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Patch 5.4 Arena Update: Cross-Realm Arenas, No Premade Teams Needed
2013/07/01 at 11:08 AM
As revealed at the
Fansite Dev Roundtable
on Friday, some big changes are coming to arenas in 5.4. The team requirement is lifted, and you can compete with cross-realm friends!
<div class="detail"><p>Big changes are coming to World of Warcraft’s Arenas that will make participating more convenient and competitive than ever before, and some of those changes may begin appearing on the PTR very soon.</p></br>
<p>Today, competition is limited to the realms within your Battlegroup, and your ability to participate in the Arena system requires having a static team with friends on the same realm. In the upcoming Patch 5.4, we’re building on technological improvements we’ve made over time (such as region-wide matchmaking) to expand the pool of competitors and improve the Arena experience for all World of Warcraft players.</p></br>
<p>One of the first things you’ll notice in Patch 5.4 is that you’ll no longer need to join or create an Arena team to compete. Instead, queuing will work much as it does for Rated Battl
Talk Azeroth - Episode 04 - Arena Tie-Break System
2013/06/27 at 11:45 AM
This week Olivia takes a look at the proposed changes to the arena tie-break system. She starts off with a look at where we're at right now, explaining the current system, before running viewers through the new tie-break system, and then dives head-first into the potential issues with the systems old and new, while also examining why Blizzard decided to shift away from the old system in the first place.
The new system, she asserts, provides a fairer look at arena matches, likening them to boxing. The pugilistic metaphor continues as Olivia discusses how the current system is much like demanding a TKO to win any boxing match, while technical victories are completely absent.
However there is a downside, as Olivia explores, with the way the system changes the psychology of the arena, as players might look to play the system rather than play the game.
5.4 PTR: Season 14 3D Weapon Models, Vale of Eternal Blossoms and Orgrimmar Zone Changes
2013/06/12 at 8:16 PM
datamining the 5.4 files
Blizzard's 5.4 PTR Patch Notes
yesterday, the 5.4 PTR is now playable!
One huge change we noticed when logging on the PTR was that Vale of Eternal Blossoms is radically different. It's been infested by the Sha, with most of the zone drastically changed. The capital cities are still functional, but the Golden Lotus hubs appear to be phased out. All of the water is drained and in its place are sha-touched wildlife (that award Golden Lotus rep when killed) and corpses of Golden Lotus NPCs. In addition, there is a new raid portal at the bottom of a lake, with a summoning stone nearby for "Vale Raid."
Since the time of this post, we've updated our
Golden Lotus Reputation Guide
which documents all of the changes happening in 5.4 and how to get Exalted quickly before the patch!
Players can still kill elites for
One Many Army
, but they are visually altered with
and now have sil
News Roundup: Ghostcrawler Tweets, Patch 5.3 Tribute NPCs
2013/05/28 at 11:20 AM
5.3 Flavor NPCs
Patch 5.2 introduced some quirky world details like a
Fire Kitty disguise
, and it looks like Patch 5.3 is continuing this trend with some interesting additions. This weekend, users found several interesting NPCs added in Patch 5.3 in obscure locations!
First up there's
, the epitome of a successful classic-era rogue. She wears full
Thunderfury, Blessed Blade of the Windseeker
besides her. The
used to be a reward from a long LBRS questline in vanilla.
Next to her are clickable pots of
Assassin's Grade Blinding Powder
Assassin's Grade Flash Powder
that gives your character a brown crafting animation. They're references to the removed Rogue reagent
, originally needed for
, originally needed for
. Using these pots resets cooldowns on those two abilities if they've been used recently.
She can be found at 73.6, 54.4 off the coas
Wowhead's Patch 5.3 Guide
2013/05/20 at 7:14 PM
Patch 5.3 goes live on
Tuesday, May 21st
, as things really heat up between the Alliance, Horde, and Garrosh!
While there's no new raid in 5.3, there's plenty to keep you busy--
new Brawler's Guild bosses, heroic scenarios, pet battle rewards, and numerous PvP changes
There's also a new world event,
, in which you assist Vol'jin with the Darkspear Rebellion and collect some unique vanity items along the way. Don't delay though--this world event is only around for a limited time!
We've got summaries of all the new content below, as well as links to blue posts and Wowhead's comprehensive PTR coverage.
Patch Notes and Overview
Experience needed to increase from 85-90 has been
reduced by 33%
more control over loot rewards
with a "Loot Specialization" menu option for bonus rolls, quests, Raid Finder, and Heroic Scenario loot.
Read more here
Battlefield Barrens is a
new world event
in which Alliance and Horde players unite to undermine Garrosh and kill his Kor'kron guards for u
Patch 5.3: PvP Changes, Additions, Cosmetic Rewards
2013/05/18 at 1:59 PM
PvP is getting some radical changes and welcome additions in Patch 5.3! Most importantly, resilience is gone from gear, Season 13 gear won't be eligible for item upgrades, and all gear is being scaled down to ilvl 496 in arenas and battlegrounds. These changes are designed to make PvP a more welcoming experience for new players, instead of being something dreaded for
School of Hard Knocks
Chapter II: Wrathion's War
where undergeared players repeatedly meet a quick death.
There's also a greater emphasis on cosmetic PvP rewards in 5.3--enchants and special gear for high-ranked players. And since high-level Elite gear is getting a nerf, Elite gear now fills a transmog niche instead of serving as overpowered PvP gear.
Finally, there's a new arena and battleground, for which you'll get the fabulous
title if you complete the meta.
Click the cut to read the guide!
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