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Garrison Outpost Guide: Zone-Wide Perks, Quests, Followers
2014/08/31 at 2:42 PM
This guide covers everything you need to know about Garrison Outposts in Warlords of Draenor--how to unlock them, their zone-wide perks, and any associated quests and followers!
Garrison Outposts do
work like your Garrison hub--you cannot construct and level up additional buildings there. What you do get are special zone-wide perks and questchains that reward followers and currency to buy higher-level Garrison blueprints.
In four zones, you have the option to choose between two unique outpost themes, and you can have all four outposts active at once across zones. There are eight potential outpost themes and the Alliance and Horde have different artwork. We've taken pictures of all sixteen options!
You can later switch an outpost in a zone, at level 100, for . Just talk to the person who originally gave you the outpost choice in each zone.
For our complete set of Garrison resources and guides; from basics to buildings, followers to missions, and much more, check out our
Wowhead Weekly Episode 8, Labor Day Beta Giveaway, Marketing Survey, Garrison Reputation
2014/08/30 at 12:16 PM
This week on Wowhead Weekly, Perculia and Olivia are giving away a huge 100 beta keys - just for commenting on this post over the Labor Day long weekend! Watch the show for more information!
Topics covered this week:
Preparing for 6.0
- Perculia and Olivia walk you through everything that's going away in patch 6.0 and what you should get done before it appears
Proving Grounds updates: Perculia and Olivia discuss
that Proving Grounds will scale to you, and the implications.
Wowhead's weekly beta giveaway
continues, as well as the special giveaway this weekend! Leave a comment for a chance to win!
Several Database updates, including the Garrison Calculator and more Items finetuning
New Transmog Gear from Garrisons
, plate set and Laughing Skulls
Blasted Lands Beta Updates
- Dark Portal changes and more
3D Cape Models
- improved fluidity and design
including how to re-roll with ease and make max level items!
And your viewer questions. This week we're responding to an old question on healing with Olivia's thoughts and the news that healing theorycrafter
will be joining us for a future show! You can see his
massive healing calculator on his blog
We also answered these two Twitter questions:
<blockquote class="twitter-tweet" data-partner="tweetdeck"><p><a href="
Scones or Biscuits? Also, do we have the full look from apexis crystal gear yet?</p>— Maggie Berry (@berrysbramble) <a href="
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></scr
Preparing for 6.0: Guide to Removed Mounts, Pets, Transmog Gear, Titles, Achievements
2014/08/28 at 12:54 PM
Patch 6.0 is the pre-patch for Warlords of Draenor and it has many notable changes such as the
. This guide focuses on the mounts, pets, titles, and other items that you want to collect before 6.0 hits since they're going away!
The Warlords of Draenor prepatch is coming on
. Also check out our guide to
what's coming in 6.0
Warlords of Draenor™ Beta Patch Notes: August 27 and Class Blue Tweets
2014/08/27 at 7:34 PM
The latest Warlords of Draenor Patch Notes have been posted, and we have a TL;DR for different classes, with the full notes after.
Remember that these are not necessarily in line with the current beta build, or the associated datamining.
We've also updated our
Warlords of Draenor Class Guides
with the latest patch notes! They also cover new tier models, spell effects, and datamined spell changes.
now increases the benefit of Well Fed effects by 75% (down from 100%).
now has a range of 15 yards (down from 30 yards).
now has a 1.5 second cast time.
is now available to Discipline and
now requires 5 Combo Points in order to interrupt spell casting (up from 3 Combo Points).
no longer removes movement-impairing effects.
Pillar of Frost
now increases Strength by 15% (down from 20%).
now increases attack speed by 20%
(down from 45%), and haste by 5% (up from 0%).
now increases the damage of
by 50% (up from 40%) and melee damage by 35% (up from 30%) while wielding a two-handed weapon, and increases the damage of
by 50% (up from 35%) while dual-wielding.
now deals 4% additional weapon damage (up from 2%), and increases Frost damage by 2%
per stack (down
now increases all damage dealt by 15%
, instead of increasing rune regeneration rate.
now increases your
critical strike chance
, Multistrike chance, haste, and Stamina by 10% (up from 9% to Stamina only), reduces the chance for attacks to be parried by 3%, increases the damage of
by 100%, and grants 1 Runic Power per second while in combat.
no longer has an initial tick, and now costs 30
Runic Power/second for Blood, 10 Runic Power/second for Frost, and 20 Runic Power/second for Unholy.
no longer provides pushback protection
, but its cooldown has been reduced to 30 seconds.
, while active, increases single-target damage and healing caused by healing spells by 30% (up from 25%), and all single-target damage spells also heal a nearby friendly target for 40% of the damage done (up from 25%). Its healing now targets allies within 40 yards of the
(instead of within 40 yards of the target).
now has a 20% chance to trigger (up from a 15% chance), but now only grants 1 charge each time it triggers (down from 2 charges).
's effects have been incorporated into
's cooldown is reset if it is dispelled.
now has a 6% chance to trigger for every 10 Focus spent (instead of a flat 30% chance).
has a 20% chance to trigger (down from 30%).
We've changed the combat rotations of each
specialization (primarily through Ability Pruning) with the goal of them being a platform to build upon with talents. To facilitate this, we've modified several talents to add additional rotational depth.
s had many talent options which added abilities to their rotation, but most of them had quite simple usage, with little interaction with your rotation or other abilities. Now, there should be more of a variety; still some simple talents, but also some talents that create a more engaging combat rotation.
now has a 20 second cooldown (down from 30 seconds), costs 60 Focus (up from 30 Focus), and its damage has been increased by 100%.
Murder of Crows has been changed. Its duration, cost, and cooldown have been reduced by 50%. It no longer has a shorter cooldown when used on low health targets. Instead, its cooldown is reset if the target dies.
has been replaced with a new passive ability, Steady Focus.
Steady Focus increases Focus Regeneration by 50% for 10 seconds after using
twice in a row, or after using
increases Multistrike damage by 20%
the chance to Multistrike by 10%
, and causes the
to gain 15% health over 10 seconds after killing a target.
can no longer be used to heal the Mage's Water Elemental.
The Brain Freeze effect now increases
's damage by 25%
, and can now stack up to 2 times. It also no longer triggers from the Bomb Talents, and instead has a 10% chance to trigger from
casts. Each Multistrike of Frostbolt increases that cast's chance by an additional 25%. (Total of 60% on double-Multistrikes).
now triggers every 15 seconds (up from every 20 seconds), and also triggers from
(for Mistweavers only), but no longer triggers from
Crackling Jade Lightning
no longer causes
to apply to
Flash of Light
. For Holy Paladins, it now increases the healing of
Flash of Light
on others by 35% per stack (up from 20%). For Retribution and Protection Paladins, the effect on
Flash of Light
Beacon of Light
now has a small Mana cost.
Beacon of Light
's effects have been changed and merged into baseline
Beacon of Light
Beacon of Light
Flash of Light
Beacon of Light
target to refund 40% of the spell's Mana cost instead of generating 1 Holy Power.
Shadow Word: Pain
's initial damage is now considered direct damage, not periodic damage.
are no longer able to trigger from this initial direct damage.
increases the amount of the Multistrike stat gains from all sources by 5%, and increases the damage and healing of Multistrikes by 20%
a 25% chance to generate an extra Combo Point (up from 20%)
deals 20% more damage
, but no longer advances
damage and multistrike damage to always generate an additional
charge, up to a maximum of 15.
will consume any charges beyond 1, dealing their total damage to the enemy target.
's damage has been increased by 100%, and now ticks faster with Haste.
's chance to trigger has been reduced by 20%.
Searing Totem's Searing Bolt now has a 2-second cast time (up from 1.5 seconds), but casts faster with Haste, and its damage has been increased by 120%
's cooldown will now not reset until the player leaves combat. Healing from this ability is now a flat amount (instead of a % of maximum health) and can no longer be a Critical Effect.
now increases periodic damage by 30% (down from 35%).
has been slightly changed. It now passively increases all damage by 6% regardless of form. While in
, it further increases the damage of
while by 12%.
now increases all damage by 30% (up from 20%) while using one-handed weapons.
now increases damage by 10% (down from 15%).
deals 50% additional damage while
We also expanded
to affect all damage, not just Physical damage, and increased its duration slightly so that it can cover burst windows like
Warlords of Draenor: New Transmog Gear, Garrison Calculator Updates, Tier 17 Itemsets, Blue Tweets
2014/08/27 at 3:58 PM
New Transmog Gear
Trading Post Level 2
allows access to the
Laughing Skull Orcs
factions. In the most recent build, transmog items were added that are themed after these factions!
For the Alliance, there is a special BoA Plate set:
For the Horde, there are skull helms:
Frozen Visage of the Laughing Skull
Visage of the Laughing Skull
Golden Visage of the Laughing Skull
Bloody Visage of the Laughing Skull
Character Model Previews of Five New Models, Tom Chilton Interview
2014/08/26 at 6:45 PM
As we always do, we've put together previews of the new character models' faces, poses and animation - check them all out below. We've got Human Male, Night Elf Male, Troll Female, Troll Male and Tauren Female models for you today.
You can also check out videos of all the new Warlords of Draenor models coming in 6.0 on our
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Night Elf Male
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