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New Expansion Rumored to be Vengeance of the Void
2011/07/03 at 9:53 PM
a leaked document
" from Blizzard making the rounds this holiday weekend; we figured we'd post it here before you guys started tipping us off to it and asking why we didn't respond to it. Like anything that's unofficial and comes from an unreliable source, this is an
so take it with a grain of salt; there's a good chance it's just some fan trying to get their fifteen minutes of fame. However, it's definitely a well done fake if it is one. The only really suspicious part is the header itself which has the wrong address (Blizzard is based in Irvine, CA)--the person who created this knows their lore.
The "document" mostly gives an overview of what levels 85-90 will be like, detailing how the expansion will take place years after the Burning Crusade and focus on Outland's growing instability. The Burning Legion would be the central antagonist after Deathwing's demise. Demon Hunters will also supposedly take a supporting role in the expansion, though not as a playable class.
This would be an interesting direction--TBC and the Outlands in general are long considered the best expansion, the setting having earned a fond place in most player
Hotfixes (July 1st) and Wowhead Contest Winners
2011/07/01 at 6:48 PM
A lot of hotfixes to tide us over for the three day weekend, most notably:
Blizzard officially responds in their own way to STARS by changing it so heroic difficulty isn't enabled until next week, regardless of if you killed Ragnaros or not.
Firelands trash farming got hit with the nerfbat; epics won't be dropping half as much.
More Firelands trash fixes were put up, in particular the HP values and damage they do are now better suited for the difficulty. In other words, 25-man trash mobs now have increased values befitting a raid of 25 players.
There was a particularly random bug where you would randomly take fall damage and die while walking in areas--Blizzard assures us that's now fixed.
The winners of our latest contest have finally been chosen. Congratulations to the lucky people, and better luck to the ones who didn't get picked! Emails will go out by Tuesday, if not sooner (three day weekend here)!
News Round Up: Tabard Slot, Pugging 4.0 Content, and STARS Exploits
2011/06/30 at 7:30 PM
So now that the dust has settled from 4.2's eerily smooth launch, it's back to raiding and waiting to see what 4.3 will bring. While we wait, though, we have some interesting blue posts and a round up of what's been going on so far.
On some servers, the new dailies have been resetting. A lot. Many players are already on or about to be on the third stage. If you find yourself up at 3AM when dailies should reset on your server, they may reset again at 4AM and then again at 5AM. Hopefully it gets straightened out.
Daily quests aside, there are some even bigger "exploits" rumored to be happening right now that's got the PvE scene worked up. The well-known guild STARS decided to kill Ragnaros like many of us did--his death is required before you can begin heroic modes, much like how ICC had the LK as a gating mechanic for heroics. Unlike the rest of us, however, they took it a step farther when right after their kill the entire guild faction transferred to reset their raid lock, forming
a new guild
. This is clearly not an intended use of game mechanic and, in the past, when guilds have done thi
News Roundup: Missing 4.2 Hairstyles, Holiday Bags Changed, 4.2 Featured Items
2011/06/29 at 8:41 PM
Just a few Blizzard posts today - no new hotfixes yet, but if any show up I'll definitely add them. You can check out previous Patch 4.2 hotfixes in
Some 4.2-Added Hairstyles Not Yet Implemented
You guys may have seen our awesome
4.2 hairstyles preview blog
which showed off a variety of new player hairstyles being added with Patch 4.2. Unfortunately, not all of these have been implemented, but it looks like some of them made it to live...
We did have a lot of new hairstyles we had created over time up on the patch 4.2 Public Test Realms. The problem was that, even though these hairstyles were added on the test realms, many of them were not finalized or approved by our art team. Because of this, a good portion of them (about half) were pulled shortly before patch 4.2 was released on live realms, leaving only a partial implementation of new hairstyle choices.
Unfortunately, this means some races/genders now have more hair
News Round Up: Hotfixes, Avengers of Hyjal Reputation, and More
2011/06/28 at 9:46 PM
Currently on Majordomo so I will make these look prettier later but we have some hotfixes to cover, also some blue posts for a round up over the past few days.
Dungeons & Raids
Atramedes's Sonar Pulses are properly moving toward raid members when spawned underneath him.
Fiery Blood from Fire Scorpions now only affects other Fire Scorpions and Giant Fire Scorpions.
Fire Turtles should no longer keep players in combat after their pack is killed.
Alliance and Horde Guild Battle Standards cannot be used inside the Firelands raid.
Both Faldren Tillsdale and Jamus'Vaz (Valor Point vendors) now display items grouped together in the following manner: rings, necks, bracers, relics, ranged weapons, thrown weapons, then tier sets.
The Severed Visionary Tentacle is no longer infinitely applying to characters.
Quests & Creatures
Elemental Bonds Quest Chain
Aggra's bubble i
Ask the Devs #10: Damage Dealing
2011/06/24 at 11:37 AM
Another couple of weeks have rolled by, and another set of questions has been answered by the Blizzard developer team. Last time it was all about tanks, but this week DPS specs and characters can rejoice, because they are in the spotlight. Some of the more interesting questions cover things like DPS warriors and Frost Death Knights building up threat too quickly and whether this will be addressed in the future; ingame damage meter similar to Recount and Skada; positional requirements for some abilities, and whether they are a mechanic that has no place in the Cataclysm raiding environment. Read the full post for even more interesting questions!
The new "assist" pet stance added in 4.2 would work very well with fire totems - is there any reason why totems were specifically excluded from that functionality? – Korghal (NA/ANZ)
We’d love to have Searing Totem use the new assist stance, but we felt it was too risky to just flip that switch without a great deal of testing. True pets have a control bar so it’s possible to override their behavior if the default behavior is something you don’t want. That’s
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