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Patch 4.3.2 Live Today
2012/01/31 at 12:11 PM
It has taken its time, but 4.3.2 is finally hitting servers this week!
A controversial patch, this one introduces gradually scaling zone buffs to
that recall back to the ones Icecrown Citadel had--a 5% buff will be added to the instance for raids who which to take advantage of it. There are also several encounter specific nerfs that aim to allow different raid compositions for the instance's final heroic modes and several class balance tweaks.
As Blizzard has said prior
, this will be the last patch of Cataclysm before a pre-Mists of Pandaria world event, so this patch also marks the beginning of the end for this expansion!
class="detail"><p>During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the “Power of the Aspects” spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make
Dragon Soul Difficulty Changes Coming Soon
2012/01/18 at 8:49 PM
Similar to nerfs in Firelands and Icecrown, it's time for Dragon Soul to begin having its difficulty adjusted. This time, it's via "Power of the Aspects," coming the week of January 31st, which reduces the health and damage dealt by all enemies in the raid by 5%. This spell will stack over time in normal and Heroic difficulties.
This may seem a bit sudden to players, as well as unexpected--with LFR being designed to be accessible, why make heroics easier this early on?
class="detail"><p>During the scheduled server maintenance on the week of January 31, the Dragon Soul raid will become enveloped by the “Power of the Aspects” spell, reducing the health and damage dealt of all enemies in the raid by 5%. This spell will grow progressively stronger over time to reduce the difficulty and make the encounters more accessible. The spell will affect both normal and Heroic difficulties, but it will not affect the Looking for Raid difficulty.</p>
The spell can also be disabled by talking to Lord Afrasastrasz at the beginning of Dragon Soul, if a r
Dragon Soul: A Guide to Gearing up in 4.3
2011/12/01 at 3:23 PM
4.3 launched this week; it's time for another guide to gearing up in a new patch. As usual, this guide does not aim to provide a BiS set of heroic Dragon Soul gear for each class and spec; rather it analyzes the new loot in the context of current options for several different playstyles.
There's two notable new ways to acquire gear: Looking for Raid and expanded Valor Point loot tables.
Looking for Raid:
Players can now queue up as a group or by themselves to join a 25-man raid. These raids will not have a lockout and they will drop tier 13, although the stats will be lower than a normal or heroic 25-man. The LFR system operates much like the current dungeon finder and even minimizes the raid itself, splitting it in half, so players can only queue for half of an instance at a time. Players need a minimum ilvl of 372 to be eligible to queue.
While players cannot purchase Tier 13 pieces with Valor Points, the vendors sell ilvl 397 items for practically every slot. Those that aren't covered by points are covered with new BoE craftables. The idea is to have Valor Point gearing become an alternative path to normal-mode gearing.
This guide covers the following types of loot:
PvP Season 10 Ending Soon, And Point Sellback Conversion Policy
2011/11/09 at 11:20 AM
Arena and Rated Battleground Season 10 is scheduled to end as early as November 15. At that point we will determine who is eligible for the end-of-season rewards, a process that should take approximately one week. It's very important for players who feel that they may be eligible for Arena titles and/or the Vicious Gladiator’s Twilight Drake to refrain from transferring their characters to another realm or faction until after Season 10 ends. During the break between seasons, all Rated Battleground and Arena matches will be unavailable.
At the end of the season, Conquest Points will be converted to Honor Points, possibly exceeding the 4,000 point Honor cap. All Season 10 items will cost Honor Points (equivalent to their previous Conquest Point cost) when the season ends, with the exception of any items with rating requirements attached. These items will no longer be available for purchase.
Please be aware that
higher ilvl PvP items will be introduced and available for Honor points with patch 4.3
The next Arena and Rated Battleground season will begin for level-85 players approximately one week after the end of Season 10 and will coincide with t
BlizzCon 2011 Coverage Roundup
2011/10/30 at 12:46 PM
It's been a busy week for Ashelia and myself in the wake of BlizzCon. Like our 4.3 coverage roundup a few weeks back, we wanted to organize everything related to BlizzCon in one post--because we know there's some awesome things that slipped through the cracks in your first read-through. We'll be launching a full Mists of Pandaria guide shortly (that will include even more information released outside of BlizzCon--like Thursday's Dev Q&A), but in the meantime, catch up on all the news coverage and relive the last weekend!
Oh, and while you're at it, be sure to enter our
Hallow's End WoW TCG Giveaway
--we've giving away thirty prizes, including some
codes. Simply comment with your favorite holiday to enter, although the judges will take a second look at creative and detailed responses!
BlizzCon 2011: Mists of Pandaria Talent Calculator, Today's Panels, and More
On Saturday, we unveiled our Mists of Pandaria
Raid Lockout Changes Being Tested in Taiwan and Korea, Other Regions Someday
2011/10/25 at 10:12 PM
So in Taiwan and Korea lockout timers are going to be adjusted to reset twice a week--the interesting news is that these may come to other regions at some point. This is a pretty significant change in store, though they do not have a time frame yet for US or EU regions.
The new raid lockout changes for Taiwan and Korea adjust the lockout timers for the patch 4.0 and 4.2 raids. The lockout timers for these raids will now reset twice weekly instead of once. These raid lockout changes are being made to allow players to raid more often and get more chances at epic loot drops. Players will be able to down current Cataclysm raid bosses twice a week, accelerating players’ progression.
We are testing these new raid lockout changes in Taiwan and Korea first. Our goal is to expand this change to other regions in the future, but we don’t have anything further to announce at this time with regard to North American implementation.
BlizzCon 2011: Mists of Pandaria Talent Calculator, Today's Panels, and More
2011/10/22 at 2:57 PM
Today was another huge day, so we have combined this post into a day two guide--nothing was quite big enough to stand out on its own.
However, we have some pretty big news here at Wowhead. All weekend, we had a huge focus on Mists of Pandaria, and our team manned up and worked overtime on a special project.
Even though the new talents are going to be changed and retooled, we have built an initial version of
a Mists of Pandaria talent calculator
! This was just a
team effort, pretty much everyone worked very hard on it. Thanks everyone for putting in overtime during BlizzCon weekend just to get a visual representation of the contents.
Visit the Mists of Pandaria Talent Calculator
Oh, and Noxy was also awesome and drew a comic about her feelings about Mists of Pandaria. She thinks you might find it similar to other games on the market...
Mists of Pandaria Talents & Talent Calculator
As we said above,
we made a Mists of Pandaria Talent Calculator
! Check it out and le
BlizzCon 2011: Mists of Pandaria and What We Know
2011/10/21 at 1:52 PM
Update: we had a huge day of panels on Saturday as well. We also have a
Mists of Pandaria talent calculator
Cheat Sheet for Mists of Pandaria
Rather than force you to sift through liveblogs and official previews, Perculia and Ashelia have broken down exactly what is coming with Mists of Pandaria. Find out what's happening, what you'll be doing, and more with this first peak cheat sheet we've included right here at the top of the post.
And, of course, Perculia got some immediate hands-on time with the starting zone. Word on the street is that she rolled around a lot and had a blast--but maybe you should read her actual preview below!
Pandarens and Pandaria
Leveling in Pandaria
Pandaria has been shrouded in a mist. The alliance and horde wash up on the shores of Pandaria during a naval battle. They immediately want it for their own for the war--so they are going to destroy the pandaren to get its resources!
I was able to test out most of the starting zone in the press room--here's my thoughts!
4.3 Preview: Yor'sahj the Unsleeping and Ultraxion Dragon Soul Coverage
2011/10/20 at 12:59 AM
We have a long weekend coming; BlizzCon is finally here and our
is about to go down. But today I was able to hop on the PTR to test and kill Yor'sahj the Unsleeping and Ultraxion on 25-player mode! They are fairly easy fights, just how a normal 25-man fight should be. I imagine that Yor'sahj in particular will be incredibly tough on heroic as some of his combinations were hard even on normal.
Orange: A Guide to all Legendary Weapons
2011/10/16 at 3:59 PM
With the buzz about the teaser information for
Fangs of the Father
, it's a good time to go back and look at the other legendaries Blizzard has implemented across expansions. Many of these weapons have similarly striking questlines and unique models--even if you can't transmogrify them, they're worth collecting. Whether you're trying to farm one of these for the looks or lore, or were the first person in your guild to receive one during progression, legendaries have a special place in everyone's heart.
We've also gone through the database to highlight removed, silly, and temporary legendaries for your amusement, as they've got some funny stories behind them too!
Dragonwrath, Tarecgosa's Rest
This staff is a must-have for any caster in Firelands--plus it turns you into a dragon (
)! Wowhead moderator Gnub has provided an in-depth guide to
acquiring this weapon
, but we'll give you a few of the highlights here. Players w
4.3 Preview: Well of Eternity Overview and Dragon Soul Testing
2011/10/14 at 10:32 PM
Blizzard hit us with an unexpected testing phase this afternoon of the new raid as well as the final 5-man; unfortunately, the raid was announced right as the bosses went live, so the servers started tanking immediately while everyone rushed to log on. Only a few groups got a 10-man together--most top-end guilds fought the loading screen boss instead, getting 4-5 of their members in the instance before testing time ran out. We managed to get in and take some screenshots, but sadly, the majority of my guild was stuck at the loading bar for the entire night.
All of this is to say I doubt we'll see many good videos, as the streams were fairly disappointing due to guilds like Blood Legion only able to pull trash due to limited numbers--most videos will probably be PUG point of views.
A rocky start, but hopefully we'll have some great testing sessions before and after BlizzCon!
Here are our other 5-man related previews
End Time Preview
Hour of Twilight Pre
4.3 Dragon Soul Raid Drops
2011/10/14 at 1:36 PM
Last night's PTR patch let us see what will drop from the new raid instance, as the dungeon journal was updated for the Dragon Soul bosses finally.
Some notes: the items themselves aren't entirely done nor is this by any means a final draft of the loot and its ilevels. We think the stats are fairly accurate; however, their names are obviously generated with the "Horrific" prefix and some of their text is erroneous, like the season 10 item or the multiple ones that require Avengers' of Hyjal reputation. Still, this serves as a great basis for what's dropping where--as well as what type of boss you'll be facing, lootwise. I mean, Spine of Deathwing is looking like a trinket boss to us!
Robe of Glowing Stone
Petrified Fungal Heart
Vagaries of Time
Hand of Morchok
Girdle of Shattered Stone
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