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Ask the Devs—5.3 PTR Edition
2013/04/19 at 10:09 AM
Ask the Devs
covers PvP in Patch 5.3. There are some big changes in store, including an ilvl 496 cap in arena and RBGs, as well as resilience removed from all current PvP gear. Players asked questions about the following topics:
PvP Item Level Cap: since all gear will scale down to 496 in arenas and RBGs, players were concerned about PvE trinkets with strong procs, and if the feeling of excitement is now gone when you buy/upgrade gear.
Resilience: Players now get 65% base resilience, and resilience is removed from all current PvP gear. However, PvP resilience remains on heirlooms as well as gems and enchants, but may change in the future. Tank flag carriers now take additional damage in battlegrounds as a way to discourage PvE-geared tank flag carriers.
Rewards and Incentives: Elite gear is now meant to be a vanity reward, similar to the Challenge Mode transmog sets. The team agrees that there's room for more PvP rewards in between, such as a reward for winning 50 Battlegrounds.
Class Changes: Players were most curious about changes to
(requires a four second cast time, is attackable), and
PvP Gear in Patch 5.3
2013/03/25 at 8:04 PM
Blizzard just posted a highly-anticipated blog on PvP in Patch 5.3. There are several controversial changes:
The biggest change is that all gear in all Battlegrounds and Arenas will be scaled down to ilvl 496, which is the level of Season 13 Conquest Gear.
Resilience will also be removed from all gear, although it will remain on gems and enchantments--to compensate for this, all level 85+ players will have 65% base resilience. PvP Power will remain on all gear.
Since gear above ilvl 496 will be scaled down, Elite items will be primarily cosmetic rewards instead of powerful PvP armor.
Battle Fatigue will increase to make PvP gear superior for healers.
Other changed described during 5.2's PTR are still in place, namely that the 7,250
requirement for weapons will be waived in 5.3, and a catch-up mechanism will be implemented so newer players can earn more points per week. If you've gotten over 25,000
, you can also purchase Tyrannical gear for Honor.
As for the ilvl 496 scaling--many players felt that having multiple tiers of PvP gear in 5.2 led to an uneven playing field. Item Upgrades were removed from PvP gear for this reason, and keeping overpowered ilvl
News Roundup: Increased Spawn Rate for Oondasta, Ra'sha's Sacrificial Dagger Nerfed
2013/03/20 at 12:18 PM
Today's roundup covers an increased spawn rate for
, some clarifications on PvP gear, and interesting discussions on dailies in Patch 5.2 and
Shan'ze Ritual Stone
Several users have already reported this on
's page, but everyone's favorite dinosaur now more frequently respawns. If you haven't tried
yet, he's located on the
Isle of Giants
and drops ilvl 522 loot with dinosaur-themed names.
Agreed, this is an amazing fight of epic proportions and really tiny arms. We definitely want players to have more chances to experience it. The epicness should be about fighting it, not about finding when it spawns, even though that can also be somewhat fun as long as the timer is not so long that it gets frustrating.
You should be able to find Mr. “Tiny Hands”
a bit more often now.
Ra'sha's Sacrificial Dagger
As covered in the
hotfixes from last night
Ra'sha's Sacrificial Dagger
is now on a 30 minute cooldown instead of a 5 minute cooldown.
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Patch 5.2 News: Season 13 Begins, Trinket Changes, Live Ghostcrawler Interview
2013/03/13 at 1:42 PM
Today's news covers the start of Season 13 PvP, and some details on the
trinket hotfixes from yesterday
that are designed to smooth out unlucky proc situations from players.
Season 13 Has Begun
PvP Season 13 for World of Warcraft: Mists of Pandaria has begun! Team and Personal Ratings have been reset and players can once again take to the Arenas and Rated Battlegrounds to test their mettle.
The bid for PvP supremacy continues. Do you have what it takes to climb to the top of the
Here's a breakdown of the big PvP changes in Season 13:
This season's elite PvP gear does not require any rating--it instead requires you to acquire 27,000
this season. The special PvP gear will cost Honor to purchase.
Losing teams in an RBG can acquire up to 200
Balance, Feral, Windwalker, Retribution, Shadow, Enhancement and Elemental now gain 25% of the bonus healing provided by PvP Power (was 0%). Dedicated healers will continue to gain 50% of the bonus healing, and no
Patch 5.2: Guide to Profession Changes
2013/03/01 at 11:53 AM
Many professions are getting big changes and additions in Patch 5.2. In this guide, we've broken down all the major changes to all the professions, including new vanity items, reagents, and crafted gear.
has the most changes, but there's also a new "Fish of the Day" event, a new archaeology race, and many recipes covering ilvl 522 raid gear and ilvl 458 PvP armor.
We do have one sad announcement to make--
, an Engineering pet, is
not coming in 5.2
. Previously he was included in the PTR Pet Journal and PTR characters got level 25 rare versions of him.
A new race is added in 5.2--the Mantid. There are eight common solves and two rare solves (
Mantid Sky Reaver
Sonic Pulse Generator
Mantid digsites can pop up normally on the map, or
Mantid Artifact Sonic Locator
can help things along.
There are seventeen new achievements--
History of the Mantid
is the most notable.
Mantid Archaeology Fragment
are used for the new Mantid solves, and
Mantid Amber Sliver
are the keystones.
For full details, check out our 5.2 archa
5.2 PTR: New Achievements Preview
2013/02/25 at 11:41 AM
Patch 5.2 has over 100 new achievements, covering raiding, questing, PvP, and more! Several of these new achievements even have mounts or titles associated with them.
We've provided an overview of all the new achievements, broken down by topic. Here's a taste of what to expect:
Throne of Thunder meta-drake achievements, for
Reins of the Armored Skyscreamer
, and achievements for killing various bosses.
Raid-related Feats of Strength, such as
Ahead of the Curve: Grand Empress Shek'zeer
Completing various achievements around the phased questing zone
Isle of Thunder
achievements for the Mantid solves.
Several PvP achievements including
for a new battleground title.
I've Got 9999 Problems but a Bone-White Primal Raptor Ain't One
, which defies categorization but is a Feat of Strength for grinding out the awesome
Reins of the Bone-White Primal Raptor
on the Isle of Giants[/
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