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The Dark Below
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Post by
Arberian021
Hey guys i just read this about new expansion and i wanna ask you if this is true:
World of Warcraft: The Dark Below
>covers levels 90 to 100
>The primary antagonist’s are Azshara and her naga, N’zoth and his faceless ones and the kvaldir clashing with the zandalari
>No new character models planned at launch as they are getting sub race options which require more animation time
>Zones will be connected to other locations in the game and can be accessed from above in their lore respective zones, however they can also be accessed by underground tunnels called the “Webway”, ancient aqir carved deep roads that act as deeprun tram style shortcuts to keep everything feeling connected.
>Locations are split between underwater, underground and island based.
>no new level of flying, climbing arachnid mounts for underground, some new aquatic mounts including a ship take their place.
Zones:
>lvl. 90-92 Azjol-Nerub, The New Kingdom: In the wake of wrath of the lich king the remaining nerubians not cursed to a life of undeath have thrived in a far less predatory environment and the hive city is once again alive with activity. However they have unearthed an artefact related to “The Final Titan” which has lead to the city nation coming under siege from Nzoth’s faceless army. They have sent envoys to both Alliance and Horde to come to the aid. The zone is an underground city complex based off the instances in wrath of the lich king
>lvl. 90-92 Kul Tiras: The results of the end of the siege of Orgimmar have lead jaina on a journey of rediscovering what life and family means to her. Using the magical assets of dalaran she has relocated her home island nation just in time to discover the once peaceful port she called home is under siege by naga in unprecedented numbers. Jainas brother has located something called “The heart of neptulon” which both naga and for some reason the forsaken are seeking.
>lvl. 92-94 The Maelstrom: Thanks to the efforts of thrall and the earthen ring, aided by the begrudging earth mother Therazane to heal the wounds caused by Deathwings cataclysm, the once furiously churning Maelstrom has quieted. Both the explorers guild and the reliquary seek to explore the littered ring of uncharted islands around the former engine of chaos and destruction that has left a graveyard of half destroyed galleons littered around the islets that mark its outer edge. Who knows what long lost relics have come to rest on these shores?
>lvl. 93-95 World’s Heart: At the centre of the aqir web way lies the centre of the colossal titan world engine. A massive installation known as the worlds heart. Once left to gather dust and lie forgotten it is now the focus of N’zoths second attempt to reorigionate the entire world in his own image. Fortunately the engine has been under the watch of an unexpected protector, Magni Bronzebeard the Diamond king of the Earthen has awoken ready to call heros to the halls below the Iron Forge to save the Worlds Heart from the old gods.
>lvl. 94-96 Ruins of Tel’dranash: Deep below darkshore waits a labyrinthine maze of Kaldorei ruins. Spirits of long dead and long tormented Highborne roam these dead halls where the minions of the old gods seek both the origional moonwell “The tear of Elune” and to poison the roots of Teldrassil to fell the great treetop home of the Night Elves. Players are sent to explore the newly discovered entrance to the ruins in Remtravel’s Excavation by both Malfurion Stormrage and Warchief Lor’themar to stop the corruption of Kalimdors forests from the roots – and to make sure the other faction doesn’t obtain any possible long lost Highborne relics of power that may remain in the ruins.
>lvl 95-97 Gishan Caverns: Taking the fight to the Naga a coalition of Goblins and Gnomes have, when not breaking out into fights over which is the better explosive the use, have excavated a series of caverns from one of the larger islands surrounding the maelstrom into deep volcanic caverns filled with giant creatures. Players will be cut off from their escape and discover why even the Naga fear to tread here.
>lvl 96: The Drowned Reaches: This far below the sea even light may die. Heros that breach the danger of the Gishan Caverns find an undersea forest of dark coral, luminescent monsters and amidst the ancient Highborne temples and rotten sea vessels the unexpected reveal of the sunken ruins of Zandalar.
Players will finally encounter the Prophet Zul, the avatar of Nzoth who is attempting to turn the imprisoned Zandalari that didn’t agree with his zealots into faceless ones for his masters army. A new faction “The Zandalar Court” are interacted with as The dethroned troll king Rastakhan pleads with the heros of both factions to defeat Zul and restore his people.
>lvl 96-98: Nazjatar: Capital city of the Naga, seat of Queen Azshara, this ethereal city of lights at the bottom of the ocean has seen better days. The cataclysm rocked the world to its core, the ocean floor did not escape and nor did the city. Players have freed the Kraken from the nagas influence and in their frenzy are crushing the city beneath them.
The naga appear to be on the retreat and the Alliance and Horde move in to end them. Never questioning just what they might be retreating to.
>lvl 97-99: Nya’lotha, The Dead City: Following the Naga into the rift leads players to a sight that would drive a weaker resolve mad. Neither truly organic or Architecture we see the form of an Old God released. N’zoth does not reside in Ny’alotha, he IS Ny’alotha. An endless city of Madness and Despair twisting and winding in impossible ways in every direction. Players must take down all of N’zoth’s Generals and the remaining Naga before entering the core of N’zoth at the center of the tormented land.
>lvl 100: The Rift of Aln/The Nightmare: Neither part of Azeroth or the Emerald Dream proper, The Rift of Aln is N’zoths pathway into the dream. His attempts to rebuild the world to his liking have failed multiple times in Azeroth. In a last ditch effort he has pushed through the bonds that kept his nightmare echo contained now that the green flight has lost most of its power. If the heros of Azeroth cannot stop N’zoth then he will rewrite the dream and endless darkness will pour from the worlds Emerald portals and drown the lands in eternal shadow.
Dungeons:
>Tomb of Sargeras
>Bloodsail Cove
>Mak’ara
>The World Engine
>Zandalar, The Drowned Treasury
>Zandalar, Archive’s of History
>Crypts of the Highborne
>Heroic Blackfathom deeps
>Heroic Azjol Nerub
Raids:
>The Abyssal Maw
>Palace of the Consort
>The Echoing Darkness
Scenarios:
>Whispering Woods
>Faceless Invasion (Ironforge)
>Naga Invasion (Silvermoon)
>Too greedily and Too Deep
>A Pirates Wedding Party
>Horns of the Kval’dir
>Blazing Shipyard
>Infiltration
>Tears of Elune
>Battle for Gilneas
>Battle for the Undercity
Battlegrounds:
>Azshara crater
New system: PATH OF THE TITANS
An account wide progression system where all characters on one account earn “Titanic Experience” that increases progression for all characters on the account in the new system. Sharing perks such as mounts at level 10 and +10% honour points in battlegrounds it allows players to enjoy the game on any character without feeling like they are being hindered too much by changing character.
Milestones will also include cosmetic gear, rare cosmetic glyphs and booster packs for Blizzards Hearthstone digital CCG
NO
>new class
>new races
>models at launch
>4th specs across the board
Is this true?
Post by
Adamsm
No.
It was a Hoax.
Post by
Arberian021
No.
It was a Hoax.
It seems so... But i cant wait for the next wow Exp .
Post by
Rankkor
its the same guy who every time keeps posting predictions of expansions that are 99% WAAAAAAAAAAAAAAAAAY off.
Be glad if even 1% of all that stuff is true.
Post by
Monday
Out of all the wrong expac predictions, this is my favorite. I'd love it if this was real.
Post by
PhantomScourge
>covers levels 90 to 100
And that's how you know it's fake.
The next expansion will only be 90-95.
Post by
Stabhorn
Out of all the wrong expac predictions, this is my favorite. I'd love it if this was real.
I agree; this does look really good.
Post by
deathbyte
>covers levels 90 to 100
And that's how you know it's fake.
The next expansion will only be 90-95.
How do you know that? The heirlooms off of Hellscream say 90-100.
Post by
Nulgar
(I saw this before the launch of 5.4)
It sounded believable, right up until:
Warchief Lor’themar I have nothing against him as Warchief, but it just sounded too outlandish, Blizzard's obvious choice was either Vol'jin, or Thrall again.
Post by
PhantomScourge
>covers levels 90 to 100
And that's how you know it's fake.
The next expansion will only be 90-95.
How do you know that? The heirlooms off of Hellscream say 90-100.
Yup. That's enough for two more expansions.
Post by
Rankkor
>covers levels 90 to 100
And that's how you know it's fake.
The next expansion will only be 90-95.
How do you know that? The heirlooms off of Hellscream say 90-100.
Yup. That's enough for two more expansions.
Again, how do you know that the next expansion WILL be only 5 levels? It would be pretty weird to have an heirloom that remains usable for 2 expansions in a row, not to mention their itemization would be pretty weird across the board.
Don't get me wrong, I still think this is as fake as an "honest politician" but its not due to the heirlooms bit.
This is just some guy on reddit that every single year makes incredibly farfetched expansion predictions (While acting incredibly cocky (Read: You will all call it fake, then in blizzcon you will all see I was right all along and will come here to rage) and presumptuous) and every single year he's wrong in every count.
I saw his predictions for MoP and it was all wrong in everything. Same for his predictions on Cata.
Post by
PhantomScourge
Again, how do you know that the next expansion WILL be only 5 levels?
Because the number of character levels added per expansion never increases. It does decrease, however. I wouldn't be surprised if 6.0 only gets us up to 93 and then 7.0 takes us to 95. It's the same reason why I expect profession level caps to be 675 and 750, at most, in the next two expansions, and possibly only 650 and 700 instead.
Some of us can see obvious patterns.
Post by
AkimboYojimbo
Because the number of character levels added per expansion never increases. It does decrease, however. I wouldn't be surprised if 6.0 only gets us up to 93 and then 7.0 takes us to 95. It's the same reason why I expect profession level caps to be 675 and 750, at most, in the next two expansions, and possibly only 650 and 700 instead.
Some of us can see obvious patterns.
Sorry Phantom, but your logic doesn't hold up. Just because the level limit
hasn't
increased does not mean it will
never
increase, just as a pattern is only a pattern until it is changes. Nothing entitles you to be condescending, but flawed logic certainly isn't going to help.
Personally, I wouldn't be too surprised to see another ten levels in the next expansion. If anything as radical as the number squish goes through, it will provide a longer arc of progression to analyze as well as more opportunities to address any issues.
Post by
Problimatic
Again, how do you know that the next expansion WILL be only 5 levels?
Because the number of character levels added per expansion never increases. It does decrease, however. I wouldn't be surprised if 6.0 only gets us up to 93 and then 7.0 takes us to 95. It's the same reason why I expect profession level caps to be 675 and 750, at most, in the next two expansions, and possibly only 650 and 700 instead.
Some of us can see obvious patterns.
There have been 2 10 increases and 2 5 increases. A sample size of 4 isn't big enough to make definitive predictions about how things will always and forever be. If the next expansion does go to 95 I expect Blizzard to change the current heirlooms to only scale to 95. It would make no sense for a weapon from MoP to be the best leveling weapon 2 expansions from now.
Post by
Azrile
The next expansion will definitely be 90-100. There is no way they would add heirlooms that scale two expansions into the future. I think Cata only going to 85 had more to do with the lack of leveling zones because of all the work the put into redoing 1-60. Then they used MoP to clean it back up to an even 10´s number and that we will see 10 levels per expansion going forward.
this guy has made detailed, and very VERY innaccurate predictions every expansion, and then he comes back each time and sounds like he had everything correct the last time.
That said, I am betting against a Burning Legion expansion this time, it is just to predictable and Blizzard in the past has put hints in the game that were 2 expansions away.
But I really don´t know what else they could do. One of the devs frequently says he wish they had more time to develop Anjol Nerub and also they had done a lot of work on Abysmal Maw..
Post by
lankybrit
Heroes of the Storm seems to have just been applied for a patent by Blizz. Let the speculation begin on that one.
Cheers.
Post by
Rankkor
Some of us can see obvious patterns.
Some people saw a pattern when blizzard added a new couple of races in the first expansion(TBC) but no new classes, instead they unlocked older classes to new races (namely, Horde can have paladins now, alliance can have Shamans), then a new class but no new races in the second expansion(WOTLK), then new races again on the third expansion but again no new classes, instead unlocking more old classes to other races (tauren pallys, human hunters, etc), leading many to speculate that MoP would include a new class but no new races (prior to blizzcon).
Surprise surprise, turns out blizzard broke the pattern by adding a new race AND a new class, and on top of that making the race available to both sides. Neither had ever happened before.
Likewise, some people saw a pattern when Blood Elves and Draenei required TBC to be playable, and Worgen/Goblins required Cataclysm to be playable, leading many to speculate that Pandaren would require MoP to be playable as well. Surprise, surprise, turns out blizzard broke the pattern by adding a new race AND making it playable whether you had the newer expansion or not.
Patterns are only there when you want to see them there. Blizzard has been making a habit lately of being unpredictable. Just when we think we figured out what their next move is, they come and surprise us out of nowhere. How many times has someone predicted that the next expansion will be the emerald dream? only to turn out something nobody saw coming (Cataclysm) much less expected to take a full expac (Pandaria).
You don't have to be so condescending. The increase in level cap has only gotten smaller before, but that doesn't mean blizzard thinks its IMPOSSIBLE AND INCONCEIVABLE to increase it in a larger quantity in the future.
Heroes of the Storm seems to have just been applied for a patent by Blizz. Let the speculation begin on that one.
Cheers.
There's not much to speculate on that. The name is very generic, leaving very little to the imagination. When you see the name "Cataclysm" it hints at a natural disaster, which was the main theme of the previous expansion. When you see a name like "Mists of Pandaria" the main thing you can discern from it is that (Duh) it will take place in Pandaria. When you see a speculated name like "The Dark Below" you can discern some things, like an underdark/underground/down in the depths of the world, expansion.
But "Heroes of the Storm" is a fairly generic term, there's nothing we can really gleam from it. Or at least I can't =/
Besides, my money is that Heroes of the Storm will be related to Heartstone rather than wow. That's my bit of speculation anyways.
Post by
Interest
Oh.
This repost again. ;P
Post by
TickleMeThrall
The only thing I took away from that was Warcheif Lor'themar.
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