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One Week Left to Merge Battle.net Accounts!
2009/11/04 at 1:08 PM
It's getting down to the wire now! Don't forget that by this time next week—November 11, 2009—only Battle.net accounts will be able to log in to World of Warcraft!
If you don't yet have a Battle.net account, the changeover is relatively simple: Just head over to
and click the "Create or Manage a Battle.Net Account" button.
And if you hurry, you get an
Unhatched Mr. Chilly
—one of these little guys pictured at the right! Ain't he cute?
Icecrown Raid Difficulty Functionality
2009/11/04 at 12:21 PM
In the upcoming 3.3 content patch, as some of you already know, Icecrown will be home of the updated instance difficulty setting which can be changed on a boss
basis. It will be able to be switched at any time during a raid without leaving and reentering the instance.
Some restrictions on when you cannot change it will be in place. Such as, you cannot change the difficulty in combat or during certain scripted events. To enable it you will have first have to have defeated the Lich King on normal mode, and heroic mode
will not affect trash
in anyway and will only change the bosses.
You can read more after the jump.
PUG with Blizzard Employees Today on the PTR (Nov 4)
2009/11/04 at 11:56 AM
Have you ever wanted to join a PUG with members of the World of Warcraft development and community teams? Well now's your chance!
on the official forums that blue posters will be on the PTR today (Nov 4) at 4 pm PST (7 pm EST) to test out the new dungeon system.
For a chance to group with the Blizzard team members, you need to use the Dungeon system and choose the "Random Heroic" option. All employees will have the <GM> tag next to their names and be able to choose whichever class, realm and faction he or she wants.
3.3 Patch Notes Updated! (Build 10747)
2009/11/03 at 5:56 PM
So the latest PTR build has some very interesting changes to the
, including one I've been waiting for for a long time—it appears that meeting stones no longer have a maximum level requirement. Anyone above level 15 can be summoned by any meeting stone. It also appears that 71-80 battlegrounds now reward a small number of arena points. Veeeeery interesting...
Looks like they've adjusted that line in the patch notes. It now says "All level 71-80 Battleground daily quests will now award 25 Arena points in addition to their current rewards."
Check the summary after the jump!
World of Warcraft 5th Anniversary Sweepstakes!
2009/11/03 at 8:46 AM
On Nov. 23, WoW will turn 5 years old, and to celebrate, Blizzard is handing out prizes every week for the next five weeks! Apparently, the winners are randomly chosen each week from a different group of accounts, all based on how long you've had your account! Rejoice old school players, newbs won't steal your spot! The first weeks prize will be a
, courtesy of Taverncraft!
Continue reading after the commercial break for the official quote and rules and eligibility!
China Gives WoW China Non-Approval
2009/11/02 at 3:40 PM
Just as Chinese players expected to finally get Wrath of the Lich King later this month, China's GAPP has given NetEase (China's World of Warcraft operator) its non-approval which means NetEase needs to stop taking in subscriptions and new sign-ups. This is strange as the content was already approved while being run by the former operator The9, which may (or may not?) mean this will be overturned.
Also, this just may have been a problem for Netease as they have been collecting subscription fees for quite some time now, which they weren't supposed to be doing without official GAPP approval. What makes this even stranger is that NetEase hasn't had any communication with the GAPP other than the official press release on the GAPP website.
G4 Interviews Blizzard Team for WoW 5-Year Anniversary Retrospective
2009/11/02 at 2:28 PM
World of Warcraft turns five years old on November 23, 2009, and G4 has kicked off the celebration a little early with a series of
with some big names at Blizzard.
X-Play host Morgan Webb sat down with Game Director
, Lead World Designer
and former Game Director
Jeffrey "Tigole" Kaplan
to look back at the history of WoW from day one.
The combined videos total more than 35 minutes in length, so there's a lot to digest in the retrospective. There's nothing particularly noteworthy mentioned in the interviews, but they're certainly worth viewing for fans who are interested in hearing Chilton, Afrasiabi and Kaplan reminisce about WoW's history and explain their duties at Blizzard.
For those of you who don't know, Kaplan left the WoW team to work on Blizzard's next big MMO project, which he's "super excited about" but couldn't discuss in det
Official Preview of Quel'Delar, the Sister Blade
2009/10/30 at 2:04 PM
In anticipation of patch 3.3, Blizzard has posted
, the sister blade of
. The articles focuses on the history of the weapon, from its creation at the hands of the Dragon Aspects and night elves to its destruction at the hands of Queen Lana'thel.
Actually, destruction is too harsh a word. Quel'Delar was shattered, and players will be able to embark on an epic quest in patch 3.3 to find the pieces and reforge it. According to the post, "several classes can use Quel'Delar, and the sword can fit several different play styles. For any class that is unable to wield it, however, the Sunreaver blood elves and the Silver Covenant high elves will gladly take this relic of their history in exchange for a usable weapon."
BlizzCast Episode 11!
2009/10/30 at 1:03 AM
Zarhym has just posted a link to the new BlizzCast!
Episode 11 is now available for streaming or download on the official site.
Head on over
and check it out!
In our eleventh episode of BlizzCast, we have a roundtable discussion with members of the community team to recap the major happenings, announcements, and other highlights of this year’s BlizzCon. Join our discussion as we relive some of our favorite moments from the show.
Icecrown Citadel Debuff Will Lower Players' Dodge Chance by 20%
2009/10/29 at 2:02 PM
on the official forums that a spell called
Chill of the Throne
will be in effect for
all players in Icecrown Citadel
that "will allow mobs to ignore 20% of the dodge chance of their melee targets."
Why would Blizzard do this? It looks like tank avoidance has grown so high that a hard-hitting melee boss can take down a raid tank in a few hits if the blows aren't avoided. Chill of the Throne will give the dev team "a bit of breathing room" while they look at ways to keep tank avoidance from growing so high in the future. Presumably, the overall damage will be reduced to compensate—meaning the damage will be similar overall, but less spiky.
Just to be clear about what the spell does, I'll use Daelo's example: "if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%." Chill of the Throne should be up on the PTR soon so you can check out the effects. What are your preliminary thoughts on the spell?
Greg "Ghostcrawler" Street [url=
Disenchanting in Dungeons in Patch 3.3
2009/10/28 at 1:40 PM
In addition to the
3.3 Dungeon System Preview
Blizzard posted earlier, they've also elaborated a little bit on how the new
This should alleviate enchanters of having to pick up the items and then later on having everyone roll for them at the end of dungeons. Along with this comes the cross-realm-instance Dungeon System that will have a few restrictions on trading, so the only way to pass out enchanting materials from a Disenchanted item will be through the new roll disenchant system.
You can read the original post and more information on this feature after the jump.
3.3 Dungeon System Preview
2009/10/28 at 1:40 PM
In the upcoming 3.3 content patch the current
Looking For Group
system is getting a much needed overhaul with many new features and even some rewards (such as a pet) too!
There are some great features planned, such as the ability to join as a group or go solo, Cross-realm instances, and the ability to be teleported to the instances similiar to how it is done in battlegrounds currently. One of the features that looks really promising is the daily random dungeons, which will pick a random dungeon (heroic or normal) and if you defeat the final boss you will receive either 2
Emblem of Frost
on heroic mode or 2
Emblem of Triumph
on normal mode.
More on the dungeon system after the jump.
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