in your browser.
Dev Watercooler: Seeing the Forest for the Talent Trees
2011/12/08 at 11:19 AM
Following the release of the updated Mists of Pandaria talent calculator yesterday, Ghostcrawler explains some of the changes in today's Dev Watercooler. Without sugarcoating things, he talks about why the old talent system was fundamentally flawed and addresses player concerns like how it seems the new system presents fewer choices or emphasizes PvP abilities.
class="detail"><p>We’ve gotten a lot of feedback on our crazy, exciting, and scary talent overhaul, for which we are enormously appreciative. For real and for true. We *<strong>want</strong>* your feedback on the new talents. That is why we are presenting so much detail so early. While we will continue to iterate on talent specifics, your feedback is an important part of that process. Don’t abstain because you’re convinced that things will change without you. Your input is one of our most important tools for improving the game.</p><br>
<p>We have seen a few consistent responses from players concerned or dismissive about the model, so we thought we’d take the opportunity to explain the philosophy behind some of our decisions, to provide a
Mists of Pandaria Talent Calculator Updated
2011/12/07 at 5:28 PM
A new version of the Mists of Pandaria Talent Calculator went live today. While some talents and specializations simply moved places or changed names, there are some fun new abilities--priests can turn invisible now and mages finally got some new level 90 talents! Also, keep in mind that not all classes are complete or have been updated, like hunters and rogues.
We'll have our calculator here at Wowhead updated shortly, but in the meantime, take a look at some of the highlights!
We trust you’ve all had ample time to plug away on the Mists of Pandaria Talent Calculator. You may have even found a few mind-bottling class changes in the works (you know, when things are so crazy it gets your thoughts all trapped, like in a bottle?).<br /><br />To that end, we’re pleased to announce we’ve just released an update to the calculator! In addition to bug fixes, we've made s
News Roundup and Hotfixes: December 6th
2011/12/06 at 11:00 PM
Today's hotfixes cover Dragon Soul nerfs, some item changes (Heart of the Unliving trinkets receiving a passive intellect bonus, 4-piece Holy Paladin Tier 13 nerfed, etc), and transmogrification fixes for mailed items--level 1 alts can no longer run around in heirlooms transmogged to look like fun raiding gear, for example. Also in the roundup: PvP Season 11 began today and Bashiok made an awesome post explaining how many Darkmoon Faire tickets can be farmed up each month via each method of acquisition.
In addition to the documented Dragon Soul changes, many raiding guids began Dragon Soul hardmodes today and are reporting undocumented hotfixes as well between pulls.
Hotfixes: December 6
<li>Transmogrified items should always lose their transmogrification when mailed.</li>
<li>The Darkmoon Firework no longer has a duration, is now holiday-bound, and requires Darkmoon Faire to be active.</li>
<li>Darkmoon Faire revelers who enter an off-limits area in ghost form should now be properly ported out.</li>
<li>Entangling Roots, Freeze, and Frost Nova should now properly break when the affected player takes damag
4.3 Looking for Raid Exploits Lead to Multiple Bans in Top Guilds
2011/12/05 at 10:45 PM
Every patch has its bugs and 4.3 was no exception apparently.
When 4.3 hit last week, the Looking for Raid feature brought joy to many pugs and now it's also now bringing misery to quite a few hardcore guilds. As it turns out, there was a loot bug with the LFR system and master looting. Instead of reporting them, however, most people chose to exploit it to keep their competitive edges.
Members of many top guilds in the world such as Paragon and Method
queued up multiple times through a loophole that allowed players to get loot for more than one run in a row. While LFR is supposed to limit players to be eligible for loot only their first run through, regardless of whether they loot or not, this loophole allowed them to farm for early tier 13 bonuses to give them that extra boost in PvE content.
The end result? Many players opened their emails to find themselves with an 8 day ban, just in time for the holidays--and progression farming. Heroics unlock this Tuesday and this was going to be the last epic push for progression hardcore raiders before Mists of Pandaria. Now many of these guilds now have entire rosters banned, along with
Transmogrification at Wowhead: Guides and Features
2011/12/04 at 12:29 PM
Most everyone is running around Stormwind and Orgrimmar in their shiny transmogrified gear, but if you're still stumped on finding an outfit or want an even better one, we've got resources for you--from new features to extensive guides! (If you need a refresher on the specifics and restrictions of Transmogrification, check out the summary and blue post in our
4.3 Patch Day Guide
A few weeks ago, we launched our first new Transmogrification feature:
. You can read all about the feature
, but here's the highlights:
We compiled over 1,100 matching itemsets--sets of gear that match, even if Blizzard didn't explicitly group them together. From classic Tier sets to matching gear from Troll heroics, we've got it covered!
We labeled some sets as "Recolor" or "Look-alike." A look-alike set has the same pattern and silhouette as class-specific tier, but with either a different color scheme or no class restrictions.
We added image browsing in addition to list browsing. You can visually previe
Patch 4.3 Hotfixes (Dec 2nd)
2011/12/03 at 1:49 AM
Hotfixes - December 2nd
The Looking-For-Dungeon / Looking-For-Raid system should now properly assign classes to the roles that are most needed, as long as those roles are selected. It should no longer confine them to Tank/Healer/DPS priority if other roles are in short supply.
Master looter can no longer assign items in Looking-For-Raid groups to players that are already locked to that boss for the week.
Players should be unable to trade loot they got from Looking-For-Raid encounters to players that are loot locked to that boss.
Raise Ghoul, Blood Tap, Empower Rune Weapon, and Army of the Dead no longer benefit from the cooldown reduction and the duration increase from the buff Last Defender of Azeroth.
Druids can no longer cast Barkskin while Hexed.
Frenzied Regeneration is now correctly healing for 0.30% health for each point of Rage consumed and matches the amount in the tooltip.
Efflorescence should now correctly heal if the S
Wowhead: New Commenting System
2011/12/02 at 7:39 AM
Regarding Feedback & Changes
Before posting make sure your issue has not already been addressed by me in one of the following replies:
Things we changed
Your reputation history will no longer have broken links
You can now see a list of your replies on your user page:
You can now always delete instantly your own comments. If the comments are deleted by the OP, rather than by the vote process, the comment will be visible only to the OP and moderators -- high reputation users will not be able to see it.
You can now also instantly undelete your own comments if you deleted them yourself. If deleted by a moderator, or by the vote process, you can still vote to undelete.
Comments are now green if they have a rating of +10.
Added two new sorting options (newest first and oldest first)
The sorting algorithm you choose will stick until you choose another
Added the patch along with the date in replies
UI/design improvements for replies
Added downvoting to re
Dragon Soul: A Guide to Gearing up in 4.3
2011/12/01 at 3:23 PM
4.3 launched this week; it's time for another guide to gearing up in a new patch. As usual, this guide does not aim to provide a BiS set of heroic Dragon Soul gear for each class and spec; rather it analyzes the new loot in the context of current options for several different playstyles.
There's two notable new ways to acquire gear: Looking for Raid and expanded Valor Point loot tables.
Looking for Raid:
Players can now queue up as a group or by themselves to join a 25-man raid. These raids will not have a lockout and they will drop tier 13, although the stats will be lower than a normal or heroic 25-man. The LFR system operates much like the current dungeon finder and even minimizes the raid itself, splitting it in half, so players can only queue for half of an instance at a time. Players need a minimum ilvl of 372 to be eligible to queue.
While players cannot purchase Tier 13 pieces with Valor Points, the vendors sell ilvl 397 items for practically every slot. Those that aren't covered by points are covered with new BoE craftables. The idea is to have Valor Point gearing become an alternative path to normal-mode gearing.
This guide covers the following types of loot:
News Round Up: 4.3 Patch Posts
2011/11/30 at 4:04 PM
The biggest news here probably isn't the raid finder or the other tidbits, though those are all helpful--instead it's that they nerfed heroic Ragnaros yet again. There's no more geyser in phase four, which was ultimately the definitive deciding factor into a guild that killed it and a guild that didn't. Geyser was unforgiving, instantly wiping the raid for a player being a mere inch too close to another group; this is a huge nerf, so expect tons of people to go back to finish it (and maybe for loot and mounts!).
Raid Finder Tips
I think rather than making this a complaint thread about what people aren't doing, it may be helpful (as the OP started doing) to share some tips for people who maybe haven't ever had a chance to raid before, including what sorts of gear or items they should expect to bring or even the types of buffs they should be ready to apply etc.
What are the types of things anyone should do to be prepared to Raid?
What types of items should they have ready to use in their bags?
Should they bring extra to share or is it every man/woman for themselves?
What are the best sort of buffs, spells, or even abilities that shou
Wowhead's Patch 4.3 Guide
2011/11/29 at 1:29 PM
4.3 just went live, so we've released an extensive guide to help get you started! From innovative dungeons and raids to vanity features like Transmogrification, there's something for everyone's playstyle. After the daily quest grind and reused content in Firelands, 4.3 is a welcome contrast--it's shaping up to truly be unique and epic as the final showdown with Deathwing draws near.
Below, you'll find consolidated versions of all of our 4.3 feature coverage, as well as patch notes, Dungeon Journals, and loot tables. Big thanks to Perculia for covering many of the 4.3 features, Krelumian for his awesome video, and Neutronimity for helping with the coding.
Our Patch 4.3 Overview Video
Patch Notes & Class Changes Overview
4.3 is hitting live today, so it's time to review the patch notes and see what changes are happening. We've got the patch notes collapsed below, as well as Ghostcrawler's explanations for all the class changes and an overview of general additions.
Notable changes not explained by GC:
New Legendary item for Rogues:
Fangs of the Father
Three new dungeons and a new 10/25 player
Patch 4.3 Patch Notes (Updated 11/29)
2011/11/29 at 5:13 AM
Updated November 29, 3:00am PST</font></em><br />
<font face="arial" size="2">Additional patch 4.3 content and support information can be found <a href="
Notes for all World of Warcraft patches can be found <a href="
<em>In the wake of the Cataclysm, Azeroth's champions rose up to thwart the forces of the maddened black Dragon Aspect, Deathwing. Thus far the world's defenders have shattered the power base of the Twilight's Hammer cult and defeated the raging elemental lords Al'Akir and Ragnaros. Yet despite these victories, as long as Deathwing is free to pursue his twisted goals, Azeroth will remain under threat.<br />
No one is more aware of this fact than the great Dragon Aspects Alexstrasza, Nozdormu, Ysera, and Kalecgos. Together with the wise shaman Thrall, they have devised a plan to vanquish Deathwing with a weapon of his own design: the infamous Dragon Soul.</em><br />
In patch 4.3, Thrall and the noble Aspects will call upo
Patch 4.3 Official Release Trailer
2011/11/28 at 7:25 PM
We will be performing extended maintenance tomorrow, November 29, for the release of the 4.3: Hour of Twilight patch. The realms will be unavailable from 3:00 a.m. PST until approximately 11:00 a.m. PST.
If your launcher states “World of Warcraft is up to date. Downloading data for the next update." please allow the Background Downloader to continue downloading the 4.3 data. You can ensure it continues even when not playing the game by going to the launcher Options, Downloader Preferences, and checking the box labeled “Download after exiting World of Warcraft”. If your launcher only states “World of Warcraft is up to date” then you’ve already obtained the 4.3 pre-download data and will only need a small update before logging in.
For more information on 4.3: Hour of Twilight please visit:
Arena and Rated Battleground Season 10 will have ended as of November 29. We will then determine who is eligible for the end-of-season rewards, a process
Other ZAM Sites
Final Fantasy XI
© 2017 ZAM Network LLC