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News Round Up: Season 10 Starts, Boss Strategies, and More
2011/07/05 at 8:58 PM
The first real attempts on hardmodes are happening today; so far, since the EU servers still can't complete, it's a pretty intense race between
has been killed by a lot of guilds (20+ so far), but few others have killed another boss yet. We'll have to see what the EU guilds have in store for us later.
Remember to check out our
in-depth strategies for all normal mode Firelands' bosses
PvP Season 10 Begins
PvP Season 10 has officially begun, and players can once again take to the Arenas and Rated Battlegrounds to compete for the new Ruthless Gladiator PvP sets!
All Team Ratings and Personal Ratings have been reset, and any Conquest Points from Season 9 have been converted to Honor Points. Any Honor Points above the cap were converted into gold at a rate of 35
Breaking Down 4.2: Patch Day Guide
2011/06/28 at 9:02 AM
Edit @ 7:45AM PST: 4.2 is now live to download, make sure you're patching up!
Edit @ 11:00AM PST: Servers are up and live!
Edit @ 11:10AM PST: As expected, there is a lot of lag out there in Hyjal. It's basically unplayable in Hyjal, but fine in other zones. The keyring is also bugged
and still shows up
Edit @ 2:00PM PST: Ashelia has confirmed that the new crafting recipes for boots and gloves drop from Firelands trash:
Edit @ 3:00PM PST: Bosses give 275 rep; can get to friendly easily farming trash--this means Avengers capes are pretty easy to get.
Edit @ 7:00PM PST: Most trash will give rep until 5999/6000. Molten GIants and Hounds still give reputation to push you into Honored.
Although there was a lot of coverage to be had through out the past two months, we've rounded up most of it into a quick one page guide so you can know exactly what to do when the patch goes live on the servers.
As for the patch itself, it's going to be today after the servers come up. It's weird; most players don't "feel" like it's a patch, this process has been a little different than
News Round Up: Season 10 Armor Preview, Dungeon Journal Preview, and More
2011/06/23 at 11:18 PM
It's been a busy day here at Wowhead and also for Blizzard. There were tons of previews for 4.2 coverage today. All of them were topics we've already covered, such as
season 10 armor sets
so we've gathered them up for a news round up.
We also have some site news to cover before we get to the blue posts. First off we'd like to announce we picked up two new moderators on our forums Squishalot and Asakawa! If you see them around in our forums, be sure to give them a hearty welcome to their new jobs!
Secondly, we'd like to say hi to all the massive amount of readers we've picked up in the past few days. It's great to have you guys here--Wowhead News is Wowhead's newest venture and 4.2 was our test run of offering quality news as it breaks at lightning speeds. We hope you'll like what you've been reading and stick around on our site. We'll have a roundup of all our 4.2 coverage as a refresher soon and we're also holding an exciting contest starting tomorrow pwith awesome TCG prizes, so make sure you stick around for both news and loot. We aim to be your number one source for reliable and in-depth World of Warcraft news!
News Round Up: Midsummer Fire Festival, Paladin Changes, War Games, and More
2011/06/21 at 6:46 PM
A lot of blue posts the past few days. From 4.2 explanations to holiday talk, there's a little bit of everything for everyone in these posts.
Midsummer Fire Festival
The festivities have begun as the citizens of Azeroth and Outland celebrate the hottest of seasons by playing with fire all across these worlds! You'll want to take part no matter your experience or character level, as this is one of the most rewarding holiday events of the year. It's also one of the most PvP-heavy events, so strap into your gladiator gear and get ready to desecrate or defend the Midsummer bonfires.
As with most holidays you'll want to stop by a capital city to begin the event’s main quests, including the ever-fun torch tossing challenges. While in each of the capital cities, be on the lookout for enemy players; stealing the flames from capital city bonfires is a necessary step in getting everything out of this once-a-year event.
Ultimately you'll collect Burning Blossoms through your participation in these events, a special holiday currency you’ll then spend to purchase various items and pets available from the Midsummer suppliers and m
Patch 4.2: New PvP Ground Mounts
2011/06/20 at 2:32 PM
We've posted about the ground mounts before, but Blizzard did an official preview and it's nice to see them in their actual environments. They look great and hopefully it's a step forward for mount design. Back in April, Ghostcrawler said it was hard to come up with new mount designs during their BlizzCast--we think this proves you don't have to do anything extremely fancy or inventive, sometimes adding more textures and details can be enough to create awesome new mount rewards!
In order to best accommodate players under the unique play style of Rated Battlegrounds, we’ll be offering all-new PvP ground mounts -- the
Horn of the Vicious War Wolf
Reins of the Vicious War Steed
(Alliance) -- in a unique way. If you want to sit your knickers on these sweet new rides come patch 4.2, Rage of the Firelands, you must earn achievements for winning either 75, 150, or 300 Rated Battlegrounds. One account-bound mount will be awarded for each of these achievements earned, so if you win 300 Rated Battlegrounds with a character, you’ll be afforded the opportunity to give that character and two of your alts each a wolf or steed. Since these mounts are tied to
Patch 4.2 Public Test Realm Notes (Updated 6/16)
2011/06/16 at 9:59 PM
Blizzard has just posted a small update to the 4.2 PTR Patch Notes, adding a few class changes and some seemingly major changes to
gains, lowering the minimum cap but explaining how the cap can scale linearly. I'm sure this will probably end up confusing some players so we may see further clarification in the coming week.
Death Knight Bug Fixes
can now properly be triggered from off-hand attacks as well as main-hand attacks.
now deals 175% weapon damage, up from 125%.
now deals 225% weapon damage, up from 125%.
Conquest & Honor Points
The minimum cap on Conquest Points earned per week from Arenas is now
1350 at 1500 or less
Arena rating. The maximum cap
2700 at 3000 or more Battleground Arena
Patch 4.2: Ruthless Gladiator Season 10 PvP Sets Preview
2011/06/10 at 1:20 PM
With Season 10
as coming at the end of this month, we figured this was a great time to break the season 10 PvP sets out and show you how you'll look if you're a particularly
gladiator yourself. (In case you forgot, we previewed the weapons that go with these colorful sets back in March and you can see them
To help showcase the armor sets, we've put together a video showing each variation and we've also taken screenshots of each set along with links to our modelviewer. If you choose the modelviewer, make sure to view them in Java for higher particle effects--you can also set your own gender and race preview there so you aren't stuck at looking at either a female Blood Elf or a male Human!
Honestly, we think you're in for a bit of a surprise. While PvP sets aren't known for their beauty, some of these sets look pretty awesome and sometimes they look even better than their tier 12 counterparts.
Video Preview of all Classes
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PvP Season 9 Ending as early as June 21st, Patch 4.2 Soon After
2011/06/07 at 2:02 PM
Blizzard just posted the speculative end date to season 9 for PvP as soon as June 21st. While this isn't set in stone, it points to patch 4.2 and season 10 within a week after this. As such, our bets are on the last week of June or possibly the first week of July for 4.2, but we'll see. It's most likely that Firelands will have some sort of gated content if this release is so soon as there has been no heroic testing thus far and no indication that such encounters will be doable on live. Several fights still have major bugs, too, even on normal 25-man. As someone who has tested every encounter, I can say that it doesn't feel as completed as it usually does.
At any rate, hopefully Firelands' gating is not one as painful as Sunwell's was, if it indeed has one.
Arena and Rated Battleground Season 9 is scheduled to end as early as June 21. At that point we will determine who is eligible for the end-of-season rewards, a process that should take approximately one week. It's very important for players who feel that they may be eligible for Arena titles and/or the Vicious Gladiator’s Twilight Drake to refrain from transferring their characters to anothe
Arena Passes for 2011 Now Open
2011/05/04 at 12:55 PM
It's that time of the year again--Blizzard has opened registration for the arena tournament realms where players compete for a chance to win exclusive prizes, including
Murkimus' Little Spear
and the elusive Vanquisher title. The title is worth getting for the sheer number of questions you'll get, we promise; for some reason, people always seem to think it's a bug with Twilight Vanquisher not displaying properly.
So are you competing this year seriously? Are you facerolling for that pet you've always wanted (he is pretty cute)? Or maybe you've already conquered past years and are passing this time? Let us know in the comments!
Oh and if you're just interested in the pet, it's 50 rated games to qualify by the end of the online qualifier.
Registration for the 2011 World of Warcraft
is now open. Remember, this year all participants in the Arena Pass have a chance to earn the exclusive Armored Murloc pet as well as the exclusive "Vanquisher" title, so get your team together and be ready for fierce competition.
For more information on the 2011 World of Warcraft Arena Pass, take a look at [url=http
Latest Cataclysm Hotfixes (4/26 - 4/28)
2011/04/28 at 9:29 AM
Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft: Cataclysm patch 4.1: Rise of the Zandalari. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied. Visit our Bug Report forum for a list of 4.1 known issues.
Disconnecting immediately after dying no longer causes players to lack a Release Spirit button upon logging back in.
Spells or talents which provide pushback protection should now be functioning correctly (i.e.
being active will no longer prevent
Omen of Clarity
from being consumed when it should be.
Conquest Changes and Latest Cataclysm Hotfixes (April 26th)
2011/04/26 at 10:54 PM
Apparently conquest earned for rated PvP was changed to a flat amount regardless of team rating this patch. This was not included in the patch notes, but it's a fairly interesting change--one that's already generating a fair amount of negative feedback on Blizzard's official forums. They're looking into the amounts to see if they need to be changed; right now it's 135 conquest points for winning an arena match and 335 for a rated battleground.
Of course, that's if you can even login. Patch days generally mean hotfixes and today is no exception, but at least
are finally accessible if you're patient enough. There are no estimated deployment times for some of these hotfixes, however, Blizzard says sometime this morning they should be implemented for all servers.
Conquest Earned Changed to Flat Rating
In patch 4.1 the amount of Conquest earned for both Arenas and Rated Battlegrounds has been changed to a flat amount regardless of team rating, to 135 and 335 respectively. This change should of course have been in the patch 4.1 notes, but due to a fairly straight forward error, was not included.
The current r
Blizzard's Second Q+A Answered, UI Selected for Next Topic
2011/03/22 at 1:32 PM
Blizzard just posted their next set of answers to the
their second global Q+A session they held through the forums
recently. It's mostly a mixture of questions about balance, how PvP has changed from its earlier iterations, and what Blizzard is doing to address PvP in the future. Somehow there managed to not be that much complaining, all things considered!
Of course, there will be more of these sessions coming up in the near future. The topic of user interfaces is slated to be tackled next; starting at 4PM PDT today, Blizzard will field questions from NA players while
they are currently already taking
ones from EU players. We'll edit this post with a link when it goes alive.
Some of the topics of the questions they were asked include:
Death Match Battlegrounds
Will a PvP Guild Ever Progress the Same as a PvE Guild?
The Value of CC in Cataclysm PvP
Hybrid Classes and Their Effectiveness
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