new tabbed abilities - now each difficulty has its own section, reflecting all the little things that make this difficulty level unique. I think that's pretty cool feature - and it looks really neat too! :)
The boss pages have the basic overview of the fights for the Lower Spire, but I have also included shorter versions of kind of "to go" tips here. And with this we get to the core question of this blog:
Do you think the overviews are sufficient/redundant, and if you could change something about the boss pages design, what would it be?
Please look at the list of bosses after the break and post your thoughts!
Tier 9 Compendium
2009/11/19 at 4:58 AM
Icecrown Citadel knocks on the door, Arthas is likely getting dressed like Santa, and a new Tier set is coming out. Looking at the names of the sets, they don't seem anything
- so I thought* it's probably a good idea to post some extensive explanation about the
Tier. Why? Because it is actually interesting from a Lore perspective.
Remember, back when Tier 9 was released, how a lot of people were excited about Alliance and Horde not only having different sets, but having those sets named after famous members of the respective faction and class? I don't know about you, but I was really excited to be a part of the lore on that level. And because of this inspiration, this blog was born - a compilation of relatively short summaries of all those heroes' and villains' stories. Read on!
*Not really. Read the note after the break.
Icecrown Raid Access Progression Revealed!
2009/11/18 at 1:24 PM
Lead Encounter Designer Daelo has published a lengthy post on the official forums that outlines Blizzard's plans for
in the Icecrown Citadel raid. The citadel will be broken up into four sections, and all of them won't immediately be available when
We believe a staggered release of the content will allow players to experience Icecrown Citadel at a sustainable, measured, and ultimately more enjoyable pace.
Here's a list of the noteworthy points Daelo mentions in his post:
The Lower Spire will be the only section that is available initially.
Plagueworks will open several weeks later, followed by the Crimson Hall and Frostwing Halls.
Players may not attempt the Heroic 10/25-player encounters until they defeat the Lich King in the Normal 10/25-player encounters.
The Lich King may not be attempted until Professor Putricide, Blood-Queen Lana'thel, and Sindragosa are defeated
Icecrown Raid Difficulty Functionality
2009/11/04 at 12:21 PM
In the upcoming 3.3 content patch, as some of you already know, Icecrown will be home of the updated instance difficulty setting which can be changed on a boss
basis. It will be able to be switched at any time during a raid without leaving and reentering the instance.
Some restrictions on when you cannot change it will be in place. Such as, you cannot change the difficulty in combat or during certain scripted events. To enable it you will have first have to have defeated the Lich King on normal mode, and heroic mode
will not affect trash
in anyway and will only change the bosses.
You can read more after the jump.
Icecrown Citadel Debuff Will Lower Players' Dodge Chance by 20%
2009/10/29 at 2:02 PM
on the official forums that a spell called
Chill of the Throne
will be in effect for
all players in Icecrown Citadel
that "will allow mobs to ignore 20% of the dodge chance of their melee targets."
Why would Blizzard do this? It looks like tank avoidance has grown so high that a hard-hitting melee boss can take down a raid tank in a few hits if the blows aren't avoided. Chill of the Throne will give the dev team "a bit of breathing room" while they look at ways to keep tank avoidance from growing so high in the future. Presumably, the overall damage will be reduced to compensate—meaning the damage will be similar overall, but less spiky.
Just to be clear about what the spell does, I'll use Daelo's example: "if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%." Chill of the Throne should be up on the PTR soon so you can check out the effects. What are your preliminary thoughts on the spell?
Greg "Ghostcrawler" Street [url=
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